203 lines
6.0 KiB
C++
203 lines
6.0 KiB
C++
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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// PPPPP H H EEEEE N N GGGGG L EEEEE III +
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// P P H H E NN N G L E I +
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// PPPPP HHHHH EEEEE N N N G GG L EEEEE I +
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// P H H E N N N G G L E I +
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// P H H EEEEE N N GGGGG LLLLL EEEEE III +
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//------------------------------------------------------------------------+
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// Platform for Hybrid Engineering Simulation of Flows +
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// China Aerodynamics Research and Development Center +
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// (C) Copyright, Since 2010 +
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//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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//! @file Math_Limiter.h
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//! @brief Limiters' mathematic functions, such as vencat, vanleer, etc.
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//! @author Bell, He Xin.
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#pragma once
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#include "Precision.h"
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#include "Math_BasisFunction.h"
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#include <cmath>
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#include <algorithm>
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using namespace std;
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namespace PHSPACE
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{
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//! CheckLimit.
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//! @param[in]: value
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//! @param[in]: v_min
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//! @param[in]: v_max
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inline bool CheckLimit(const RDouble &value, const RDouble &v_min, const RDouble &v_max)
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{
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if (value < v_min || value > v_max) return false;
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return true;
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}
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//! NOLIMITER.
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//! @param[in]: x
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//! @param[in]: y
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inline RDouble NOLIMITER(const RDouble &x)
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{
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return x;
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}
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//! MINMOD.
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//! @param[in]: x
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//! @param[in]: y
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inline RDouble MINMOD(const RDouble &x, const RDouble &y)
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{
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return half * (SIGN(one, x) + SIGN(one, y)) * MIN(ABS(x), ABS(y));
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}
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//! VANLEER.
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//! @param[in]: x
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//! @param[in]: y
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inline RDouble VANLEER(const RDouble &x, const RDouble &y)
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{
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const RDouble eps = 1.0e-12;
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return (SIGN(one, x) + SIGN(one, y)) * x * y / (ABS(x + y) + eps);
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}
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//! MIX_MINMOD_VANLEER.
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//! @param[in]: x
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//! @param[in]: y
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inline RDouble MIX_MINMOD_VANLEER(const RDouble &x, const RDouble &y)
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{
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const RDouble eps = 1.0e-15;
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RDouble z, z2, z3, xy2, absx, absy, min_van;
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z = half * (SIGN(one, x) + SIGN(one, y));
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absx = abs(x);
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absy = abs(y);
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xy2 = (x + x) * y;
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z2 = xy2 / (x * x + y * y + eps);
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z3 = xy2 / (absx + absy + eps);
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min_van = z * ((one - z2) * min(absx , absy) + z2 * z3);
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/*
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if (ABS(z) < eps)
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{
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min_van = 0.0;
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}
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else
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{
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absx = abs(x);
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absy = abs(y);
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xy2 = (x + x) * y;
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z2 = xy2 / (x * x + y * y + eps);
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z3 = xy2 / (absx + absy + eps);
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min_van = z * ((1.0 - z2) * min(absx, absy) + z2 * z3);
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}
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*/
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return min_van;
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}
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//! VANALBADA.
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//! @param[in]: x
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//! @param[in]: y
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inline RDouble VANALBADA(const RDouble &x, const RDouble &y)
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{
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//const RDouble eps = 1.0e-7;
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//RDouble cx, cy, cd;
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//cx = x * x + eps;
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//cy = y * y + eps;
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//cd = 1.0 / (cx + cy);
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//return (cx * y + cy * x) * cd;
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const RDouble eps = 1.0e-6;
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// RDouble cx, cy, cd;
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// cx = x * x + eps;
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// cy = y * y + eps;
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// cd = 1.0 / (cx + cy);
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return 0.5 * (SIGN(one, x) + SIGN(one, y)) * ((x * y)* ABS(x + y)) / (x * x + y * y + eps);
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}
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//! VANALBADACLZ.
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//! @param[in]: x
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//! @param[in]: y
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inline RDouble VANALBADACLZ(const RDouble &x, const RDouble &y)
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{
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const RDouble eps = 1.0e-6;
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RDouble cx, cy, cd;
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cx = x * x + eps;
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cy = y * y + eps;
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cd = 1.0 / (cx + cy);
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return 0.5 * (SIGN(one, x) + SIGN(one, y)) * (cx * y + cy * x) * cd;
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}
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//! SMOOTH.
