pxmlw6n2f/Gazebo_Distributed_MPI/interfaces/player/GripperInterface.cc

235 lines
6.2 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/* Desc: Gripper Interface for Player
* Author: Nate Koenig
* Date: 2 March 2006
*/
/**
@addtogroup player
@par Gripper Interface
- PLAYER_GRIPPER_CMD_STATE
*/
/* TODO
- PLAYER_GRIPPER_REQ_GET_GEOM
*/
#include <math.h>
#include <iostream>
#include <boost/thread/recursive_mutex.hpp>
#include "GazeboDriver.hh"
#include "GripperInterface.hh"
using namespace libgazebo;
boost::recursive_mutex *GripperInterface::mutex = NULL;
/////////////////////////////////////////////////
GripperInterface::GripperInterface(player_devaddr_t addr,
GazeboDriver *driver, ConfigFile *cf, int section)
: GazeboInterface(addr, driver, cf, section), iface(NULL), gz_id(NULL),
datatime(0.0)
{
/*
// Get the ID of the interface
this->gz_id = (char*) calloc(1024, sizeof(char));
strcat(this->gz_id, GazeboClient::prefixId);
strcat(this->gz_id, cf->ReadString(section, "gz_id", ""));
// Allocate a Position Interface
this->iface = new GripperIface();
this->datatime = -1;
if (this->mutex == NULL)
this->mutex = new boost::recursive_mutex();
*/
}
/////////////////////////////////////////////////
GripperInterface::~GripperInterface()
{
/*
// Release this interface
delete this->iface;
*/
}
/////////////////////////////////////////////////
int GripperInterface::ProcessMessage(QueuePointer &respQueue,
player_msghdr_t *hdr, void *data)
{
/*
boost::recursive_mutex::scoped_lock lock(*this->mutex);
if (this->iface->Lock(1))
{
if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_CMD,
PLAYER_GRIPPER_CMD_OPEN, this->device_addr))
{
this->iface->data->cmd = GAZEBO_GRIPPER_CMD_OPEN;
return 0;
}
else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_CMD,
PLAYER_GRIPPER_CMD_CLOSE, this->device_addr))
{
this->iface->data->cmd = GAZEBO_GRIPPER_CMD_CLOSE;
return 0;
}
else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_CMD,
PLAYER_GRIPPER_CMD_STOP, this->device_addr))
{
this->iface->data->cmd = GAZEBO_GRIPPER_CMD_STOP;
return 0;
}
else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_CMD,
PLAYER_GRIPPER_CMD_STORE, this->device_addr))
{
this->iface->data->cmd = GAZEBO_GRIPPER_CMD_STORE;
return 0;
}
else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_CMD,
PLAYER_GRIPPER_CMD_RETRIEVE, this->device_addr))
{
this->iface->data->cmd = GAZEBO_GRIPPER_CMD_RETRIEVE;
return 0;
}
// is it a geometry request?
else if (Message::MatchMessage(hdr, PLAYER_MSGTYPE_REQ,
PLAYER_GRIPPER_REQ_GET_GEOM,
this->device_addr))
{
// TODO: implement me
player_gripper_geom_t pgeom;
pgeom.pose.px = 0;
pgeom.pose.py = 0;
pgeom.pose.pz = 0;
pgeom.pose.proll = 0;
pgeom.pose.ppitch = 0;
pgeom.pose.pyaw = 0;
pgeom.outer_size.sw = 0;
pgeom.outer_size.sl = 0;
pgeom.outer_size.sh = 0;
pgeom.inner_size.sw = 0;
pgeom.inner_size.sl = 0;
pgeom.inner_size.sh = 0;
pgeom.num_beams = 2;
this->driver->Publish(this->device_addr, respQueue,
PLAYER_MSGTYPE_RESP_ACK,
PLAYER_GRIPPER_REQ_GET_GEOM,
(void*)&pgeom, sizeof(pgeom), NULL);
return 0;
}
this->iface->Unlock();
}
else
this->Unsubscribe();
*/
return -1;
}
/////////////////////////////////////////////////
void GripperInterface::Update()
{
/*
player_gripper_data_t data;
struct timeval ts;
boost::recursive_mutex::scoped_lock lock(*this->mutex);
this->iface->Lock(1);
// Only Update when new data is present
if (this->iface->data->head.time > this->datatime)
{
this->datatime = this->iface->data->head.time;
ts.tv_sec = (int) (this->iface->data->head.time);
ts.tv_usec = (int) (fmod(this->iface->data->head.time, 1) * 1e6);
memset(&data, 0, sizeof(data));
// break beams are now implemented
data.beams = 0;
data.beams |= this->iface->data->grip_limit_reach ? 0x01 : 0x00;
data.beams |= this->iface->data->lift_limit_reach ? 0x02 : 0x00;
data.beams |= this->iface->data->outer_beam_obstruct ? 0x04 : 0x00;
data.beams |= this->iface->data->inner_beam_obstruct ? 0x08 : 0x00;
data.beams |= this->iface->data->left_paddle_open ? 0x10 : 0x00;
data.beams |= this->iface->data->right_paddle_open ? 0x20 : 0x00;
// This works with player cvs.
#ifdef PLAYER_GRIPPER_STATE_OPEN
// set the proper state
if (this->iface->data->state == GAZEBO_GRIPPER_STATE_OPEN)
data.state = PLAYER_GRIPPER_STATE_OPEN;
else if (this->iface->data->state == GAZEBO_GRIPPER_STATE_CLOSED)
data.state = PLAYER_GRIPPER_STATE_CLOSED;
else if (this->iface->data->state == GAZEBO_GRIPPER_STATE_MOVING)
data.state = PLAYER_GRIPPER_STATE_MOVING;
else if (this->iface->data->state == GAZEBO_GRIPPER_STATE_ERROR)
data.state = PLAYER_GRIPPER_STATE_ERROR;
#endif
this->driver->Publish(this->device_addr,
PLAYER_MSGTYPE_DATA,
PLAYER_GRIPPER_DATA_STATE,
(void*)&data, sizeof(data), &this->datatime);
}
this->iface->Unlock();
*/
}
/////////////////////////////////////////////////
void GripperInterface::Subscribe()
{
/*
try
{
boost::recursive_mutex::scoped_lock lock(*this->mutex);
this->iface->Open(GazeboClient::client, this->gz_id);
}
catch (std::string &e)
{
std::cerr << "Error subscribing to Gazebo Gripper Interface\n"
<< e << "\n";
exit(0);
}
*/
}
/////////////////////////////////////////////////
void GripperInterface::Unsubscribe()
{
/*
boost::recursive_mutex::scoped_lock lock(*this->mutex);
this->iface->Close();
*/
}