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#ifndef PENDINGAPPINFO_H
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#define PENDINGAPPINFO_H
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#include <QString>
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#include <QStringList>
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#include <QFlags>
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namespace UkuiSearch {
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class PendingAppInfo
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{
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public:
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enum HandleType{
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Delete = 0,
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Insert = 1u,
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UpdateAll = 1u << 1,
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UpdateLocaleData = 1u << 2,
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UpdateLaunchTimes = 1u << 3,
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UpdateFavorites = 1u << 4,
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UpdateTop = 1u << 5,
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UpdateLock = 1u << 6,
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RefreshDataBase = 1u << 7
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};
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Q_DECLARE_FLAGS(HandleTypes, HandleType)
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PendingAppInfo() = default;
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PendingAppInfo(QString desktopfp, HandleTypes type,
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int favorites = -1, int top = -1, int lock = -1,
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bool addLaunch = false, int launchTimes = 0,
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bool isChangeFavorite = false, bool isChangeTopPos = false)
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: m_desktopfp(desktopfp),
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m_handleType(type),
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m_favoritesState(favorites),
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m_topState(top),
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m_lockState(lock),
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m_willAddLaunch(addLaunch),
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m_launchTimes(launchTimes),
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m_isFavoritePosChanged(isChangeFavorite),
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m_isTopPosChanged(isChangeTopPos) {}
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QString path() const {return m_desktopfp;}
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QStringList pathsNeedRefreshData() const {return m_pathsNeedRefreshData;}
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HandleTypes handleType() const {return m_handleType;}
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int favoritesState() const {return m_favoritesState;}
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int topState() const {return m_topState;}
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int lockState() const {return m_lockState;}
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int launchTimes() const {return m_launchTimes;}
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bool willAddLunchTimes() const {return m_willAddLaunch;}
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bool isFavoritePosChanged() const {return m_isFavoritePosChanged;}
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bool isTopPosChanged() const {return m_isTopPosChanged;}
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bool dbVersionNeedUpdate() const {return m_dbVersionNeedUpdate;}
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void setDesktopFp(const QString& desktopfp) {m_desktopfp = desktopfp;}
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void setHandleType(const PendingAppInfo& info) {m_handleType = info.handleType();}
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void setHandleType(HandleTypes type) {m_handleType = type;}
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void setFavorites(int favoritesState) {m_favoritesState = favoritesState;}
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void setTop(int top) {m_topState = top;}
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void setLock(int lock) {m_lockState = lock;}
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void setLaunchWillAdd(bool willAdd) {m_willAddLaunch = willAdd;}
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void setLaunchTimes(int times) {m_launchTimes = times;}
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void setChangeFavoritePos(bool isOrderChanged) {m_isFavoritePosChanged = isOrderChanged;}
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void setChangeTopPos(bool isOrderChanged) {m_isTopPosChanged = isOrderChanged;}
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void setPathsNeedRefreshData (const QStringList& paths) {m_pathsNeedRefreshData = paths;}
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void setDBUpdate(bool versionNeedUpdate) {m_dbVersionNeedUpdate = versionNeedUpdate;}
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void merge(const PendingAppInfo& info)
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{
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m_handleType |= info.handleType();
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if (info.favoritesState() != -1) {
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m_favoritesState = info.favoritesState();
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}
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if (info.topState() != -1) {
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m_topState = info.topState();
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}
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if (info.lockState() != -1) {
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m_lockState = info.lockState();
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}
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if (info.willAddLunchTimes()) {
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m_launchTimes++;
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}
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}
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bool operator ==(const PendingAppInfo& rhs) const {
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return (m_desktopfp == rhs.m_desktopfp);
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}
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private:
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QString m_desktopfp;
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HandleTypes m_handleType;
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int m_favoritesState = -1;
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int m_topState = -1;
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int m_lockState = -1;
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bool m_willAddLaunch = false;
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int m_launchTimes = 0;
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bool m_isFavoritePosChanged = false;
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bool m_isTopPosChanged = false;
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QStringList m_pathsNeedRefreshData;
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bool m_dbVersionNeedUpdate = false;
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};
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}
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Q_DECLARE_OPERATORS_FOR_FLAGS(UkuiSearch::PendingAppInfo::HandleTypes)
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#endif // PENDINGAPPINFO_H
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