59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
/*
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* Copyright (C) 2015 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef _GAZEBO_GUI_BUILDING_FLOORITEM_PRIVATE_HH_
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#define _GAZEBO_GUI_BUILDING_FLOORITEM_PRIVATE_HH_
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#include <vector>
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#include "gazebo/gui/qt.h"
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namespace gazebo
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{
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namespace gui
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{
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class WallSegmentItem;
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/// \brief Private data for the FloorItem class
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class FloorItemPrivate
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{
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/// \brief Depth of floor item in pixels.
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public: double floorDepth;
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/// \brief Height of floor item in pixels.
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public: double floorHeight;
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/// \brief Width of floor item in pixels.
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public: double floorWidth;
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/// \brief Scene position of floor item in pixel coordinates.
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public: QPointF floorPos;
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/// \brief A flag to indicate whether or not there have been changes to
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/// the wall items.
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public: bool dirty;
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/// \brief A list of wall items that the floor item holds.
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public: std::vector<WallSegmentItem *> wallSegments;
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/// \brief Bounding box of the floor item.
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public: QPolygonF floorBoundingRect;
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};
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}
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}
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#endif
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