PHengLEI-NCCR/Mesh/include/DynamicGrid.h

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2024-10-14 09:32:17 +08:00
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
// PPPPP H H EEEEE N N GGGGG L EEEEE III +
// P P H H E NN N G L E I +
// PPPPP HHHHH EEEEE N N N G GG L EEEEE I +
// P H H E N N N G G L E I +
// P H H EEEEE N N GGGGG LLLLL EEEEE III +
//------------------------------------------------------------------------+
// Platform for Hybrid Engineering Simulation of Flows +
// China Aerodynamics Research and Development Center +
// (C) Copyright, Since 2010 +
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//! @file DynamicGrid.h
//! @brief Dynamic grid structures, for arbitrary mixed cells.
//! @author Bell, Baka.
#pragma once
#include "Region.h"
#include "Geo_Grid.h"
using namespace std;
namespace PHSPACE
{
class DYCell;
class DYFace;
class DYNode;
class DynamicGrid
{
private:
//! Original grid.
Grid *stationalGrid;
//! Number of total nodes.
int nTotalNode;
//! The number of Total Faces.
int nTotalFace;
//! The number of Total Cells.
int nTotalCell;
//! The number of boundary faces which include interface faces.
int nBoundFace;
//! Node information.
DYNode *nodeArray;
//! Face information.
DYFace *faceArray;
//! Cell information.
DYCell *cellArray;
//! Location of each node. When node on second segment, value = 1.
int *secondSegment;
//! The node index which is rotate center of second segment.
int rotateNodeIndex;
public:
//! @param[in] stationalGridIn Original grid.
DynamicGrid(Grid *stationalGridIn);
~DynamicGrid();
public:
int GetNTotalNode() { return this->nTotalNode; }
int GetNTotalFace() { return this->nTotalFace; }
int GetNTotalCell() { return this->nTotalCell; }
int GetNBoundFace() { return this->nBoundFace; }
int GetRotateNodeIndex() { return this->rotateNodeIndex; }
DYNode * GetNodeArray() { return this->nodeArray; }
DYFace * GetFaceArray() { return this->faceArray; }
DYCell * GetCellArray() { return this->cellArray; }
int * GetSecondSegment() { return this->secondSegment; }
void SetSecondSegment(int *secondSegmentIn) { this->secondSegment = secondSegmentIn; }
public:
//! Computer spring coefficient.
void CalSpringK();
//! Construct node topo.
void FindNode2Node();
//! Construct cell topo.
void ReconstrcutImplicitGeomeInfor();
//! Distill grid information from original grid.
void StationalData2DynamicData();
void SetSymmetryToZero();
};
const int STATIC_POINT = 0;
const int DYNAMIC_POINT_WALL = 1;
const int DYNAMIC_POINT_FIELD = 2;
}