pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/common/MeshManager_TEST.cc

275 lines
9.3 KiB
C++

/*
* Copyright (C) 2015 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <gtest/gtest.h>
#include "test_config.h"
#include "gazebo/common/Mesh.hh"
#include "gazebo/common/MeshManager.hh"
#include "gazebo/gazebo_config.h"
#include "test/util.hh"
using namespace gazebo;
class MeshManager : public gazebo::testing::AutoLogFixture { };
#ifdef HAVE_GTS
/////////////////////////////////////////////////
TEST_F(MeshManager, CreateExtrudedPolyline)
{
// test extrusion of a path with two subpaths:
// a smaller square inside a bigger square.
// The smaller square should be treated as a hole inside the bigger square.
std::vector<std::vector<ignition::math::Vector2d> > path;
std::vector<ignition::math::Vector2d> subpath01;
subpath01.push_back(ignition::math::Vector2d(0, 0));
subpath01.push_back(ignition::math::Vector2d(1, 0));
subpath01.push_back(ignition::math::Vector2d(1, 1));
subpath01.push_back(ignition::math::Vector2d(0, 1));
subpath01.push_back(ignition::math::Vector2d(0, 0));
std::vector<ignition::math::Vector2d> subpath02;
subpath02.push_back(ignition::math::Vector2d(0.25, 0.25));
subpath02.push_back(ignition::math::Vector2d(0.25, 0.75));
subpath02.push_back(ignition::math::Vector2d(0.75, 0.75));
subpath02.push_back(ignition::math::Vector2d(0.75, 0.25));
subpath02.push_back(ignition::math::Vector2d(0.25, 0.25));
path.push_back(subpath01);
path.push_back(subpath02);
std::string meshName = "extruded_path";
double height = 10.0;
common::MeshManager::Instance()->CreateExtrudedPolyline(
meshName, path, height);
// check mesh
EXPECT_TRUE(common::MeshManager::Instance()->HasMesh(meshName));
const common::Mesh *mesh = common::MeshManager::Instance()->GetMesh(meshName);
EXPECT_TRUE(mesh != NULL);
unsigned int submeshCount = mesh->GetSubMeshCount();
EXPECT_EQ(submeshCount, 1u);
// check submesh bounds
const common::SubMesh *submesh = mesh->GetSubMesh(0);
EXPECT_TRUE(submesh != NULL);
EXPECT_EQ(ignition::math::Vector3d(0, 0, 0), submesh->Min());
EXPECT_EQ(ignition::math::Vector3d(1.0, 1.0, 10.0), submesh->Max());
// check vertices
for (unsigned int i = 0; i < submesh->GetVertexCount(); ++i)
{
ignition::math::Vector3d v = submesh->Vertex(i);
// check no vertices are in the region of the hole
EXPECT_FALSE((v.X() > 0.25 && v.X() < 0.75));
EXPECT_FALSE((v.Y() > 0.25 && v.Y() < 0.75));
// check extruded height
EXPECT_TRUE((ignition::math::equal(v.Z(), 0.0) ||
ignition::math::equal(v.Z(), 10.0)));
}
// verify same number of normals and vertices
EXPECT_EQ(submesh->GetVertexCount(), submesh->GetNormalCount());
// check normals
for (unsigned int i = 0; i < submesh->GetNormalCount(); ++i)
{
ignition::math::Vector3d v = submesh->Vertex(i);
ignition::math::Vector3d n = submesh->Normal(i);
// vertex at 0 could be a bottom face or side face
if (ignition::math::equal(v.Z(), 0.0))
{
if (ignition::math::equal(n.Z(), 0.0))
{
// side face - check non-zero normal
EXPECT_TRUE(!(ignition::math::equal(n.X(), 0.0) &&
ignition::math::equal(n.Y(), 0.0)));
}
else
{
// bottom face - normal in -z direction
EXPECT_TRUE((n == -ignition::math::Vector3d::UnitZ) ||
(ignition::math::equal(n.Z(), 0.0)));
}
}
// vertex at height could be a top face or side face
if (ignition::math::equal(v.Z(), 10.0))
{
if (ignition::math::equal(n.Z(), 0.0))
{
// side face - check non-zero normal
EXPECT_TRUE(!(ignition::math::equal(n.X(), 0.0) &&
ignition::math::equal(n.Y(), 0.0)));
}
else
{
// top face - normal in +z direction
EXPECT_TRUE((n == ignition::math::Vector3d::UnitZ) ||
(ignition::math::equal(n.Z(), 0.0)));
}
}
}
}
/////////////////////////////////////////////////
TEST_F(MeshManager, CreateExtrudedPolylineClosedPath)
{
// test extrusion of a path that has two closed subpaths, i.e.,
// first and last vertices are the same.
