64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
/*
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* Copyright (C) 2017 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#include <gtest/gtest.h>
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#include "gazebo/rendering/Scene.hh"
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#include "gazebo/rendering/RTShaderSystem.hh"
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#include "gazebo/test/ServerFixture.hh"
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using namespace gazebo;
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class RTShaderSystem_TEST : public RenderingFixture
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{
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};
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/////////////////////////////////////////////////
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TEST_F(RTShaderSystem_TEST, Shadows)
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{
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Load("worlds/shapes.world");
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// Get the scene
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gazebo::rendering::ScenePtr scene = gazebo::rendering::get_scene();
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ASSERT_TRUE(scene != nullptr);
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scene->SetShadowsEnabled(true);
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EXPECT_TRUE(scene->ShadowsEnabled());
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rendering::RTShaderSystem *shaderSys =
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rendering::RTShaderSystem::Instance();
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shaderSys->SetShadowTextureSize(128u);
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EXPECT_EQ(128u, shaderSys->ShadowTextureSize());
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shaderSys->SetShadowClipDist(0.3, 105);
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EXPECT_DOUBLE_EQ(0.3, shaderSys->ShadowNearClip());
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EXPECT_DOUBLE_EQ(105, shaderSys->ShadowFarClip());
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shaderSys->SetShadowSplitLambda(1.2);
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EXPECT_DOUBLE_EQ(1.2, shaderSys->ShadowSplitLambda());
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shaderSys->SetShadowSplitPadding(4.8);
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EXPECT_DOUBLE_EQ(4.8, shaderSys->ShadowSplitPadding());
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}
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/////////////////////////////////////////////////
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int main(int argc, char **argv)
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{
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::testing::InitGoogleTest(&argc, argv);
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return RUN_ALL_TESTS();
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}
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