pxmlw6n2f/Gazebo_Distributed_MPI/gazebo/physics/PlaneShape.hh

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2.9 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/* Desc: Plane shape
* Author: Nate Koenig
* Date: 14 Oct 2009
*/
#ifndef _PLANESHAPE_HH_
#define _PLANESHAPE_HH_
#include "gazebo/math/Vector2d.hh"
#include "gazebo/common/CommonTypes.hh"
#include "gazebo/physics/Shape.hh"
#include "gazebo/util/system.hh"
namespace gazebo
{
namespace physics
{
/// \addtogroup gazebo_physics
/// \{
/// \class PlaneShape PlaneShape.hh physics/physics.hh
/// \brief Collision for an infinite plane.
///
/// This collision is used primarily for ground planes. Note that while
/// the plane in infinite, only the part near the camera is drawn.
class GZ_PHYSICS_VISIBLE PlaneShape : public Shape
{
/// \brief Constructor.
/// \param[in] _parent Link to which we are attached.
public: explicit PlaneShape(CollisionPtr _parent);
/// \brief Destructor.
public: virtual ~PlaneShape();
/// \brief Initialize the plane.
public: virtual void Init();
/// \brief Create the plane.
public: virtual void CreatePlane();
/// \brief Set the altitude of the plane.
/// \param[in] _pos Position of the plane.
public: virtual void SetAltitude(const math::Vector3 &_pos);
/// \brief Set the normal.
/// \param[in] _norm Plane normal.
public: void SetNormal(const math::Vector3 &_norm);
/// \brief Get the plane normal.
/// \return The plane normal.
public: math::Vector3 GetNormal() const;
/// \brief Set the size.
/// \param[in] _size 2D size of the plane.
public: void SetSize(const math::Vector2d &_size);
/// \brief Get the size.
/// \return Size of the plane.
public: math::Vector2d GetSize() const;
/// \brief Set the scale of the plane.
/// \return _scale Scale to set the plane to.
public: virtual void SetScale(const math::Vector3 &_scale);
/// \brief Fill a geometry message with data from this object.
/// \param[out] _msg Message to fill.
public: void FillMsg(msgs::Geometry &_msg);
/// \brief Process a geometry message and use the data to update
/// this object.
/// \param[in] _msg Message to update from.
public: virtual void ProcessMsg(const msgs::Geometry &_msg);
/// Documentation inherited
public: virtual double ComputeVolume() const;
};
/// \}
}
}
#endif