pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/physics/bullet/BulletHeightmapShape.hh

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1.5 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/* Desc: Heightmap collision
* Author: Nate Koenig
* Date: 8 May 2003
*/
#ifndef _BULLETHEIGHTMAPGEOM_HH_
#define _BULLETHEIGHTMAPGEOM_HH_
#include <string>
#include "gazebo/physics/HeightmapShape.hh"
#include "gazebo/physics/bullet/BulletPhysics.hh"
#include "gazebo/physics/Collision.hh"
#include "gazebo/util/system.hh"
class btHeightfieldTerrainShape;
namespace gazebo
{
namespace physics
{
/// \ingroup gazebo_physics
/// \addtogroup gazebo_physics_bullet Bullet Physics
/// \{
/// \brief Height map collision
class GZ_PHYSICS_VISIBLE BulletHeightmapShape : public HeightmapShape
{
/// \brief Constructor
public: BulletHeightmapShape(CollisionPtr _parent);
/// \brief Destructor
public: virtual ~BulletHeightmapShape();
/// \brief Load the heightmap
public: virtual void Init();
private: btHeightfieldTerrainShape* heightFieldShape;
};
/// \}
}
}
#endif