pxmlw6n2f/Gazebo_Distributed_MPI/gazebo/common/BVHLoader.hh

61 lines
1.5 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef _GAZEBO_BVHLOADER_HH_
#define _GAZEBO_BVHLOADER_HH_
#include <string>
#include "gazebo/util/system.hh"
#define X_POSITION 0
#define Y_POSITION 1
#define Z_POSITION 2
#define X_ROTATION 3
#define Y_ROTATION 4
#define Z_ROTATION 5
namespace gazebo
{
namespace common
{
class Skeleton;
/// \addtogroup gazebo_common
/// \{
/// \class BVHLoader BVHLoader.hh common/common.hh
/// \brief Handles loading BVH animation files
class GZ_COMMON_VISIBLE BVHLoader
{
/// \brief Constructor
public: BVHLoader();
/// \brief Desutrctor
public: ~BVHLoader();
/// \brief Load a BVH file
/// \param[in] _filename BVH file to load
/// \param[in] _scale Scaling factor to apply to the skeleton
/// \return A pointer to a new Skeleton
public: Skeleton* Load(const std::string &_filename, double _scale);
};
/// \}
}
}
#endif