include_directories ( ${ODE_INCLUDE_DIRS} ${OPENGL_INCLUDE_DIR} ${OGRE_INCLUDE_DIRS} ${Boost_INCLUDE_DIRS} ${PROTOBUF_INCLUDE_DIR} ) include ( ${QT_USE_FILE} ) link_directories( ${ogre_library_dirs} ${Boost_LIBRARY_DIRS} ${ODE_LIBRARY_DIRS} ) # Disable the player test for now, until we figure out a better way to test them #if (INCLUDE_PLAYER) # add_subdirectory(player) #endif() if(HAVE_BULLET) include_directories ( ${BULLET_INCLUDE_DIRS} ) link_directories ( ${BULLET_LIBRARY_DIRS} ) endif() if(HAVE_DART) include_directories ( ${DARTCore_INCLUDE_DIRS} ) link_directories ( ${DARTCore_LIBRARY_DIRS} ) endif() add_definitions(${QT_DEFINITIONS}) set(tests aero_plugin.cc attach_light_plugin.cc bandwidth.cc concave_mesh.cc contact_sensor.cc contain_plugin.cc dem.cc elastic_modulus.cc file_handling.cc gripper.cc gz_joint.cc gz_log.cc gz_model.cc gz_physics.cc gz_world.cc harness.cc imu.cc joint_controller.cc joint_force_torque.cc joint_gearbox.cc joint_get_force_torque.cc joint_revolute.cc joint_screw.cc joint_set_position_test.cc joint_spawn.cc joint_test.cc joint_universal.cc keys_to_joints.cc laser.cc logical_camera_sensor.cc model.cc model_database.cc nested_model.cc noise.cc nondefault_world.cc obj_loader.cc physics.cc physics_basic_controller_response.cc physics_collision.cc physics_friction.cc physics_inertia_ratio.cc physics_link.cc physics_msgs.cc physics_msgs_inertia.cc physics_presets.cc physics_solver.cc physics_thread_safe.cc physics_torsional_friction.cc pioneer2dx.cc plugin.cc rayshape.cc region_events.cc rest_web.cc road.cc saving_and_loading.cc sensor.cc server_fixture.cc sim_events.cc speed.cc speed_thread_islands.cc speed_thread_pr2.cc static_map_plugin.cc stress_spawn_models.cc #state_log.cc surface_properties.cc swarm.cc touch_plugin.cc transceiver.cc transport.cc transporter.cc world.cc world_clone.cc world_entity_below_point.cc world_playback.cc world_population.cc world_remove.cc worlds_installed.cc ) if (HAVE_GTS) set(tests ${tests} polyline.cc ) endif() if (MANPAGES_SUPPORT) set (tests ${tests} manpages.cc) endif() gz_build_tests(${tests} EXTRA_LIBS gazebo_test_fixture) if (ENABLE_TESTS_COMPILATION) # Increase timeout, to account for model download time. set_tests_properties(${TEST_TYPE}_joint_revolute PROPERTIES TIMEOUT 500) set_tests_properties(${TEST_TYPE}_model_database PROPERTIES TIMEOUT 400) set_tests_properties(${TEST_TYPE}_physics PROPERTIES TIMEOUT 500) set_tests_properties(${TEST_TYPE}_world_remove PROPERTIES TIMEOUT 400) set_tests_properties(${TEST_TYPE}_worlds_installed PROPERTIES TIMEOUT 700) set_property( SOURCE world_clone.cc PROPERTY COMPILE_DEFINITIONS GAZEBO_DEFAULT_MASTER_PORT=${GAZEBO_DEFAULT_MASTER_PORT} ) # Increase timeout for debug-mode if (${CMAKE_BUILD_TYPE_UPPERCASE} STREQUAL "DEBUG" OR ${CMAKE_BUILD_TYPE_UPPERCASE} STREQUAL "COVERAGE") set_tests_properties(${TEST_TYPE}_joint_gearbox PROPERTIES TIMEOUT 400) endif() # Add plugin dependency add_dependencies(${TEST_TYPE}_joint_test SpringTestPlugin) set_target_properties(${TEST_TYPE}_model_database PROPERTIES COMPILE_DEFINITIONS "CMAKE_SOURCE_DIR=\"${CMAKE_SOURCE_DIR}\"") endif() set(display_tests ) # Build the display tests (need extra sources to compile) gz_build_display_tests(${display_tests}) set(dri_tests camera.cc camera_sensor.cc factory.cc gpu_laser.cc gz_camera.cc heightmap.cc multicamera_sensor.cc ogre_log.cc pr2.cc projector.cc rendering_sensor.cc speed_pr2.cc visual.cc wideanglecamera_sensor.cc world_reset.cc ) gz_build_dri_tests(${dri_tests} EXTRA_LIBS gazebo_test_fixture) set(qt_tests collada_visualization.cc force_torque_visualization.cc insert_model.cc model_editor.cc model_manipulation.cc mouse_pick.cc undo.cc view_angle.cc view_control.cc visual_pose.cc ) gz_build_qt_tests(${qt_tests}) if (ENABLE_TESTS_COMPILATION AND VALID_DRI_DISPLAY) # Increase timeout, to account for model download time. set_tests_properties(${TEST_TYPE}_factory PROPERTIES TIMEOUT 500) set_tests_properties(${TEST_TYPE}_pr2 PROPERTIES TIMEOUT 500) set_tests_properties(${TEST_TYPE}_pioneer2dx PROPERTIES TIMEOUT 500) endif()