480 lines
17 KiB
C++
480 lines
17 KiB
C++
/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef _CONNECTION_HH_
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#define _CONNECTION_HH_
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#include <tbb/task.h>
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#include <google/protobuf/message.h>
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#include <boost/asio.hpp>
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#include <boost/bind.hpp>
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#include <boost/function.hpp>
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#include <boost/thread.hpp>
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#include <boost/tuple/tuple.hpp>
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#include <string>
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#include <vector>
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#include <iostream>
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#include <iomanip>
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#include <deque>
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#include <utility>
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#include "gazebo/common/Event.hh"
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#include "gazebo/common/Console.hh"
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#include "gazebo/common/Exception.hh"
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#include "gazebo/util/system.hh"
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#define HEADER_LENGTH 8
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namespace gazebo
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{
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namespace transport
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{
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extern GZ_TRANSPORT_VISIBLE bool is_stopped();
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class IOManager;
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class Connection;
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typedef boost::shared_ptr<Connection> ConnectionPtr;
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/// \cond
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/// \brief A task instance that is created when data is read from
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/// a socket and used by TBB
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class GZ_TRANSPORT_VISIBLE ConnectionReadTask : public tbb::task
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{
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/// \brief Constructor
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/// \param[_in] _func Boost function pointer, which is the function
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/// that receives the data.
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/// \param[in] _data Data to send to the boost function pointer.
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public: ConnectionReadTask(
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boost::function<void (const std::string &)> _func,
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const std::string &_data)
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{
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this->func = _func;
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this->data = _data;
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}
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/// \bried Overridden function from tbb::task that exectues the data
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/// callback.
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public: tbb::task *execute()
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{
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this->func(this->data);
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return NULL;
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}
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/// \brief The boost function pointer
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private: boost::function<void (const std::string &)> func;
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/// \brief The data to send to the boost function pointer
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private: std::string data;
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};
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/// \endcond
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/// \addtogroup gazebo_transport Transport
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/// \{
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///
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/// \remarks
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/// Environment Variables:
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/// - GAZEBO_IP_WHITE_LIST: Comma separated list of valid IPs. Leave
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/// this empty to accept connections from all addresses.
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/// - GAZEBO_IP: IP address to export. This will override the default
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/// IP lookup.
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/// - GAZEBO_HOSTNAME: Hostame to export. Setting this will override
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/// both GAZEBO_IP and the default IP lookup.
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///
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/// \class Connection Connection.hh transport/transport.hh
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/// \brief Single TCP/IP connection manager
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class GZ_TRANSPORT_VISIBLE Connection :
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public boost::enable_shared_from_this<Connection>
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{
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/// \brief Constructor
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public: Connection();
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/// \brief Destructor
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public: virtual ~Connection();
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/// \brief Connect to a remote host
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/// \param[in] _host The host to connect to
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/// \param[in] _port The port to connect to
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/// \return true if connection succeeded, false otherwise
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public: bool Connect(const std::string &_host, unsigned int _port);
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/// \brief The signature of a connection accept callback
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typedef boost::function<void(const ConnectionPtr&)> AcceptCallback;
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/// \brief Start a server that listens on a port
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/// \param[in] _port The port to listen on
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/// \param[in] _acceptCB The callback to invoke when a new connection has
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/// been accepted
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public: void Listen(unsigned int _port, const AcceptCallback &_acceptCB);
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/// \brief The signature of a connection read callback
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typedef boost::function<void(const std::string &_data)> ReadCallback;
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/// \brief Start a thread that reads from the connection and passes
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/// new message to the ReadCallback
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/// \param[in] _cb The callback to invoke when a new message is received
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public: void StartRead(const ReadCallback &_cb);
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/// \brief Stop the read loop
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public: void StopRead();
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/// \brief Shutdown the socket
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public: void Shutdown();
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/// \brief Is the connection open?
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/// \return true if the connection is open; false otherwise
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public: bool IsOpen() const;
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/// \brief Close a connection
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private: void Close();
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/// \brief Cancel all async operations on an open socket
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public: void Cancel();
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/// \brief Read data from the socket
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/// \param[out] _data Destination for data that is read
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/// \return true if data was successfully read, false otherwise
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public: bool Read(std::string &_data);
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/// \brief Write data to the socket
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/// \param[in] _buffer Data to write
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/// \param[in] _force If true, block until the data has been written
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/// to the socket, otherwise just enqueue the data for asynchronous write
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/// \param[in] _cb If non-null, callback to be invoked after
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/// transmission is complete.
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/// \param[in] _id ID associated with the message data.
