289 lines
7.8 KiB
C++
289 lines
7.8 KiB
C++
/*
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* Copyright (C) 2018 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#include <string>
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#include <ignition/math/OrientedBox.hh>
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#include <ignition/math/Pose3.hh>
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#include "gazebo/common/Events.hh"
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#include "gazebo/common/UpdateInfo.hh"
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#include "gazebo/physics/Entity.hh"
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#include "gazebo/physics/World.hh"
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#include "gazebo/transport/Node.hh"
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#include "ContainPlugin.hh"
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namespace gazebo
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{
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namespace physics
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{
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typedef boost::weak_ptr<physics::Entity> EntityWeakPtr;
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}
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/// \brief Private data class for the ContainPlugin class
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class ContainPluginPrivate
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{
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/// \brief Connection to world update.
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public: event::ConnectionPtr updateConnection;
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/// \brief Pointer to the world.
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public: physics::WorldPtr world;
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/// \brief Scoped name of the entity we're checking.
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public: std::string entityName;
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/// \brief Pointer to the entity we're checking.
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public: physics::EntityWeakPtr entity;
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/// \brief Box representing the volume to check.
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public: ignition::math::OrientedBoxd box;
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/// \brief Gazebo transport node for communication.
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public: transport::NodePtr gzNode;
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/// \brief pointer to an entity whose pose the geometry will track
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public: physics::EntityWeakPtr containerEntity;
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/// \brief scoped name of entity to track
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public: std::string containerEntityName;
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/// \brief Publisher which publishes contain / doesn't contain messages.
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public: transport::PublisherPtr containGzPub;
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/// \brief Subscriber to enable messages.
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public: transport::SubscriberPtr enableGzSub;
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/// \brief Namespace for the topics:
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/// /<ns>/contain
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/// /<ns>/enable
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public: std::string ns;
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/// \brief 1 if contains, 0 if doesn't contain, -1 if unset
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public: int contain = -1;
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};
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}
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using namespace gazebo;
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GZ_REGISTER_WORLD_PLUGIN(ContainPlugin)
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/////////////////////////////////////////////////
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ContainPlugin::ContainPlugin() : WorldPlugin(),
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dataPtr(new ContainPluginPrivate)
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{
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}
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/////////////////////////////////////////////////
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void ContainPlugin::Load(physics::WorldPtr _world, sdf::ElementPtr _sdf)
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{
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// Entity name
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if (!_sdf->HasElement("entity"))
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{
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gzerr << "Missing required parameter <entity>, plugin will not be "
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<< "initialized." << std::endl;
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return;
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}
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this->dataPtr->entityName = _sdf->Get<std::string>("entity");
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// Namespace
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if (!_sdf->HasElement("namespace"))
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{
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gzerr << "Missing required parameter <namespace>, plugin will not be "
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<< "initialized." << std::endl;
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return;
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}
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this->dataPtr->ns = _sdf->Get<std::string>("namespace");
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// Pose
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if (!_sdf->HasElement("pose"))
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{
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gzerr << "Missing required parameter <pose>, plugin will not be "
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<< "initialized." << std::endl;
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return;
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}
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auto pose = _sdf->Get<ignition::math::Pose3d>("pose");
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sdf::ParamPtr frameParam = _sdf->GetElement("pose")->GetAttribute("frame");
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if (frameParam)
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{
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this->dataPtr->containerEntityName = frameParam->GetAsString();
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}
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// Geometry
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if (!_sdf->HasElement("geometry"))
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{
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gzerr << "Missing required parameter <geometry>, plugin will not be "
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<< "initialized." << std::endl;
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return;
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}
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auto geometryElem = _sdf->GetElement("geometry");
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// Only box for now
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if (!geometryElem->HasElement("box"))
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{
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gzerr << "Missing required parameter <box>, plugin will not be "
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<< "initialized." << std::endl;
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return;
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}
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auto boxElem = geometryElem->GetElement("box");
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if (!boxElem->HasElement("size"))
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{
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gzerr << "Missing required parameter <size>, plugin will not be "
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<< "initialized." << std::endl;
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return;
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}
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auto size = boxElem->Get<ignition::math::Vector3d>("size");
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this->dataPtr->box = ignition::math::OrientedBoxd(size, pose);
