90 lines
2.7 KiB
C++
90 lines
2.7 KiB
C++
/*
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* Copyright (C) 2015 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#include "gazebo/gui/Actions.hh"
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#include "gazebo/gui/GuiEvents.hh"
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#include "gazebo/gui/GuiIface.hh"
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#include "gazebo/gui/MainWindow.hh"
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#include "gazebo/gui/model/ModelEditorEvents.hh"
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#include "gazebo/gui/model/ModelEditorPalette.hh"
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#include "gazebo/gui/model/ModelEditorPalette_TEST.hh"
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using namespace gazebo;
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/////////////////////////////////////////////////
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void ModelEditorPalette_TEST::AddItem()
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{
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gui::ModelEditorPalette *palette = new gui::ModelEditorPalette();
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QVERIFY(palette);
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// add a custom tool button to the palette
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QToolButton *testButton = new QToolButton();
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testButton->setObjectName("my_tool_button");
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// test adding without specifying category
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palette->AddItem(testButton);
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// verify that the button is added.
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QToolButton *retButton =
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palette->findChild<QToolButton *>("my_tool_button");
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QVERIFY(retButton);
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QVERIFY(retButton == testButton);
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// add another custom tool button to the palette
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QToolButton *testButton2 = new QToolButton();
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testButton2->setObjectName("my_tool_button2");
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// test adding with category
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palette->AddItem(testButton2, "category");
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// verify that the button is added.
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QToolButton *retButton2 =
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palette->findChild<QToolButton *>("my_tool_button2");
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QVERIFY(retButton2);
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QVERIFY(retButton2 == testButton2);
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// add a button to an existing category
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QToolButton *testButton3 = new QToolButton();
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testButton3->setObjectName("my_tool_button3");
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palette->AddItem(testButton3, "category");
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// verify that the button is added.
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QToolButton *retButton3 =
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palette->findChild<QToolButton *>("my_tool_button3");
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QVERIFY(retButton3);
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QVERIFY(retButton3 == testButton3);
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// add a button with an empty category
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QToolButton *testButton4 = new QToolButton();
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testButton4->setObjectName("my_tool_button4");
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palette->AddItem(testButton4, "");
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// verify that the button is added.
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QToolButton *retButton4 =
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palette->findChild<QToolButton *>("my_tool_button4");
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QVERIFY(retButton4);
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QVERIFY(retButton4 == testButton4);
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delete palette;
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palette = NULL;
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}
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// Generate a main function for the test
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QTEST_MAIN(ModelEditorPalette_TEST)
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