dwz/pool.c

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2023-03-23 16:03:44 +08:00
/* Copyright (C) 2001-2021 Red Hat, Inc.
Copyright (C) 2003 Free Software Foundation, Inc.
Copyright (C) 2019-2021 SUSE LLC.
Written by Jakub Jelinek <jakub@redhat.com>, 2012.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; see the file COPYING. If not, write to
the Free Software Foundation, 51 Franklin Street - Fifth Floor,
Boston, MA 02110-1301, USA. */
/* Big pool allocator. obstack isn't efficient, because it aligns everything
too much, and allocates too small chunks. All these objects are only freed
together. */
#include <stddef.h>
#include <stdlib.h>
#include <inttypes.h>
#include "pool.h"
/* Pointer to the start of the current pool chunk, current first free byte
in the chunk and byte after the end of the current pool chunk. */
static unsigned char *pool, *pool_next, *pool_limit;
extern void dwz_oom (void);
/* Allocate SIZE bytes with ALIGN bytes alignment from the pool. */
void *
pool_alloc_1 (unsigned int align, unsigned int size)
{
void *ret;
if (pool == NULL
|| (size_t) (pool_limit - pool_next) < (size_t) align + size)
{
size_t new_size = (size_t) align + size;
unsigned char *new_pool;
new_size += sizeof (void *);
if (new_size < 16384 * 1024 - 64)
new_size = 16384 * 1024 - 64;
new_pool = (unsigned char *) malloc (new_size);
if (new_pool == NULL)
dwz_oom ();
*(unsigned char **) new_pool = pool;
pool_next = new_pool + sizeof (unsigned char *);
pool_limit = new_pool + new_size;
pool = new_pool;
}
pool_next = (unsigned char *) (((uintptr_t) pool_next + align - 1)
& ~(uintptr_t) (align - 1));
ret = pool_next;
pool_next += size;
return ret;
}
/* Finalize a pool and return it. */
unsigned char *
finalize_pool (void)
{
unsigned char *ret = pool;
pool = NULL;
pool_next = NULL;
pool_limit = NULL;
return ret;
}
/* Free pool P. */
static void
pool_destroy_1 (unsigned char *p)
{
while (p)
{
void *elem = (void *) p;
p = *(unsigned char **) p;
free (elem);
}
}
/* Free pool P, or the current pool if NULL. */
void
pool_destroy (unsigned char *p)
{
if (p != NULL)
{
pool_destroy_1 (p);
return;
}
pool_destroy_1 (pool);
pool = NULL;
pool_next = NULL;
pool_limit = NULL;
}