/* Copyright (C) 2001-2021 Red Hat, Inc. Copyright (C) 2003 Free Software Foundation, Inc. Copyright (C) 2019-2021 SUSE LLC. Written by Jakub Jelinek , 2012. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; see the file COPYING. If not, write to the Free Software Foundation, 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301, USA. */ /* Big pool allocator. obstack isn't efficient, because it aligns everything too much, and allocates too small chunks. All these objects are only freed together. */ #include #include #include #include "pool.h" /* Pointer to the start of the current pool chunk, current first free byte in the chunk and byte after the end of the current pool chunk. */ static unsigned char *pool, *pool_next, *pool_limit; extern void dwz_oom (void); /* Allocate SIZE bytes with ALIGN bytes alignment from the pool. */ void * pool_alloc_1 (unsigned int align, unsigned int size) { void *ret; if (pool == NULL || (size_t) (pool_limit - pool_next) < (size_t) align + size) { size_t new_size = (size_t) align + size; unsigned char *new_pool; new_size += sizeof (void *); if (new_size < 16384 * 1024 - 64) new_size = 16384 * 1024 - 64; new_pool = (unsigned char *) malloc (new_size); if (new_pool == NULL) dwz_oom (); *(unsigned char **) new_pool = pool; pool_next = new_pool + sizeof (unsigned char *); pool_limit = new_pool + new_size; pool = new_pool; } pool_next = (unsigned char *) (((uintptr_t) pool_next + align - 1) & ~(uintptr_t) (align - 1)); ret = pool_next; pool_next += size; return ret; } /* Finalize a pool and return it. */ unsigned char * finalize_pool (void) { unsigned char *ret = pool; pool = NULL; pool_next = NULL; pool_limit = NULL; return ret; } /* Free pool P. */ static void pool_destroy_1 (unsigned char *p) { while (p) { void *elem = (void *) p; p = *(unsigned char **) p; free (elem); } } /* Free pool P, or the current pool if NULL. */ void pool_destroy (unsigned char *p) { if (p != NULL) { pool_destroy_1 (p); return; } pool_destroy_1 (pool); pool = NULL; pool_next = NULL; pool_limit = NULL; }