353 lines
9.3 KiB
C++
353 lines
9.3 KiB
C++
/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifdef _WIN32
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// Ensure that Winsock2.h is included before Windows.h, which can get
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// pulled in by anybody (e.g., Boost).
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#include <Winsock2.h>
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#endif
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#include <sdf/sdf.hh>
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#include "gazebo/msgs/msgs.hh"
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#include "gazebo/common/Exception.hh"
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#include "gazebo/common/Console.hh"
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#include "gazebo/common/Events.hh"
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#include "gazebo/transport/TransportIface.hh"
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#include "gazebo/transport/Node.hh"
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#include "gazebo/math/Rand.hh"
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#include "gazebo/physics/ContactManager.hh"
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#include "gazebo/physics/Link.hh"
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#include "gazebo/physics/Model.hh"
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#include "gazebo/physics/World.hh"
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#include "gazebo/physics/PhysicsEngine.hh"
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#include "gazebo/physics/PresetManager.hh"
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using namespace gazebo;
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using namespace physics;
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//////////////////////////////////////////////////
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PhysicsEngine::PhysicsEngine(WorldPtr _world)
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: world(_world)
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{
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this->sdf.reset(new sdf::Element);
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sdf::initFile("physics.sdf", this->sdf);
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this->targetRealTimeFactor = 0;
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this->realTimeUpdateRate = 0;
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this->maxStepSize = 0;
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this->node = transport::NodePtr(new transport::Node());
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this->node->Init(this->world->GetName());
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this->physicsSub = this->node->Subscribe("~/physics",
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&PhysicsEngine::OnPhysicsMsg, this);
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this->responsePub =
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this->node->Advertise<msgs::Response>("~/response");
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this->requestSub = this->node->Subscribe("~/request",
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&PhysicsEngine::OnRequest, this);
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this->physicsUpdateMutex = new boost::recursive_mutex();
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// Create and initialized the contact manager.
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this->contactManager = new ContactManager();
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this->contactManager->Init(this->world);
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}
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//////////////////////////////////////////////////
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void PhysicsEngine::Load(sdf::ElementPtr _sdf)
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{
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this->sdf->Copy(_sdf);
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this->realTimeUpdateRate =
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this->sdf->GetElement("real_time_update_rate")->Get<double>();
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this->targetRealTimeFactor =
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this->sdf->GetElement("real_time_factor")->Get<double>();
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this->maxStepSize =
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this->sdf->GetElement("max_step_size")->Get<double>();
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}
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//////////////////////////////////////////////////
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void PhysicsEngine::Fini()
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{
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// Clean up transport
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{
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this->responsePub.reset();
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this->requestSub.reset();
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this->node.reset();
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}
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if (this->sdf)
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{
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this->sdf->Reset();
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this->sdf.reset();
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}
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if (this->contactManager)
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{
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delete this->contactManager;
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this->contactManager = NULL;
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}
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if (this->physicsUpdateMutex)
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{
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delete this->physicsUpdateMutex;
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this->physicsUpdateMutex = NULL;
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}
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this->world.reset();
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}
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//////////////////////////////////////////////////
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PhysicsEngine::~PhysicsEngine()
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{
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this->Fini();
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}
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//////////////////////////////////////////////////
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math::Vector3 PhysicsEngine::GetGravity() const
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{
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return this->world->Gravity();
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}
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//////////////////////////////////////////////////
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ignition::math::Vector3d PhysicsEngine::MagneticField() const
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{
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return this->world->MagneticField();
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}
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//////////////////////////////////////////////////
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CollisionPtr PhysicsEngine::CreateCollision(const std::string &_shapeType,
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const std::string &_linkName)
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{
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CollisionPtr result;
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LinkPtr link =
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boost::dynamic_pointer_cast<Link>(this->world->GetEntity(_linkName));
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if (!link)
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gzerr << "Unable to find link[" << _linkName << "]\n";
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else
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result = this->CreateCollision(_shapeType, link);
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return result;
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}
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//////////////////////////////////////////////////
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double PhysicsEngine::GetUpdatePeriod()
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{
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double updateRate = this->GetRealTimeUpdateRate();
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if (updateRate > 0)
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return 1.0/updateRate;
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else
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return 0;
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}
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//////////////////////////////////////////////////
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ModelPtr PhysicsEngine::CreateModel(BasePtr _base)
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{
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ModelPtr ret(new Model(_base));
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return ret;
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}
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//////////////////////////////////////////////////
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double PhysicsEngine::GetTargetRealTimeFactor() const
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{
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return this->targetRealTimeFactor;
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}
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//////////////////////////////////////////////////
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double PhysicsEngine::GetRealTimeUpdateRate() const
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{
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return this->realTimeUpdateRate;
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}
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//////////////////////////////////////////////////
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double PhysicsEngine::GetMaxStepSize() const
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{
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return this->maxStepSize;
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}
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//////////////////////////////////////////////////
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void PhysicsEngine::SetTargetRealTimeFactor(double _factor)
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{
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this->sdf->GetElement("real_time_factor")->Set(_factor);
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this->targetRealTimeFactor = _factor;
