ppovb5fc7/gazebo/test/regression/1702_remove_model_scene_nod...

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2019-03-25 11:01:43 +08:00
/*
* Copyright (C) 2014 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <ignition/math.hh>
#include "gazebo/msgs/msgs.hh"
#include "gazebo/test/ServerFixture.hh"
#include "gazebo/test/helper_physics_generator.hh"
#include "test/integration/joint_test.hh"
#include "gazebo/gazebo_config.h"
using namespace gazebo;
class Issue1702Test : public ServerFixture,
public testing::WithParamInterface<const char*>
{
/// \brief Test for issue #1702, spawn a model,
/// delete it, and respawn with the same name.
/// \param[in] _physicsEngine Type of physics engine to use.
public: void SpawnDeleteSpawnAgain(const std::string &_physicsEngine);
};
/////////////////////////////////////////////////
void Issue1702Test::SpawnDeleteSpawnAgain(const std::string &_physicsEngine)
{
if (_physicsEngine == "dart")
{
gzerr << "DART fails, see issue #1723.\n";
return;
}
// Load an empty world
Load("worlds/camera.world", true, _physicsEngine);
physics::WorldPtr world = physics::get_world("default");
ASSERT_TRUE(world != NULL);
// Verify physics engine type
physics::PhysicsEnginePtr physics = world->GetPhysicsEngine();
ASSERT_TRUE(physics != NULL);
EXPECT_EQ(physics->GetType(), _physicsEngine);
// disable gravity
physics->SetGravity(math::Vector3::Zero);
// spawn a model
msgs::Model model;
model.set_name("a_fancy_box");
const ignition::math::Vector3d pos(5.0, 0.0, 0.5);
msgs::Set(model.mutable_pose(),
ignition::math::Pose3<double>(pos,
ignition::math::Quaternion<double>::Identity));
const double mass = 1.5;
const ignition::math::Vector3d size(1.1, 1.2, 1.3);
msgs::AddBoxLink(model, mass, size);
auto link = model.mutable_link(0);
msgs::Set(link->mutable_pose(), ignition::math::Pose3d());
{
auto inertial = link->mutable_inertial();
msgs::Set(inertial->mutable_pose(), ignition::math::Pose3d());
}
auto collision = link->mutable_collision(0);
msgs::Set(collision->mutable_pose(), ignition::math::Pose3d());
auto linkVisual = link->mutable_visual(0);
msgs::Set(linkVisual->mutable_pose(), ignition::math::Pose3d());
physics::ModelPtr box = ServerFixture::SpawnModel(model);
EXPECT_TRUE(box != NULL);
std::string name = box->GetName();
// gzerr << "spawned"; getchar();
// delete that model
ServerFixture::RemoveModel(name);
// also test removal with below:
// world->RemoveModel(name);
int count = 0;
while (world->GetModel(name) != NULL && ++count < 1000)
{
common::Time::MSleep(1);
world->Step(1);
}
EXPECT_TRUE(world->GetModel(name) == NULL);
EXPECT_LT(count, 1000);
// gzerr << "deleted"; getchar();
// spawn the exact same model
// if this succeeds, we're OK.
physics::ModelPtr newBox = ServerFixture::SpawnModel(model);
count = 0;
while (world->GetModel(name) == NULL && ++count < 1000)
{
common::Time::MSleep(1);
world->Step(1);
}
EXPECT_TRUE(world->GetModel(name) != NULL);
// Look through a camera to ensure visuals are generated
rendering::ScenePtr scene = rendering::get_scene();
ASSERT_TRUE(scene != NULL);
rendering::CameraPtr camera = scene->GetCamera("camera::link::camera");
ASSERT_TRUE(camera != NULL);
int sleep = 0;
int maxSleep = 5;
rendering::VisualPtr visual;
while (!visual && sleep < maxSleep)
{
visual = scene->GetVisual("a_fancy_box::link_1");
common::Time::MSleep(100);
sleep++;
}
ASSERT_TRUE(visual != NULL);
// box should be visible to the camera.
EXPECT_TRUE(camera->IsVisible(visual));
}
TEST_P(Issue1702Test, SpawnDeleteSpawnAgain)
{
SpawnDeleteSpawnAgain(GetParam());
}
INSTANTIATE_TEST_CASE_P(PhysicsEngines, Issue1702Test, PHYSICS_ENGINE_VALUES);
/////////////////////////////////////////////////
/// Main
int main(int argc, char **argv)
{
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}