ppovb5fc7/gazebo/examples/plugins/animate_pose/animate_pose.cc

52 lines
1.6 KiB
C++

/*
* Copyright (C) 2012 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <ignition/math/Vector3.hh>
#include <ignition/math/Quaternion.hh>
#include "gazebo/common/CommonTypes.hh"
#include "gazebo/common/Animation.hh"
#include "gazebo/common/KeyFrame.hh"
#include "gazebo/physics/Model.hh"
#include "gazebo/gazebo.hh"
namespace gazebo
{
class AnimatePose : public ModelPlugin
{
public: void Load(physics::ModelPtr _parent, sdf::ElementPtr /*_sdf*/)
{
gazebo::common::PoseAnimationPtr anim(
new gazebo::common::PoseAnimation("test", 10.0, true));
gazebo::common::PoseKeyFrame *key;
key = anim->CreateKeyFrame(0);
key->Translation(ignition::math::Vector3d(0, 0, 0));
key->Rotation(ignition::math::Quaterniond(0, 0, 0));
key = anim->CreateKeyFrame(10.0);
key->Translation(ignition::math::Vector3d(5, 0, 0));
key->Rotation(ignition::math::Quaterniond(0, 0, 1.5707));
_parent->SetAnimation(anim);
}
};
// Register this plugin with the simulator
GZ_REGISTER_MODEL_PLUGIN(AnimatePose)
}