PHengLEI-NCCR/Mesh/include/Mesh_FaceTopo.h

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2024-10-14 09:32:17 +08:00
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
// PPPPP H H EEEEE N N GGGGG L EEEEE III +
// P P H H E NN N G L E I +
// PPPPP HHHHH EEEEE N N N G GG L EEEEE I +
// P H H E N N N G G L E I +
// P H H EEEEE N N GGGGG LLLLL EEEEE III +
//------------------------------------------------------------------------+
// Platform for Hybrid Engineering Simulation of Flows +
// China Aerodynamics Research and Development Center +
// (C) Copyright, Since 2010 +
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//! @file Mesh_FaceTopo.h
//! @brief Store face information of grid, used in unstructured grid refining.
//! @author Baka, Bell.
#pragma once
#include "TypeDefine.h"
#include "Pre_GridBase.h"
namespace PHSPACE
{
//! @brief Mesh_FaceTopo store face information of grid, used in unstructured grid refining.
class Mesh_FaceTopo
{
private:
//! Face type, such as TRI_3, QUAD_4.
PHVectorInt1D faceType;
//! Face topo information of grid.
PHVectorInt1D leftCellIndex;
PHVectorInt1D rightCellIndex;
PHVectorInt2D face2Node;
//! Face to node information, after refined.
PHVectorInt2D compositeFace2Node;
//! Parent face index of each face.
PHVectorInt1D parentFaceIndex;
//! Children face index of each face.
PHVectorInt2D childrenFaceIndex;
//! Face index map between refined face and global face.
PHVectorInt1D computationalToGlobalFaceIndex;
PHVectorInt1D globalToComputationalFaceIndex;
//! Face type face refined.
PHVectorInt1D compositeFaceType;
//! Face index map between children face and refined face.
PHVectorInt1D childrenToCompositeFaceIndex;
PHVectorInt1D compositeToChildrenFaceIndex;
//! Middle node of each edge.
PHVectorInt1D middleNodeOfEdge;
set< MultiIndex > edgesWithMiddleNode;
//! Face metrics information.
PHVectorRDouble1D faceArea;
PHVectorRDouble1D faceNormalX;
PHVectorRDouble1D faceNormalY;
PHVectorRDouble1D faceNormalZ;
//! All face of grid, used to face search.
set< MultiIndex > faceList;
set< MultiIndex > compositeFacesList;
//! Boundary condition of each grid.
vector< SimpleBC * > faceBoundaryCondition;
public:
Mesh_FaceTopo();
~Mesh_FaceTopo();
public:
PHVectorInt1D & GetFaceType() { return faceType; }
PHVectorInt1D & GetLeftCellIndex() { return leftCellIndex; }
PHVectorInt1D & GetRightCellIndex() { return rightCellIndex; }
PHVectorInt2D & GetFace2Node() { return face2Node; }
PHVectorInt2D & GetCompositeFace2Node() { return compositeFace2Node; }
PHVectorInt2D & GetIntermediateFace2Node() { return intermediateFace2Node; }
PHVectorInt1D & GetParentFaceIndex() { return parentFaceIndex; }
PHVectorInt2D & GetChildrenFaceIndex() { return childrenFaceIndex; }
PHVectorInt1D & GetComputationalToGlobalFaceIndex() { return computationalToGlobalFaceIndex; }
PHVectorInt1D & GetGlobalToComputationalFaceIndex() { return globalToComputationalFaceIndex; }
PHVectorInt1D & GetCompositeFaceType() { return compositeFaceType; }
PHVectorInt1D & GetChildrenToCompositeFaceIndex() { return childrenToCompositeFaceIndex; }
PHVectorInt1D & GetCompositeToChildrenFaceIndex() { return compositeToChildrenFaceIndex; }
PHVectorInt1D & GetMiddleNodeOfEdge() { return middleNodeOfEdge; }
PHVectorRDouble1D & GetFaceArea() { return faceArea; }
PHVectorRDouble1D & GetFaceNormalX() { return faceNormalX; }
PHVectorRDouble1D & GetFaceNormalY() { return faceNormalY; }
PHVectorRDouble1D & GetFaceNormalZ() { return faceNormalZ; }
int GetNTotalCompositeFaces() { return static_cast<int>(compositeFace2Node.size()); }
set < MultiIndex > & GetFaceList() { return faceList; }
vector< SimpleBC * > & GetFaceBoundaryCondition() { return faceBoundaryCondition; }
int GetNTotalFaces();
int GetNBoundaryFaces();
int GetNumberOfTotalEdgesWithMiddleNode();
//! Find if face is exist.
int FindFace(MultiIndex face);
int FindFace(PHVectorInt1D face2Node);
int FindCompositeFace(MultiIndex compositeFace);
int FindEdgeWithMiddleNode(MultiIndex edgeWithMiddleNode);
//! Insert face.
void InsertFace(MultiIndex face);
void InsertCompositeFace(MultiIndex compositeface);
void InsertEdgeWithMiddleNode(MultiIndex edgeWithMiddleNode);
//! Add face.
int AddFace(PHVectorInt1D &face2NodeIn, int faceTypeIn, int parentFaceIndex);
void ResizeFaceNumber(int faceNumber);
//! Set default information of face, after refined.
void SetDefaultFaceInformation(int faceIndex, int faceTypeIn, PHVectorInt1D &face2NodeIn, int parentFaceIndex);
void AddFaceHierachical(int faceIndex, int parentFaceIndexIn);
void ScanChildFace(PHVectorInt1D cell2Node, int cellType, int cellIndex);
private:
PHVectorInt2D intermediateFace2Node;
};
}