pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/physics/PhysicsEngine.cc

353 lines
9.3 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifdef _WIN32
// Ensure that Winsock2.h is included before Windows.h, which can get
// pulled in by anybody (e.g., Boost).
#include <Winsock2.h>
#endif
#include <sdf/sdf.hh>
#include "gazebo/msgs/msgs.hh"
#include "gazebo/common/Exception.hh"
#include "gazebo/common/Console.hh"
#include "gazebo/common/Events.hh"
#include "gazebo/transport/TransportIface.hh"
#include "gazebo/transport/Node.hh"
#include "gazebo/math/Rand.hh"
#include "gazebo/physics/ContactManager.hh"
#include "gazebo/physics/Link.hh"
#include "gazebo/physics/Model.hh"
#include "gazebo/physics/World.hh"
#include "gazebo/physics/PhysicsEngine.hh"
#include "gazebo/physics/PresetManager.hh"
using namespace gazebo;
using namespace physics;
//////////////////////////////////////////////////
PhysicsEngine::PhysicsEngine(WorldPtr _world)
: world(_world)
{
this->sdf.reset(new sdf::Element);
sdf::initFile("physics.sdf", this->sdf);
this->targetRealTimeFactor = 0;
this->realTimeUpdateRate = 0;
this->maxStepSize = 0;
this->node = transport::NodePtr(new transport::Node());
this->node->Init(this->world->GetName());
this->physicsSub = this->node->Subscribe("~/physics",
&PhysicsEngine::OnPhysicsMsg, this);
this->responsePub =
this->node->Advertise<msgs::Response>("~/response");
this->requestSub = this->node->Subscribe("~/request",
&PhysicsEngine::OnRequest, this);
this->physicsUpdateMutex = new boost::recursive_mutex();
// Create and initialized the contact manager.
this->contactManager = new ContactManager();
this->contactManager->Init(this->world);
}
//////////////////////////////////////////////////
void PhysicsEngine::Load(sdf::ElementPtr _sdf)
{
this->sdf->Copy(_sdf);
this->realTimeUpdateRate =
this->sdf->GetElement("real_time_update_rate")->Get<double>();
this->targetRealTimeFactor =
this->sdf->GetElement("real_time_factor")->Get<double>();
this->maxStepSize =
this->sdf->GetElement("max_step_size")->Get<double>();
}
//////////////////////////////////////////////////
void PhysicsEngine::Fini()
{
// Clean up transport
{
this->responsePub.reset();
this->requestSub.reset();
this->node.reset();
}
if (this->sdf)
{
this->sdf->Reset();
this->sdf.reset();
}
if (this->contactManager)
{
delete this->contactManager;
this->contactManager = NULL;
}
if (this->physicsUpdateMutex)
{
delete this->physicsUpdateMutex;
this->physicsUpdateMutex = NULL;
}
this->world.reset();
}
//////////////////////////////////////////////////
PhysicsEngine::~PhysicsEngine()
{
this->Fini();
}
//////////////////////////////////////////////////
math::Vector3 PhysicsEngine::GetGravity() const
{
return this->world->Gravity();
}
//////////////////////////////////////////////////
ignition::math::Vector3d PhysicsEngine::MagneticField() const
{
return this->world->MagneticField();
}
//////////////////////////////////////////////////
CollisionPtr PhysicsEngine::CreateCollision(const std::string &_shapeType,
const std::string &_linkName)
{
CollisionPtr result;
LinkPtr link =
boost::dynamic_pointer_cast<Link>(this->world->GetEntity(_linkName));
if (!link)
gzerr << "Unable to find link[" << _linkName << "]\n";
else
result = this->CreateCollision(_shapeType, link);
return result;
}
//////////////////////////////////////////////////
double PhysicsEngine::GetUpdatePeriod()
{
double updateRate = this->GetRealTimeUpdateRate();
if (updateRate > 0)
return 1.0/updateRate;
else
return 0;
}
//////////////////////////////////////////////////
ModelPtr PhysicsEngine::CreateModel(BasePtr _base)
{
ModelPtr ret(new Model(_base));
return ret;
}
//////////////////////////////////////////////////
double PhysicsEngine::GetTargetRealTimeFactor() const
{
return this->targetRealTimeFactor;
}
//////////////////////////////////////////////////
double PhysicsEngine::GetRealTimeUpdateRate() const
{
return this->realTimeUpdateRate;
}
//////////////////////////////////////////////////
double PhysicsEngine::GetMaxStepSize() const
{
return this->maxStepSize;
}
//////////////////////////////////////////////////
