pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/common/ColladaLoaderPrivate.hh

104 lines
3.2 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef _GAZEBO_COLLADALOADER_PRIVATE_HH_
#define _GAZEBO_COLLADALOADER_PRIVATE_HH_
#include <map>
#include <string>
#include <vector>
#include <ignition/math/Vector3.hh>
class TiXmlElement;
namespace gazebo
{
namespace common
{
class Material;
/// \brief Private data for the ColladaLoader class
class ColladaLoaderPrivate
{
/// \brief scaling factor
public: double meter;
/// \brief COLLADA file name
public: std::string filename;
/// \brief material dictionary indexed by name
public: std::map<std::string, std::string> materialMap;
/// \brief root xml element of COLLADA data
public: TiXmlElement *colladaXml;
/// \brief directory of COLLADA file name
public: std::string path;
/// \brief Name of the current node.
public: std::string currentNodeName;
/// \brief Map of collada POSITION ids to list of vectors.
public: std::map<std::string,
std::vector<ignition::math::Vector3d> > positionIds;
/// \brief Map of collada NORMAL ids to list of normals.
public: std::map<std::string,
std::vector<ignition::math::Vector3d> > normalIds;
/// \brief Map of collada TEXCOORD ids to list of texture coordinates.
public: std::map<std::string,
std::vector<ignition::math::Vector2d> >texcoordIds;
/// \brief Map of collada Material ids to Gazebo materials.
public: std::map<std::string, Material *> materialIds;
/// \brief Map of collada POSITION ids to a map of
/// duplicate positions.
public: std::map<std::string, std::map<unsigned int, unsigned int> >
positionDuplicateMap;
/// \brief Map of collada NORMAL ids to a map of
/// duplicate normals.
public: std::map<std::string, std::map<unsigned int, unsigned int> >
normalDuplicateMap;
/// \brief Map of collada TEXCOORD ids to a map of
/// duplicate texture coordinates.
public: std::map<std::string, std::map<unsigned int, unsigned int> >
texcoordDuplicateMap;
};
/// \brief Helper data structure for loading collada geometries.
class GeometryIndices
{
/// \brief Index of a vertex in the collada <p> element
public: unsigned int vertexIndex;
/// \brief Index of a normal in the collada <p> element
public: unsigned int normalIndex;
/// \brief Index of a texture coordinate in the collada <p> element
public: unsigned int texcoordIndex;
/// \brief Index of a vertex in the Gazebo mesh
public: unsigned int mappedIndex;
};
}
}
#endif