PHengLEI-NCCR/API/Geometry/include/Geo_CellTopo_Unstruct.h

114 lines
3.7 KiB
C++

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// PPPPP H H EEEEE N N GGGGG L EEEEE III +
// P P H H E NN N G L E I +
// PPPPP HHHHH EEEEE N N N G GG L EEEEE I +
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// Platform for Hybrid Engineering Simulation of Flows +
// China Aerodynamics Research and Development Center +
// (C) Copyright, Since 2010 +
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//! @file Geo_CellTopo_Unstruct.h
//! @brief It defines the cell topology of the unstructured grid,
//! such as the cell-face and cell-node connected relationship.
//! @author Bell, He Xin, Tang Jin.
#pragma once
#include <vector>
#include "LIB_Macro.h"
namespace PHSPACE
{
//! @brief Geo_CellTopo_Unstruct class defines the cell-face, cell-node connected relationship of unstructured grid.\n
//! 1: faces of each cell.\n
//! 2: nodes of each cell.\n
//! 3: neighbor cells of each cell.
class Geo_CellTopo_Unstruct
{
private:
//! Number of faces per cell.
int *face_number_of_each_cell;
//! Cell to face: face index of each cell.
int **cell2face;
//! Number of cells per cell.
int *node_number_of_each_cell;
//! Cell to node: node index of each cell.
int *cell2node;
//! Cell to node: node index of each cell.
int **cell2nodeArray;
//! Number of neighbor cells per cell;
int *number_of_neighbor_cell;
//! Cell to cell: neighbor cell index of each cell.
vector<int> *cell2cell;
// GMRESVis
vector<int> * neighborCells;
vector<int> * neighborFaces;
vector<int> * neighborLR;
public:
LIB_EXPORT Geo_CellTopo_Unstruct();
LIB_EXPORT ~Geo_CellTopo_Unstruct();
public:
//! Set the number of faces per cell.
void SetFaceNumberOfEachCell(int *face_number_of_each_cell);
//! Set the cell to face.
void SetCell2Face(int **cell2faceIn);
//! Set the number of cells per cell.
void SetNodeNumberOfEachCell(int *node_number_of_each_cell);
//! Set the cell to node.
void SetCell2Node(int *cell2node);
//! Set the cell to node.
void SetCell2NodeArray(int **cell2nodeArrayIn);
//! Set number of neighbor cells per cell.
void SetNumberOfNeighborCell(int *number_of_neighbor_cell);
//! Set the cell to cell: neighbor cell index of each cell.
void SetCell2Cell(vector<int> *cell2cell);
// GMRESVis
void GMRESSetNeighborCells(vector<int> * neighborCells);
void GMRESSetNeighborFaces(vector<int> * neighborFaces);
void GMRESSetNeighborLR(vector<int> * neighborLR);
//! Get the number of faces per cell.
int * GetFaceNumberOfEachCell();
//! Get the cell to face: face index of each cell.
int ** GetCell2Face();
//! Get number of nodes per cell.
int * GetNodeNumberOfEachCell();
//! Get the cell to node: node index of each cell.
int * GetCell2Node();
//! Get the cell to node: node index of each cell.
int ** GetCell2NodeArray();
//! Get number of neighbor cells per cell.
int * GetNumberOfNeighborCell();
//! Get the cell to cell: neighbor cell index of each cell.
vector<int> * GetCell2Cell();
// GMRESVis
vector<int> * GMRESGetNeighborCells();
vector<int> * GMRESGetNeighborFaces();
vector<int> * GMRESGetNeighborLR();
};
#include "Geo_CellTopo_Unstruct.hxx"
}