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}
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//////////////////////////////////////////////////
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void PhysicsEngine::SetRealTimeUpdateRate(double _rate)
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{
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this->sdf->GetElement("real_time_update_rate")->Set(_rate);
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this->realTimeUpdateRate = _rate;
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}
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//////////////////////////////////////////////////
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void PhysicsEngine::SetMaxStepSize(double _stepSize)
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{
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this->sdf->GetElement("max_step_size")->Set(_stepSize);
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this->maxStepSize = _stepSize;
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}
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//////////////////////////////////////////////////
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void PhysicsEngine::SetAutoDisableFlag(bool /*_autoDisable*/)
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{
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}
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//////////////////////////////////////////////////
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void PhysicsEngine::SetMaxContacts(unsigned int /*_maxContacts*/)
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{
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}
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//////////////////////////////////////////////////
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void PhysicsEngine::OnRequest(ConstRequestPtr &/*_msg*/)
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{
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}
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//////////////////////////////////////////////////
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void PhysicsEngine::OnPhysicsMsg(ConstPhysicsPtr &_msg)
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{
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this->world->GetPresetManager()->CurrentProfile(_msg->profile_name());
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}
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//////////////////////////////////////////////////
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bool PhysicsEngine::SetParam(const std::string &_key,
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const boost::any &_value)
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{
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try
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{
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if (_key == "type")
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{
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// Cannot set physics engine type from SetParam
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return false;
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}
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if (_key == "max_step_size")
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this->SetMaxStepSize(boost::any_cast<double>(_value));
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else if (_key == "real_time_update_rate")
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this->SetRealTimeUpdateRate(boost::any_cast<double>(_value));
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else if (_key == "real_time_factor")
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this->SetTargetRealTimeFactor(boost::any_cast<double>(_value));
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else if (_key == "gravity")
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{
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boost::any copy = _value;
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#ifndef _WIN32
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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#endif
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if (_value.type() == typeid(sdf::Vector3))
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{
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copy = boost::lexical_cast<ignition::math::Vector3d>
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(boost::any_cast<sdf::Vector3>(_value));
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}
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else if (_value.type() == typeid(math::Vector3))
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{
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copy = boost::lexical_cast<ignition::math::Vector3d>
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(boost::any_cast<math::Vector3>(_value));
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}
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this->SetGravity(boost::any_cast<ignition::math::Vector3d>(copy));
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}
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else if (_key == "magnetic_field")
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{
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boost::any copy = _value;
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if (_value.type() == typeid(sdf::Vector3))
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{
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copy = boost::lexical_cast<ignition::math::Vector3d>
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(boost::any_cast<sdf::Vector3>(_value));
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}
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else if (_value.type() == typeid(math::Vector3))
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{
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copy = boost::lexical_cast<ignition::math::Vector3d>
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(boost::any_cast<math::Vector3>(_value));
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}
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#ifndef _WIN32
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#pragma GCC diagnostic pop
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#endif
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this->world->SetMagneticField(
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boost::any_cast<ignition::math::Vector3d>(copy));
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}
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else
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{
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gzwarn << "SetParam failed for [" << _key << "] in physics engine "
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<< this->GetType() << std::endl;
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return false;
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}
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}
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catch(boost::bad_any_cast &_e)
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{
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gzerr << "Caught bad any_cast in PhysicsEngine::SetParam: " << _e.what()
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<< std::endl;
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return false;
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}
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catch(boost::bad_lexical_cast &_e)
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{
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gzerr << "Caught bad lexical_cast in PhysicsEngine::SetParam: " << _e.what()
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<< std::endl;
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return false;
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}
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return true;
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}
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//////////////////////////////////////////////////
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boost::any PhysicsEngine::GetParam(const std::string &_key) const
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{
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boost::any value;
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this->PhysicsEngine::GetParam(_key, value);
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return value;
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}
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//////////////////////////////////////////////////
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bool PhysicsEngine::GetParam(const std::string &_key,
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boost::any &_value) const
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{
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if (_key == "type")
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_value = this->GetType();
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else if (_key == "max_step_size")
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_value = this->GetMaxStepSize();
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else if (_key == "real_time_update_rate")
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_value = this->GetRealTimeUpdateRate();
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else if (_key == "real_time_factor")
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_value = this->GetTargetRealTimeFactor();
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else if (_key == "gravity")
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_value = this->GetGravity();
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else if (_key == "magnetic_field")
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_value = this->world->MagneticField();
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else
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{
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gzwarn << "GetParam failed for [" << _key << "] in physics engine "
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<< this->GetType() << std::endl;
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return false;
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}
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return true;
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}
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//////////////////////////////////////////////////
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ContactManager *PhysicsEngine::GetContactManager() const
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{
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return this->contactManager;
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}
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//////////////////////////////////////////////////
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sdf::ElementPtr PhysicsEngine::GetSDF() const
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{
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return this->sdf;
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}
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