// The following two subpaths form the letter 'A'.
std::vector<std::vector<ignition::math::Vector2d> > path2;
std::vector<ignition::math::Vector2d> subpath03;
subpath03.push_back(ignition::math::Vector2d(2.27467, 1.0967));
subpath03.push_back(ignition::math::Vector2d(1.81094, 2.35418));
subpath03.push_back(ignition::math::Vector2d(2.74009, 2.35418));
std::vector<ignition::math::Vector2d> subpath04;
subpath04.push_back(ignition::math::Vector2d(2.08173, 0.7599));
subpath04.push_back(ignition::math::Vector2d(2.4693, 0.7599));
subpath04.push_back(ignition::math::Vector2d(3.4323, 3.28672));
subpath04.push_back(ignition::math::Vector2d(3.07689, 3.28672));
subpath04.push_back(ignition::math::Vector2d(2.84672, 2.63851));
subpath04.push_back(ignition::math::Vector2d(1.7077, 2.63851));
subpath04.push_back(ignition::math::Vector2d(1.47753, 3.28672));
subpath04.push_back(ignition::math::Vector2d(1.11704, 3.28672));
path2.push_back(subpath03);
path2.push_back(subpath04);
std::string meshName = "extruded_path_closed";
double height = 2.0;
common::MeshManager::Instance()->CreateExtrudedPolyline(
meshName, path2, height);
// check mesh
EXPECT_TRUE(common::MeshManager::Instance()->HasMesh(meshName));
const common::Mesh *mesh = common::MeshManager::Instance()->GetMesh(meshName);
EXPECT_TRUE(mesh != NULL);
unsigned int submeshCount = mesh->GetSubMeshCount();
EXPECT_EQ(submeshCount, 1u);
// check submesh bounds
const common::SubMesh *submesh = mesh->GetSubMesh(0);
EXPECT_TRUE(submesh != NULL);
EXPECT_EQ(submesh->Min(), ignition::math::Vector3d(1.11704, 0.7599, 0));
EXPECT_EQ(submesh->Max(), ignition::math::Vector3d(3.4323, 3.28672, 2.0));
for (unsigned int i = 0; i < submesh->GetVertexCount(); ++i)
{
ignition::math::Vector3d v = submesh->Vertex(i);
// check no vertices are in the region of the hole using a point-in-polygon
// algorithm
bool pointInPolygon = false;
for (unsigned int j = 0, k = subpath03.size()-1; j < subpath03.size();
k = ++j)
{
if (((subpath03[j].Y() > v.Y()) != (subpath03[k].Y() > v.Y())) &&
(v.X() < (subpath03[k].X()-subpath03[j].X()) *
(v.Y()-subpath03[j].Y()) /
(subpath03[k].Y()-subpath03[j].Y()) + subpath03[j].X()) )
{
pointInPolygon = !pointInPolygon;
}
}
EXPECT_FALSE(pointInPolygon);
// check extruded height
EXPECT_TRUE((ignition::math::equal(v.Z(), 0.0) ||
ignition::math::equal(v.Z(), 2.0)));
}
// verify same number of normals and vertices
EXPECT_EQ(submesh->GetVertexCount(), submesh->GetNormalCount());
// check normals
for (unsigned int i = 0; i < submesh->GetNormalCount(); ++i)
{
ignition::math::Vector3d v = submesh->Vertex(i);
ignition::math::Vector3d n = submesh->Normal(i);
// vertex at 0 could be a bottom face or side face
if (ignition::math::equal(v.Z(), 0.0))
{
if (ignition::math::equal(n.Z(), 0.0))
{
// side face - check non-zero normal
EXPECT_TRUE(!(ignition::math::equal(n.X(), 0.0) &&
ignition::math::equal(n.Y(), 0.0)));
}
else
{
// bottom face - normal in -z direction
EXPECT_TRUE((n == -ignition::math::Vector3d::UnitZ) ||
(ignition::math::equal(n.Z(), 0.0)));
}
}
// vertex at height could be a top face or side face
if (ignition::math::equal(v.Z(), 10.0))
{
if (ignition::math::equal(n.Z(), 0.0))
{
// side face - check non-zero normal
EXPECT_TRUE(!(ignition::math::equal(n.X(), 0.0) &&
ignition::math::equal(n.Y(), 0.0)));
}
else
{
// top face - normal in +z direction
EXPECT_TRUE((n == ignition::math::Vector3d::UnitZ) ||
(ignition::math::equal(n.Z(), 0.0)));
}
}
}
}
#endif
/////////////////////////////////////////////////
TEST_F(MeshManager, CreateExtrudedPolylineInvalid)
{
// test extruding invalid polyline
std::vector<std::vector<ignition::math::Vector2d> > path;
std::vector<ignition::math::Vector2d> subpath01;
subpath01.push_back(ignition::math::Vector2d(0, 0));
subpath01.push_back(ignition::math::Vector2d(0, 1));
subpath01.push_back(ignition::math::Vector2d(0, 2));
path.push_back(subpath01);
std::string meshName = "extruded_path_invalid";
double height = 10.0;
common::MeshManager::Instance()->CreateExtrudedPolyline(
meshName, path, height);
// check mesh does not exist due to extrusion failure
EXPECT_TRUE(!common::MeshManager::Instance()->HasMesh(meshName));
}
/////////////////////////////////////////////////
int main(int argc, char **argv)
{
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}