pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/math/Spline_TEST.cc

55 lines
1.6 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <gtest/gtest.h>
#include "gazebo/math/Vector3.hh"
#include "gazebo/math/Spline.hh"
using namespace gazebo;
class SplineTest : public ::testing::Test { };
TEST_F(SplineTest, Spline)
{
math::Spline s;
s.AddPoint(math::Vector3(0, 0, 0));
EXPECT_EQ(static_cast<unsigned int>(1), s.GetPointCount());
s.Clear();
EXPECT_EQ(static_cast<unsigned int>(0), s.GetPointCount());
s.AddPoint(math::Vector3(0, 0, 0));
EXPECT_TRUE(s.GetPoint(0) == math::Vector3(0, 0, 0));
s.AddPoint(math::Vector3(1, 1, 1));
EXPECT_TRUE(s.GetPoint(1) == math::Vector3(1, 1, 1));
// ::UpdatePoint
s.UpdatePoint(1, math::Vector3(2, 2, 2));
s.SetAutoCalculate(false);
s.UpdatePoint(0, math::Vector3(-1, -1, -1));
s.SetAutoCalculate(true);
// ::Interpolate
EXPECT_TRUE(s.Interpolate(0.5) == math::Vector3(0.5, 0.5, 0.5));
// ::Interpolate
s.AddPoint(math::Vector3(4, 4, 4));
EXPECT_TRUE(s.Interpolate(1, 0.2) == math::Vector3(2.496, 2.496, 2.496));
}