PHengLEI-NCCR/GUI/MainWindow/include/DefaultWidget.h

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2024-10-14 09:32:17 +08:00
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
// PPPPP H H EEEEE N N GGGGG L EEEEE III +
// P P H H E NN N G L E I +
// PPPPP HHHHH EEEEE N N N G GG L EEEEE I +
// P H H E N N N G G L E I +
// P H H EEEEE N N GGGGG LLLLL EEEEE III +
//------------------------------------------------------------------------+
// Platform for Hybrid Engineering Simulation of Flows +
// China Aerodynamics Research and Development Center +
// (C) Copyright, Since 2010 +
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//! @file DefauleWidget.h.
//! @brief DefauleWidget for load the view
//! @author Hleo.
#ifndef DEFAULTWIDGET_H
#define DEFAULTWIDGET_H
#include <string>
#include <QWidget>
#include "QVTKWidget.h"
#include "vtkActor.h"
#include "vtkAxes.h"
#include "vtkContourFilter.h"
#include "vtkDataSet.h"
#include "vtkFloatArray.h"
#include "vtkGaussianSplatter.h"
#include "vtkImageData.h"
#include "vtkPointData.h"
#include "vtkPoints.h"
#include "vtkPolyDataMapper.h"
#include "vtkProperty.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkRenderer.h"
#include "vtkTubeFilter.h"
#include "vtkUnstructuredGrid.h"
#include "vtkSmartPointer.h"
#include "vtkVectorText.h"
#include "vtkElevationFilter.h"
#include "vtkTexture.h"
#include "vtkAxesActor.h"
#include "vtkTecplotReader.h"
#include "vtkExtractBlock.h"
#include "vtkCompositeDataGeometryFilter.h"
#include "vtkLookupTable.h"
#include "vtkScalarBarActor.h"
#include "vtkMultiBlockDataSet.h"
#include "vtkPointData.h"
using namespace std;
class vtkDataSet;
class vtkRenderer;
class vtkActor;
class vtkScalarBarActor;
class DefaultWidget : public QVTKWidget
{
Q_OBJECT
typedef QVTKWidget Superclass;
public:
DefaultWidget(QWidget* parent = NULL);
virtual ~DefaultWidget();
//! use vtk to load flow field view
void loadTecplotFile(QString fileName);
protected:
vtkRenderer* renderer;
vtkMultiBlockDataSet* multiBlockDataSet;
vtkSmartPointer<vtkActor> tecplotActor;
vtkSmartPointer<vtkScalarBarActor> scalarBarActor;
vtkSmartPointer<vtkAxesActor> axesActor;
vtkSmartPointer<vtkActor> actor;
};
#endif