void PhysicsEngine::SetTargetRealTimeFactor(double _factor)
{
this->sdf->GetElement("real_time_factor")->Set(_factor);
this->targetRealTimeFactor = _factor;
}
//////////////////////////////////////////////////
void PhysicsEngine::SetRealTimeUpdateRate(double _rate)
{
this->sdf->GetElement("real_time_update_rate")->Set(_rate);
this->realTimeUpdateRate = _rate;
}
//////////////////////////////////////////////////
void PhysicsEngine::SetMaxStepSize(double _stepSize)
{
this->sdf->GetElement("max_step_size")->Set(_stepSize);
this->maxStepSize = _stepSize;
}
//////////////////////////////////////////////////
void PhysicsEngine::SetAutoDisableFlag(bool /*_autoDisable*/)
{
}
//////////////////////////////////////////////////
void PhysicsEngine::SetMaxContacts(unsigned int /*_maxContacts*/)
{
}
//////////////////////////////////////////////////
void PhysicsEngine::OnRequest(ConstRequestPtr &/*_msg*/)
{
}
//////////////////////////////////////////////////
void PhysicsEngine::OnPhysicsMsg(ConstPhysicsPtr &_msg)
{
this->world->GetPresetManager()->CurrentProfile(_msg->profile_name());
}
//////////////////////////////////////////////////
bool PhysicsEngine::SetParam(const std::string &_key,
const boost::any &_value)
{
try
{
if (_key == "type")
{
// Cannot set physics engine type from SetParam
return false;
}
if (_key == "max_step_size")
this->SetMaxStepSize(boost::any_cast<double>(_value));
else if (_key == "real_time_update_rate")
this->SetRealTimeUpdateRate(boost::any_cast<double>(_value));
else if (_key == "real_time_factor")
this->SetTargetRealTimeFactor(boost::any_cast<double>(_value));
else if (_key == "gravity")
{
boost::any copy = _value;
#ifndef _WIN32
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
#endif
if (_value.type() == typeid(sdf::Vector3))
{
copy = boost::lexical_cast<ignition::math::Vector3d>
(boost::any_cast<sdf::Vector3>(_value));
}
else if (_value.type() == typeid(math::Vector3))
{
copy = boost::lexical_cast<ignition::math::Vector3d>
(boost::any_cast<math::Vector3>(_value));
}
this->SetGravity(boost::any_cast<ignition::math::Vector3d>(copy));
}
else if (_key == "magnetic_field")
{
boost::any copy = _value;
if (_value.type() == typeid(sdf::Vector3))
{
copy = boost::lexical_cast<ignition::math::Vector3d>
(boost::any_cast<sdf::Vector3>(_value));
}
else if (_value.type() == typeid(math::Vector3))
{
copy = boost::lexical_cast<ignition::math::Vector3d>
(boost::any_cast<math::Vector3>(_value));
}
#ifndef _WIN32
#pragma GCC diagnostic pop
#endif
this->world->SetMagneticField(
boost::any_cast<ignition::math::Vector3d>(copy));
}
else
{
gzwarn << "SetParam failed for [" << _key << "] in physics engine "
<< this->GetType() << std::endl;
return false;
}
}
catch(boost::bad_any_cast &_e)
{
gzerr << "Caught bad any_cast in PhysicsEngine::SetParam: " << _e.what()
<< std::endl;
return false;
}
catch(boost::bad_lexical_cast &_e)
{
gzerr << "Caught bad lexical_cast in PhysicsEngine::SetParam: " << _e.what()
<< std::endl;
return false;
}
return true;
}
//////////////////////////////////////////////////
boost::any PhysicsEngine::GetParam(const std::string &_key) const
{
boost::any value;
this->PhysicsEngine::GetParam(_key, value);
return value;
}
//////////////////////////////////////////////////
bool PhysicsEngine::GetParam(const std::string &_key,
boost::any &_value) const
{
if (_key == "type")
_value = this->GetType();
else if (_key == "max_step_size")
_value = this->GetMaxStepSize();
else if (_key == "real_time_update_rate")
_value = this->GetRealTimeUpdateRate();
else if (_key == "real_time_factor")
_value = this->GetTargetRealTimeFactor();
else if (_key == "gravity")
_value = this->GetGravity();
else if (_key == "magnetic_field")
_value = this->world->MagneticField();
else
{
gzwarn << "GetParam failed for [" << _key << "] in physics engine "
<< this->GetType() << std::endl;
return false;
}
return true;
}
//////////////////////////////////////////////////
ContactManager *PhysicsEngine::GetContactManager() const
{
return this->contactManager;
}
//////////////////////////////////////////////////
sdf::ElementPtr PhysicsEngine::GetSDF() const
{
return this->sdf;
}