ppovb5fc7/gazebo/plugins/AmbientOcclusionVisualPlugi...

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1.5 KiB
C++

/*
* Copyright (C) 2018 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef GAZEBO_AMBIENTOCCLUSIONVISUALPLUGIN_HH_
#define GAZEBO_AMBIENTOCCLUSIONVISUALPLUGIN_HH_
#include <memory>
#include <gazebo/common/Plugin.hh>
namespace gazebo
{
// Forward declare private data class.
class AmbientOcclusionVisualPluginPrivate;
/// \brief Plugin that creates an ambient occlusion effect
/// The current implementation uses the Crease Shading method ported
/// from OGRE.
class GAZEBO_VISIBLE AmbientOcclusionVisualPlugin : public VisualPlugin
{
/// \brief Constructor.
public: AmbientOcclusionVisualPlugin();
/// \brief Destructor.
public: ~AmbientOcclusionVisualPlugin();
// Documentation inherited
public: virtual void Load(rendering::VisualPtr _visual,
sdf::ElementPtr _sdf) override;
/// \internal
/// \brief Private data pointer
private: std::unique_ptr<AmbientOcclusionVisualPluginPrivate> dataPtr;
};
}
#endif