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this->dataPtr->world = _world;
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// Start/stop
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this->dataPtr->gzNode = transport::NodePtr(new transport::Node());
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this->dataPtr->gzNode->Init();
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this->dataPtr->enableGzSub = this->dataPtr->gzNode->Subscribe("/" +
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this->dataPtr->ns + "/enable", &ContainPlugin::Enable, this);
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auto enabled = true;
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if (_sdf->HasElement("enabled"))
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enabled = _sdf->Get<bool>("enabled");
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if (enabled)
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{
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boost::shared_ptr<msgs::Int> msg(new msgs::Int());
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msg->set_data(1);
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this->Enable(msg);
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}
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}
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//////////////////////////////////////////////////
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void ContainPlugin::Enable(ConstIntPtr &_msg)
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{
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auto enable = _msg->data() == 1;
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// Already started
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if (enable && this->dataPtr->updateConnection)
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{
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gzwarn << "Contain plugin is already enabled." << std::endl;
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return;
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}
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// Already stopped
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if (!enable && !this->dataPtr->updateConnection)
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{
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gzwarn << "Contain plugin is already disabled." << std::endl;
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return;
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}
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// Start
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if (enable)
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{
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// Start update
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this->dataPtr->updateConnection = event::Events::ConnectWorldUpdateBegin(
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std::bind(&ContainPlugin::OnUpdate, this, std::placeholders::_1));
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this->dataPtr->containGzPub = this->dataPtr->gzNode->Advertise<msgs::Int>(
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"/" + this->dataPtr->ns + "/contain");
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gzmsg << "Started contain plugin [" << this->dataPtr->ns << "]"
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<< std::endl;
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return;
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}
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// Stop
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{
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this->dataPtr->updateConnection.reset();
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this->dataPtr->containGzPub.reset();
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this->dataPtr->contain = -1;
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gzmsg << "Stopped contain plugin [" << this->dataPtr->ns << "]"
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<< std::endl;
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return;
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}
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}
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/////////////////////////////////////////////////
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void ContainPlugin::OnUpdate(const common::UpdateInfo &/*_info*/)
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{
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// Only get the entity once
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physics::EntityPtr entity = this->dataPtr->entity.lock();
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if (!entity)
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{
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this->dataPtr->entity = this->dataPtr->world->GetEntity(
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this->dataPtr->entityName);
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entity = this->dataPtr->entity.lock();
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if (!entity)
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{
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// Could not find entity being tested
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this->PublishContains(false);
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return;
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}
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}
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ignition::math::Vector3d entityInWorldFrame =
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entity->GetWorldPose().Ign().Pos();
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ignition::math::Vector3d entityInBoxFrame;
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if (!this->dataPtr->containerEntityName.empty())
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{
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physics::EntityPtr referenceEntity = this->dataPtr->containerEntity.lock();
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// box is in a potentially moving reference frame
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if (!referenceEntity)
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{
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this->dataPtr->containerEntity = this->dataPtr->world->GetEntity(
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this->dataPtr->containerEntityName);
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referenceEntity = this->dataPtr->containerEntity.lock();
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if (!referenceEntity)
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{
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// Could not find reference entity
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this->PublishContains(false);
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return;
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}
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}
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auto worldToBox = referenceEntity->GetWorldPose().Ign();
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auto boxToWorld = worldToBox.Inverse();
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// Transform the entity vector from world frame to the frame the box is in
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entityInBoxFrame = (boxToWorld.Rot() * entityInWorldFrame)
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+ boxToWorld.Pos();
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}
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else
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{
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// box frame is world frame
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entityInBoxFrame = entityInWorldFrame;
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}
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this->PublishContains(this->dataPtr->box.Contains(entityInBoxFrame));
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}
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//////////////////////////////////////////////////
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void ContainPlugin::PublishContains(const bool _contains)
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{
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int containNow = _contains ? 1 : 0;
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if (containNow != this->dataPtr->contain)
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{
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this->dataPtr->contain = containNow;
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msgs::Int msg;
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msg.set_data(this->dataPtr->contain);
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this->dataPtr->containGzPub->Publish(msg);
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}
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}
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