78 lines
2.1 KiB
C++
78 lines
2.1 KiB
C++
/*
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* Copyright (C) 2015 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef _GAZEBO_RENDERING_RENDERENGINE_PRIVATE_HH_
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#define _GAZEBO_RENDERING_RENDERENGINE_PRIVATE_HH_
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#include <vector>
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#include "gazebo/common/CommonTypes.hh"
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#include "gazebo/transport/TransportTypes.hh"
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#include "gazebo/rendering/ogre_gazebo.h"
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#include "gazebo/rendering/RenderTypes.hh"
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#include "gazebo/rendering/RenderEngine.hh"
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namespace Ogre
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{
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class Root;
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class LogManager;
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class OverlaySystem;
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}
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namespace gazebo
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{
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namespace rendering
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{
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/// \internal
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/// \brief Private data for the RenderEngine class
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class RenderEnginePrivate
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{
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/// \brief Pointer to ogre root.
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public: Ogre::Root *root;
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/// \brief All of the scenes
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public: std::vector<ScenePtr> scenes;
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/// \brief Pointer the log manager
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public: Ogre::LogManager *logManager;
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/// \brief True if the GUI is enabled.
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public: bool headless;
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/// \brief True if initialized.
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public: bool initialized;
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/// \brief All the event connections.
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public: std::vector<event::ConnectionPtr> connections;
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/// \brief The type of render path used.
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public: RenderEngine::RenderPathType renderPathType;
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/// \brief Pointer to the window manager.
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public: WindowManagerPtr windowManager;
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/// \brief A list of supported fsaa levels
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public: std::vector<unsigned int> fsaaLevels;
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#if OGRE_VERSION_MAJOR > 1 || OGRE_VERSION_MINOR >= 9
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/// \brief Ogre overlay system needed for initialization of Ogre
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public: Ogre::OverlaySystem *overlaySystem;
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#endif
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};
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}
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}
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#endif
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