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public: void EnqueueMsg(const std::string &_buffer,
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boost::function<void(uint32_t)> _cb, uint32_t _id,
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bool _force = false);
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/// \brief Write data to the socket
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/// \param[in] _buffer Data to write
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/// \param[in] _force If true, block until the data has been written
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/// to the socket, otherwise just enqueue the data for asynchronous write
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public: void EnqueueMsg(const std::string &_buffer, bool _force = false);
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/// \brief Get the local URI
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/// \return The local URI
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public: std::string GetLocalURI() const;
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/// \brief Get the remote URI
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/// \return The remote URI
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public: std::string GetRemoteURI() const;
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/// \brief Get the local address of this connection
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/// \return The local address
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public: std::string GetLocalAddress() const;
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/// \brief Get the port of this connection
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/// \return The local port
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public: unsigned int GetLocalPort() const;
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/// \brief Get the remote address
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/// \return The remote address
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public: std::string GetRemoteAddress() const;
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/// \brief Get the remote port number
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/// \return The remote port
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public: unsigned int GetRemotePort() const;
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/// \brief Get the remote hostname
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/// \return The remote hostname
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public: std::string GetRemoteHostname() const;
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/// \brief Get the local hostname
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/// \return The local hostname
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public: static std::string GetLocalHostname();
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/// \brief Peform an asyncronous read
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/// param[in] _handler Callback to invoke on received data
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public: template<typename Handler>
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void AsyncRead(Handler _handler)
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{
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boost::mutex::scoped_lock lock(this->socketMutex);
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if (!this->IsOpen())
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{
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gzerr << "AsyncRead on a closed socket\n";
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return;
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}
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void (Connection::*f)(const boost::system::error_code &,
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boost::tuple<Handler>) = &Connection::OnReadHeader<Handler>;
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this->inboundHeader.resize(HEADER_LENGTH);
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boost::asio::async_read(*this->socket,
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boost::asio::buffer(this->inboundHeader),
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boost::bind(f, this,
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boost::asio::placeholders::error,
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boost::make_tuple(_handler)));
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}
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/// \brief Handle a completed read of a message header.
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///
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/// The handler is passed using a tuple since boost::bind seems to
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/// have trouble binding a function object created using boost::bind
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/// as a parameter
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/// \param[in] _e Error code, if any, associated with the read
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/// \param[in] _handler Callback to invoke on received data
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private: template<typename Handler>
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void OnReadHeader(const boost::system::error_code &_e,
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boost::tuple<Handler> _handler)
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{
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if (_e)
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{
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if (_e.message() == "End of file")
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this->isOpen = false;
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}
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else
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{
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std::size_t inboundData_size = 0;
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std::string header(&this->inboundHeader[0],
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this->inboundHeader.size());
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this->inboundHeader.clear();
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inboundData_size = this->ParseHeader(header);
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if (inboundData_size > 0)
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{
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// Start the asynchronous call to receive data
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this->inboundData.resize(inboundData_size);
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void (Connection::*f)(const boost::system::error_code &e,
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boost::tuple<Handler>) =
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&Connection::OnReadData<Handler>;
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boost::asio::async_read(*this->socket,
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boost::asio::buffer(this->inboundData),
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boost::bind(f, this,
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boost::asio::placeholders::error,
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_handler));
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}
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else
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{
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gzerr << "Header is empty\n";
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boost::get<0>(_handler)("");
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// This code tries to read the header again. We should
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// never get here.
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// this->inboundHeader.resize(HEADER_LENGTH);
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// void (Connection::*f)(const boost::system::error_code &,
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// boost::tuple<Handler>) =
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// &Connection::OnReadHeader<Handler>;
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// boost::asio::async_read(*this->socket,
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// boost::asio::buffer(this->inboundHeader),
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// boost::bind(f, this,
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// boost::asio::placeholders::error, _handler));
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}
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}
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}
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/// \brief Handle a completed read of a message body.
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///
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/// The handler is passed using a tuple since boost::bind seems to
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/// have trouble binding a function object created using boost::bind
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/// as a parameter
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/// \param[in] _e Error code, if any, associated with the read
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/// \param[in] _handler Callback to invoke on received data
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private: template<typename Handler>
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void OnReadData(const boost::system::error_code &_e,
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boost::tuple<Handler> _handler)
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{
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if (_e)
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{
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if (_e.message() == "End of file")
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this->isOpen = false;
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}
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// Inform caller that data has been received
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std::string data(&this->inboundData[0],
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this->inboundData.size());
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this->inboundData.clear();
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if (data.empty())
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gzerr << "OnReadData got empty data!!!\n";
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if (!_e && !transport::is_stopped())
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{
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ConnectionReadTask *task = new(tbb::task::allocate_root())
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ConnectionReadTask(boost::get<0>(_handler), data);
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tbb::task::enqueue(*task);
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// Non-tbb version:
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// boost::get<0>(_handler)(data);
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}
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}
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/// \brief Register a function to be called when the connection is shut
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/// down \param[in] _subscriber Function to be called \return Handle
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/// that can be used to unregister the function
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public: event::ConnectionPtr ConnectToShutdown(boost::function<void()>
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_subscriber)
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{ return this->shutdown.Connect(_subscriber); }
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/// \brief Unregister a function to be called when the connection is
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/// shut down \param[in] _subscriber Handle previously returned by
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/// ConnectToShutdown()
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public: void DisconnectShutdown(event::ConnectionPtr _subscriber)
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{this->shutdown.Disconnect(_subscriber);}
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/// \brief Handle on-write callbacks
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public: void ProcessWriteQueue(bool _blocking = false);
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/// \brief Get the ID of the connection.
