pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/physics/bullet/BulletBallJoint.hh

102 lines
3.1 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/* Desc: A ball joint
* Author: Nate Koenig, Andrew Howard
* Date: 21 May 2003
*/
#ifndef _BULLETBALLJOINT_HH_
#define _BULLETBALLJOINT_HH_
#include "gazebo/physics/BallJoint.hh"
#include "gazebo/physics/bullet/BulletJoint.hh"
#include "gazebo/physics/bullet/BulletPhysics.hh"
#include "gazebo/util/system.hh"
class btPoint2PointConstraint;
namespace gazebo
{
namespace physics
{
/// \ingroup gazebo_physics
/// \addtogroup gazebo_physics_bullet Bullet Physics
/// \{
/// \brief BulletBallJoint class models a ball joint in Bullet.
class GZ_PHYSICS_VISIBLE BulletBallJoint : public BallJoint<BulletJoint>
{
/// \brief Bullet Ball Joint Constructor
public: BulletBallJoint(btDynamicsWorld *_world, BasePtr _parent);
/// \brief Destructor
public: virtual ~BulletBallJoint();
// Documentation inherited.
public: virtual void Load(sdf::ElementPtr _sdf);
// Documentation inherited.
public: virtual void Init();
// Documentation inherited.
public: math::Vector3 GetAnchor(unsigned int _index) const;
// Documentation inherited.
public: virtual math::Vector3 GetAxis(unsigned int _index) const;
// Documentation inherited.
public: virtual void SetVelocity(unsigned int _index, double _angle);
// Documentation inherited.
public: virtual double GetVelocity(unsigned int _index) const;
// Documentation inherited.
public: virtual bool SetHighStop(unsigned int _index,
const math::Angle &_angle);
// Documentation inherited.
public: virtual bool SetLowStop(unsigned int _index,
const math::Angle &_angle);
// Documentation inherited.
public: virtual math::Angle GetAngleImpl(unsigned int _index) const;
// Documentation inherited.
public: virtual math::Vector3 GetGlobalAxis(unsigned int _index) const;
// Documentation inherited.
protected: virtual void SetForceImpl(unsigned int _index, double _torque);
// Documentation inherited.
public: virtual void SetAxis(unsigned int _index,
const math::Vector3 &_axis);
// Documentation inherited.
public: virtual math::Angle GetHighStop(unsigned int _index);
// Documentation inherited.
public: virtual math::Angle GetLowStop(unsigned int _index);
/// \brief bullet ball constraint
private: btPoint2PointConstraint *bulletBall;
};
/// \}
}
}
#endif