pxmlw6n2f/Gazebo_Distributed_MPI/gazebo/rendering/AxisVisual.cc

258 lines
6.4 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include "gazebo/common/MeshManager.hh"
#include "gazebo/rendering/ogre_gazebo.h"
#include "gazebo/rendering/Scene.hh"
#include "gazebo/rendering/ArrowVisual.hh"
#include "gazebo/rendering/AxisVisualPrivate.hh"
#include "gazebo/rendering/AxisVisual.hh"
using namespace gazebo;
using namespace rendering;
/////////////////////////////////////////////////
AxisVisual::AxisVisual(const std::string &_name, VisualPtr _parent)
: Visual(*new AxisVisualPrivate, _name, _parent, false)
{
AxisVisualPrivate *dPtr =
reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
dPtr->type = VT_GUI;
}
//////////////////////////////////////////////////
AxisVisual::AxisVisual(VisualPrivate &_dataPtr, const std::string &_name,
VisualPtr _parent)
: Visual(_dataPtr, _name, _parent, false)
{
AxisVisualPrivate *dPtr =
reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
dPtr->type = VT_GUI;
}
/////////////////////////////////////////////////
AxisVisual::~AxisVisual()
{
AxisVisualPrivate *dPtr =
reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
dPtr->xAxis.reset();
dPtr->yAxis.reset();
dPtr->zAxis.reset();
}
/////////////////////////////////////////////////
void AxisVisual::Load()
{
AxisVisualPrivate *dPtr =
reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
Visual::Load();
dPtr->xAxis.reset(new ArrowVisual(this->GetName() +
"_X_AXIS", shared_from_this()));
dPtr->xAxis->Load();
dPtr->xAxis->SetMaterial("Gazebo/RedTransparent");
dPtr->yAxis.reset(new ArrowVisual(this->GetName() +
"_Y_AXIS", shared_from_this()));
dPtr->yAxis->Load();
dPtr->yAxis->SetMaterial("Gazebo/GreenTransparent");
dPtr->zAxis.reset(new ArrowVisual(this->GetName() +
"_Z_AXIS", shared_from_this()));
dPtr->zAxis->Load();
dPtr->zAxis->SetMaterial("Gazebo/BlueTransparent");
dPtr->xAxis->SetRotation(
ignition::math::Quaterniond(ignition::math::Vector3d(0, 1, 0),
IGN_DTOR(90)));
dPtr->yAxis->SetRotation(
ignition::math::Quaterniond(ignition::math::Vector3d(1, 0, 0),
IGN_DTOR(-90)));
this->SetVisibilityFlags(GZ_VISIBILITY_GUI);
}
/////////////////////////////////////////////////
void AxisVisual::ScaleXAxis(const math::Vector3 &_scale)
{
this->ScaleXAxis(_scale.Ign());
}
/////////////////////////////////////////////////
void AxisVisual::ScaleXAxis(const ignition::math::Vector3d &_scale)
{
AxisVisualPrivate *dPtr =
reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
dPtr->xAxis->SetScale(_scale);
}
/////////////////////////////////////////////////
void AxisVisual::ScaleYAxis(const math::Vector3 &_scale)
{
this->ScaleYAxis(_scale.Ign());
}
/////////////////////////////////////////////////
void AxisVisual::ScaleYAxis(const ignition::math::Vector3d &_scale)
{
AxisVisualPrivate *dPtr =
reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
dPtr->yAxis->SetScale(_scale);
}
/////////////////////////////////////////////////
void AxisVisual::ScaleZAxis(const math::Vector3 &_scale)
{
this->ScaleZAxis(_scale.Ign());
}
/////////////////////////////////////////////////
void AxisVisual::ScaleZAxis(const ignition::math::Vector3d &_scale)
{
AxisVisualPrivate *dPtr =
reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
dPtr->zAxis->SetScale(_scale);
}
/////////////////////////////////////////////////
void AxisVisual::SetAxisMaterial(unsigned int _axis,
const std::string &_material)
{
AxisVisualPrivate *dPtr =
reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
switch (_axis)
{
case 0:
dPtr->xAxis->SetMaterial(_material);
break;
case 1:
dPtr->yAxis->SetMaterial(_material);
break;
case 2:
dPtr->zAxis->SetMaterial(_material);
break;
default:
gzerr << "Invalid axis index[" << _axis << "]\n";
break;
};
}
/////////////////////////////////////////////////
void AxisVisual::ShowAxisRotation(unsigned int _axis, bool _show)
{
AxisVisualPrivate *dPtr =
reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
switch (_axis)
{
case 0:
dPtr->xAxis->ShowRotation(_show);
break;
case 1:
dPtr->yAxis->ShowRotation(_show);
break;
case 2:
dPtr->zAxis->ShowRotation(_show);
break;
default:
gzerr << "Invalid axis index[" << _axis << "]\n";
break;
};
}
/////////////////////////////////////////////////
void AxisVisual::ShowAxisShaft(unsigned int _axis, bool _show)
{
AxisVisualPrivate *dPtr =
reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
switch (_axis)
{
case 0:
dPtr->xAxis->ShowShaft(_show);
break;
case 1:
dPtr->yAxis->ShowShaft(_show);
break;
case 2:
dPtr->zAxis->ShowShaft(_show);
break;
default:
gzerr << "Invalid axis index[" << _axis << "]\n";
break;
};
}
/////////////////////////////////////////////////
void AxisVisual::ShowAxisHead(unsigned int _axis, bool _show)
{
AxisVisualPrivate *dPtr =
reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
switch (_axis)
{
case 0:
dPtr->xAxis->ShowHead(_show);
break;
case 1:
dPtr->yAxis->ShowHead(_show);
break;
case 2:
dPtr->zAxis->ShowHead(_show);
break;
default:
gzerr << "Invalid axis index[" << _axis << "]\n";
break;
};
}
/////////////////////////////////////////////////
void AxisVisual::SetAxisVisible(unsigned int _axis, bool _visible)
{
AxisVisualPrivate *dPtr =
reinterpret_cast<AxisVisualPrivate *>(this->dataPtr);
VisualPtr axis;
switch (_axis)
{
case 0:
axis = dPtr->xAxis;
break;
case 1:
axis = dPtr->yAxis;
break;
case 2:
axis = dPtr->zAxis;
break;
default:
gzerr << "Invalid axis index[" << _axis << "]" << std::endl;
return;
};
axis->SetVisible(_visible);
}