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/// \return The connection's unique ID.
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public: unsigned int GetId() const;
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/// \brief Return true if the _ip is a valid.
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/// \param[in] _ip Dotted quad to validate.
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/// \return True if the _ip is a valid.
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public: static bool ValidateIP(const std::string &_ip);
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/// \brief Get the IP white list, from GAZEBO_IP_WHITE_LIST
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/// environment variable.
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/// \return GAZEBO_IP_WHITE_LIST
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public: std::string GetIPWhiteList() const;
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/// \brief Callback when a write has occurred.
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/// \param[in] _e Error code
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/// \param[in] _b Buffer of the data that was written.
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private: void OnWrite(const boost::system::error_code &_e);
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/// \brief Handle new connections, if this is a server
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/// \param[in] _e Error code for accept method
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private: void OnAccept(const boost::system::error_code &_e);
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/// \brief Parse a header to get the size of a packet
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/// \param[in] _header Header as a string
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private: std::size_t ParseHeader(const std::string &_header);
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/// \brief the read thread
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private: void ReadLoop(const ReadCallback &_cb);
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/// \brief Get the local endpoint
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/// \return The endpoint
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private: static boost::asio::ip::tcp::endpoint GetLocalEndpoint();
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/// \brief Get the remote endpoint
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/// \return The endpoint
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private: boost::asio::ip::tcp::endpoint GetRemoteEndpoint() const;
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/// \brief Gets hostname
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/// \param[in] _ep The end point to get the hostename of
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private: static std::string GetHostname(
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boost::asio::ip::tcp::endpoint _ep);
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/// \brief Callback method when connected
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/// \param[in] _error Error code thrown during connection
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/// \param[in] _endPointIter Pointer to resolver iterator
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private: void OnConnect(const boost::system::error_code &_error,
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boost::asio::ip::tcp::resolver::iterator _endPointIter);
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/// \brief Socket pointer
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private: boost::asio::ip::tcp::socket *socket;
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/// \brief Accepts new connections.
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private: boost::asio::ip::tcp::acceptor *acceptor;
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/// \brief Outgoing data queue
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private: std::deque<std::string> writeQueue;
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/// \brief List of callbacks, paired with writeQueue. The callbacks
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/// are used to notify a publisher when a message is successfully sent.
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private: std::deque<
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std::pair<boost::function<void(uint32_t)>, uint32_t> > callbacks;
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/// \brief Mutex to protect new connections.
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private: boost::mutex connectMutex;
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/// \brief Mutex to protect write.
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private: boost::recursive_mutex writeMutex;
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/// \brief Mutex to protect reads.
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private: boost::recursive_mutex readMutex;
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/// \brief Mutex to protect socket close.
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private: mutable boost::mutex socketMutex;
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/// \brief Condition used for synchronization
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private: boost::condition_variable connectCondition;
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/// \brief Called when a new connection is received
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private: AcceptCallback acceptCB;
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/// \brief Header data from a new message.
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private: std::vector<char> inboundHeader;
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/// \brief Content data from a new message.
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private: std::vector<char> inboundData;
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/// \brief Set to true to stop reading on the connection.
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private: bool readQuit;
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/// \brief Integer id of the connection.
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private: unsigned int id;
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/// \brief ID counter, used to create unique ids
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private: static unsigned int idCounter;
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/// \brief Created when a new connection is accepted.
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private: ConnectionPtr acceptConn;
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/// \brief Shutdown event
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private: event::EventT<void()> shutdown;
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/// \brief Pointer to the IO manager
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private: static IOManager *iomanager;
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/// \brief Number of writes that are being processed.
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private: unsigned int writeCount;
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/// \brief Local URI string
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private: std::string localURI;
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/// \brief Local address string
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private: std::string localAddress;
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/// \brief Remote URI string
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private: std::string remoteURI;
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/// \brief Remote address string
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private: std::string remoteAddress;
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/// \brief True if the connection has an error
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private: bool connectError;
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/// \brief Comma separated list of valid IP addresses.
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private: std::string ipWhiteList;
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/// \brief Buffer for header information.
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private: char *headerBuffer;
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/// \brief Used to prevent too many log messages.
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private: bool dropMsgLogged;
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/// \brief Index into the callbacks buffer that marks the last
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/// async_write.
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private: unsigned int callbackIndex;
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/// \brief True if the connection is open.
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private: bool isOpen;
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};
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/// \}
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}
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}
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#endif
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