fragment_program DeferredRendering/VPL_FP glsl { source deferred_rendering/vpl_fp.glsl default_params { param_named_auto LightColor light_diffuse_colour 0 param_named_auto viewportSize viewport_size param_named_auto farClipDistance far_clip_distance param_named_auto flip render_target_flipping } } fragment_program DeferredRendering/VPL_FP_LBuffer glsl { source deferred_rendering/vpl_lbuffer_fp.glsl default_params { param_named_auto LightColor light_diffuse_colour 0 param_named_auto viewportSize viewport_size param_named_auto farClipDistance far_clip_distance param_named_auto flip render_target_flipping param_named clampTo float 0.1 } } vertex_program DeferredRendering/VPL_VP glsl { source deferred_rendering/vpl_vp.glsl default_params { param_named_auto viewProj viewproj_matrix param_named_auto view view_matrix } }