PHengLEI-NCCR/API/Geometry/include/Geo_UnstructBC.h

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2024-10-14 09:32:17 +08:00
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
// PPPPP H H EEEEE N N GGGGG L EEEEE III +
// P P H H E NN N G L E I +
// PPPPP HHHHH EEEEE N N N G GG L EEEEE I +
// P H H E N N N G G L E I +
// P H H EEEEE N N GGGGG LLLLL EEEEE III +
//------------------------------------------------------------------------+
// Platform for Hybrid Engineering Simulation of Flows +
// China Aerodynamics Research and Development Center +
// (C) Copyright, Since 2010 +
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//! @file Geo_UnstructBC.h
//! @brief It is the base class of geometry operation for boundary condition.
//! The inheriting order is: SimpleBC -> StructuredBC/UnstructuredBC.
//! @author Zhang Yong, Bell, He Xin.
#pragma once
#include "Geo_SimpleBC.h"
using namespace std;
namespace PHSPACE
{
class SimpleBC;
//class BCRegionUnstruct is used to store a single boundary Region.
//i.e. including some boundary faces with a same name.
class UnstructBC : public SimpleBC
{
private:
//! The faceIndex set store the all face numbers in this boundary region.
vector <int> *faceIndex;
int bcRegionID;
public:
vector <int> * GetFaceIndex() const { return this->faceIndex; }
void SetFaceIndex(vector<int> *faceIndex) { this->faceIndex = faceIndex; }
public:
//! copy constructor function of this class.
UnstructBC(UnstructBC &bcRegionUnstruct)
{
SetBCParamDataBase(bcRegionUnstruct.GetBCParamDataBase());
SetBCType(bcRegionUnstruct.GetBCType());
SetBCName(bcRegionUnstruct.GetBCName());
this->bcRegionID = 0;
this->faceIndex = NULL;
}
//! constructor function of this class.
UnstructBC(int bcRegionID)
{
this->bcRegionID = bcRegionID;
this->faceIndex = new vector<int>;
}
//! destructor function of this class.
~UnstructBC()
{
faceIndex->clear();
delete faceIndex;
}
};
class UnstructBCSet
{
private:
int key; //! The bc key, used to store an integer type.
string bcName;
SimpleBC *boundaryCondition;
//! Number of zone (block) index this BC in.
int zoneID;
//! The BCRegions list in the current UnstructBCSet.
vector<UnstructBC *> *bcRegions;
//! The bcRegions id of boundary condition faces.
int *bcRegionIDofBCFace;
public:
void SetKey(int key) { this->key = key; }
int GetKey() const { return key; } //! Return the key.
const string & GetBCName() const { return this->bcName; }
void SetBCName(const string &bcName) { this->bcName = bcName; }
void SetBCRegion(uint_t iBCRegion, UnstructBC *unstructBC) { (*bcRegions)[iBCRegion] = unstructBC; }
UnstructBC * GetBCRegion(uint_t iBCRegion) const{ return (*bcRegions)[iBCRegion];}
SimpleBC * GetBoundaryCondition() const;
void SetBoundaryCondition(SimpleBC *boundaryCondition) { this->boundaryCondition = boundaryCondition; }
void CreatenBCRegion(uint_t nBCRegion) {bcRegions = new vector<UnstructBC *>(nBCRegion);}
int GetnBCRegion() const { return static_cast<int>(bcRegions->size()); }
void SetBCFaceInfo(int* bcRegionIDofBCFace) {this->bcRegionIDofBCFace = bcRegionIDofBCFace;}
//! Get the bcregion id by interfaceIndexContainerForReceive value.
int * GetBCFaceInfo() const { return this->bcRegionIDofBCFace; }
public:
UnstructBCSet(const UnstructBCSet &rhs)
{
key = rhs.key;
bcName = rhs.GetBCName();
this->boundaryCondition = rhs.GetBoundaryCondition();
}
//UnstructBCSet() { key = 0; boundaryCondition = 0; bcRegion = 0; }
UnstructBCSet(int zoneID = 0) { this->zoneID = zoneID; bcRegionIDofBCFace = NULL; key = 0; boundaryCondition = 0; bcRegions = 0; }
~UnstructBCSet()
{
if (bcRegions)
{
for (std::size_t i = 0; i < bcRegions->size(); ++i)
{
delete (*bcRegions)[i];
}
}
delete bcRegions; bcRegions = NULL;
if (bcRegionIDofBCFace != NULL)
{
delete bcRegionIDofBCFace;
bcRegionIDofBCFace = NULL;
}
}
};
}