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//! @param[in]: x
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//! @param[in]: y
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inline RDouble SMOOTH(const RDouble &x, const RDouble &y)
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{
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const RDouble eps = 1.0e-6;
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RDouble Smooth= (2. * x * y + eps) / (x * x + y * y + eps); //0.5 * (SIGN(1.0, x) + SIGN(1.0, y)) *
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return Smooth;
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}
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//! SMOOTHTURB.
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//! @param[in]: x
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//! @param[in]: y
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inline RDouble SMOOTHTURB(const RDouble &x, const RDouble &y)
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{
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const RDouble eps = 1.0e-6;
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RDouble Smooth = (2. * x * y) / (x * x + y * y + eps); //0.5 * (SIGN(1.0, x) + SIGN(1.0, y)) *
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return Smooth;
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}
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//! THIRD_ORDER_SMOOTH.
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//! @param[in]: x
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//! @param[in]: y
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inline RDouble THIRD_ORDER_SMOOTH(const RDouble &x, const RDouble &y)
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{
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const RDouble eps2 = 1.0e-6;
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RDouble Smooth1 = x * (y * y + 2.0 * eps2) + y * (2.0 * x * x + eps2);
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RDouble Smooth2 = 2.0 * x * x - x * y + 2.0 * y * y + 3.0 * eps2;
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RDouble Smooth = Smooth1 / Smooth2;
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return Smooth;
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}
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//! THIRD_ORDER_MINMOD_SMOOTH.
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//! @param[in]: x
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//! @param[in]: y
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inline RDouble THIRD_ORDER_MINMOD_SMOOTH(const RDouble &x, const RDouble &y)
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{
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const RDouble eps2 = 1.0e-6;
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RDouble Smooth1 = x * (y * y + 2.0 * eps2) + y * (2.0 * x * x + eps2);
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RDouble Smooth2 = 2.0 * x * x - x * y + 2.0 * y * y + 3.0 * eps2;
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RDouble Smooth = 0.5 * (SIGN(one, x) + SIGN(one, y)) * Smooth1 / Smooth2;
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return Smooth;
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}
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//! VenFun.
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//! @param[in]: x
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//! @param[in]: y
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//! @param[in]: eps
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inline RDouble VenFun(const RDouble &x, const RDouble &y, const RDouble &eps)
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{
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RDouble x2 = x * x;
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RDouble xy = x * y;
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RDouble y2 = y * y;
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return ((x2 + eps + 2.0 * xy) / (x2 + 2.0 * y2 + xy + eps));
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}
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PH_DEFINE_BINARY_FUNCTION(PH_MinMod, MINMOD)
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PH_DEFINE_BINARY_FUNCTION(PH_Vanleer, VANLEER)
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PH_DEFINE_BINARY_FUNCTION(PH_Vanalbada, VANALBADA)
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PH_DEFINE_BINARY_FUNCTION(PH_VanalbadaCLZ, VANALBADACLZ)
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PH_DEFINE_BINARY_FUNCTION(PH_Smooth, SMOOTH)
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PH_DEFINE_BINARY_FUNCTION(PH_Third_Order_Smooth, THIRD_ORDER_SMOOTH)
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PH_DEFINE_BINARY_FUNCTION(PH_Third_Order_Minmod_Smooth, THIRD_ORDER_MINMOD_SMOOTH)
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PH_DEFINE_BINARY_FUNCTION(PH_Smooth_turb, SMOOTHTURB)
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PH_DEFINE_BINARY_FUNCTION(PH_Min_Van, MIX_MINMOD_VANLEER)
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PH_DECLARE_ARRAY_BINARY(MinMod, PH_MinMod)
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PH_DECLARE_ARRAY_BINARY(Vanleer, PH_Vanleer)
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PH_DECLARE_ARRAY_BINARY(Vanalbada, PH_Vanalbada)
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PH_DECLARE_ARRAY_BINARY(VanalbadaCLZ, PH_VanalbadaCLZ)
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PH_DECLARE_ARRAY_BINARY(Smooth, PH_Smooth)
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PH_DECLARE_ARRAY_BINARY(Third_Order_SMOOTH, PH_Third_Order_Smooth)
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PH_DECLARE_ARRAY_BINARY(Third_Order_Minmod_Smooth, PH_Third_Order_Minmod_Smooth)
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PH_DECLARE_ARRAY_BINARY(Smoothturb, PH_Smooth_turb)
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PH_DECLARE_ARRAY_BINARY(Minvan, PH_Min_Van)
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} |