pxmlw6n2f/Gazebo_Distributed_TCP/gazebo/physics/bullet/BulletMeshShape.hh

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1.5 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef _GAZEBO_BULLETMESHSHAPE_HH_
#define _GAZEBO_BULLETMESHSHAPE_HH_
#include "gazebo/physics/MeshShape.hh"
#include "gazebo/util/system.hh"
namespace gazebo
{
namespace physics
{
class BulletMesh;
/// \ingroup gazebo_physics
/// \addtogroup gazebo_physics_bullet Bullet Physics
/// \{
/// \brief Triangle mesh collision
class GZ_PHYSICS_VISIBLE BulletMeshShape : public MeshShape
{
/// \brief Constructor
public: BulletMeshShape(CollisionPtr _parent);
/// \brief Destructor
public: virtual ~BulletMeshShape();
/// \brief Load the trimesh
public: virtual void Load(sdf::ElementPtr _sdf);
/// \brief Initialize the mesh shape.
protected: virtual void Init();
/// \brief Bullet collision mesh helper class
private: BulletMesh *bulletMesh;
};
/// \}
}
}
#endif