216 lines
5.8 KiB
C++
216 lines
5.8 KiB
C++
/*
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* Copyright (C) 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License")
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#include "gazebo/common/Exception.hh"
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#include "gazebo/physics/Joint.hh"
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#include "gazebo/physics/Link.hh"
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#include "gazebo/physics/World.hh"
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#include "gazebo/physics/JointState.hh"
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using namespace gazebo;
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using namespace physics;
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/////////////////////////////////////////////////
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JointState::JointState()
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: State()
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{
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}
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/////////////////////////////////////////////////
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JointState::JointState(JointPtr _joint, const common::Time &_realTime,
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const common::Time &_simTime, const uint64_t _iterations)
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: State(_joint->GetName(), _realTime, _simTime, _iterations)
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{
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// Set the joint angles.
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for (unsigned int i = 0; i < _joint->GetAngleCount(); ++i)
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this->angles.push_back(_joint->GetAngle(i));
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}
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/////////////////////////////////////////////////
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JointState::JointState(JointPtr _joint)
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: State(_joint->GetName(), _joint->GetWorld()->GetRealTime(),
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_joint->GetWorld()->GetSimTime(), _joint->GetWorld()->GetIterations())
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{
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// Set the joint angles.
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for (unsigned int i = 0; i < _joint->GetAngleCount(); ++i)
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this->angles.push_back(_joint->GetAngle(i));
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}
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/////////////////////////////////////////////////
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JointState::JointState(const sdf::ElementPtr _sdf)
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: State()
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{
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// Load the state from SDF
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this->Load(_sdf);
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}
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/////////////////////////////////////////////////
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JointState::~JointState()
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{
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}
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/////////////////////////////////////////////////
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void JointState::Load(JointPtr _joint, const common::Time &_realTime,
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const common::Time &_simTime)
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{
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this->name = _joint->GetName();
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this->realTime = _realTime;
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this->simTime = _simTime;
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this->wallTime = common::Time::GetWallTime();
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// Set the joint angles.
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for (unsigned int i = 0; i < _joint->GetAngleCount(); ++i)
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this->angles.push_back(_joint->GetAngle(i));
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}
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/////////////////////////////////////////////////
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void JointState::Load(const sdf::ElementPtr _elem)
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{
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// Set the name
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this->name = _elem->Get<std::string>("name");
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// Set the angles
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this->angles.clear();
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if (_elem->HasElement("angle"))
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{
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sdf::ElementPtr childElem = _elem->GetElement("angle");
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while (childElem)
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{
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unsigned int axis = childElem->Get<unsigned int>("axis");
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if (axis+1 > this->angles.size())
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this->angles.resize(axis+1, math::Angle(0.0));
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this->angles[axis] = childElem->Get<double>();
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childElem = childElem->GetNextElement("angle");
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}
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}
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}
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/////////////////////////////////////////////////
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unsigned int JointState::GetAngleCount() const
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{
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return this->angles.size();
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}
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/////////////////////////////////////////////////
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math::Angle JointState::GetAngle(unsigned int _axis) const
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{
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if (_axis < this->angles.size())
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return this->angles[_axis];
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gzthrow("Index[" + boost::lexical_cast<std::string>(_axis) +
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"] is out of range.");
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return math::Angle();
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}
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/////////////////////////////////////////////////
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const std::vector<math::Angle> &JointState::GetAngles() const
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{
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return this->angles;
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}
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/////////////////////////////////////////////////
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bool JointState::IsZero() const
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{
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bool result = true;
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for (std::vector<math::Angle>::const_iterator iter = this->angles.begin();
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iter != this->angles.end() && result; ++iter)
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{
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result = result && (*iter) == math::Angle::Zero;
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}
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return result;
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}
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/////////////////////////////////////////////////
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JointState &JointState::operator=(const JointState &_state)
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{
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State::operator=(_state);
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// Clear the angles.
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this->angles.clear();
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// Copy the angles.
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for (std::vector<math::Angle>::const_iterator iter = _state.angles.begin();
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iter != _state.angles.end(); ++iter)
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{
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this->angles.push_back(*iter);
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}
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return *this;
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}
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/////////////////////////////////////////////////
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JointState JointState::operator-(const JointState &_state) const
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{
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JointState result;
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// Set the name
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result.name = this->name;
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// Set the angles.
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/// \TODO: this will produce incorrect results if _state doesn't have the
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/// same set of angles as *this.
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int i = 0;
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for (std::vector<math::Angle>::const_iterator iterA = this->angles.begin(),
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iterB = _state.angles.begin(); iterA != this->angles.end() &&
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iterB != _state.angles.end(); ++iterA, ++iterB, ++i)
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{
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result.angles.push_back((*iterA) - (*iterB));
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}
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return result;
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}
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/////////////////////////////////////////////////
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JointState JointState::operator+(const JointState &_state) const
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{
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JointState result;
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// Set the name
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result.name = this->name;
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// Set the angles.
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/// \TODO: this will produce incorrect results if _state doesn't have the
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/// same set of angles as *this.
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int i = 0;
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for (std::vector<math::Angle>::const_iterator iterA = this->angles.begin(),
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iterB = _state.angles.begin(); iterA != this->angles.end() &&
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iterB != _state.angles.end(); ++iterA, ++iterB, ++i)
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{
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result.angles.push_back((*iterA) + (*iterB));
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}
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return result;
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}
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/////////////////////////////////////////////////
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void JointState::FillSDF(sdf::ElementPtr _sdf)
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{
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_sdf->ClearElements();
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_sdf->GetAttribute("name")->Set(this->name);
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int i = 0;
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for (std::vector<math::Angle>::const_iterator iter = this->angles.begin();
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iter != this->angles.end(); ++iter, ++i)
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{
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sdf::ElementPtr elem = _sdf->AddElement("angle");
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elem->GetAttribute("axis")->Set(i);
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elem->Set((*iter).Radian());
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}
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}
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