forked from openkylin/freeglut
49 lines
1.9 KiB
Plaintext
49 lines
1.9 KiB
Plaintext
Freeglut on MacOS X
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===================
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Currently freeglut does not support the native Cocoa API and the OpenGL
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framework which works with it, but rather relies on X11 (XQuartz) and the Mesa
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OpenGL and GLX libraries.
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The simplest way to set up the prerequisites for building and using freeglut is
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with the homebrew package management system: https://brew.sh
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Build instructions
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------------------
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Prerequisites:
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- If you don't already have homebrew, go to https://brew.sh and follow their
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instructions.
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- If you don't already have a compiler toolchain installed, download the Xcode
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commandline tools from the apple store and install them first.
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- If you don't have XQuartz installed, get it from https://www.xquartz.org
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- Use homebrew to install cmake, and all the necessary libraries:
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`brew install cmake libx11 libxi libxrandr libxxf86vm pkg-config mesa`
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Build freeglut:
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- Create a build directory under the freeglut directory and change into it:
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`mkdir build && cd build`
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- Run cmake to generate the makefile:
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`cmake -DFREEGLUT_BUILD_DEMOS=OFF -DOPENGL_gl_LIBRARY=/usr/local/lib/libGL.dylib ..`
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- Run `make` to build freeglut, and `make install` to install it.
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Usage
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-----
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To use freeglut in your program **do not** include `<GLUT/glut.h>`; that header
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is part of Apple's GLUT framework. Use `#include <GL/glut.h>` instead as usual,
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or `#include <GL/freeglut.h>` if you wish to take advantage of the extended
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freeglut API.
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Similarly, to link with freeglut **do not** use `-framework GLUT` in your
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linker command line. Instead use the standard `-lglut` argument, as you would
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on any other UNIX system.
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Known issues
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------------
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Some versions of XQuartz do not map the option keys to ALT by default, making
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it impossible to get the `GLUT_ACTIVE_ALT` bit set in the bitmask returned by
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`glutGetModifiers`. To change this behavior go to the XQuartz preferences and
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enable the "Option keys send Alt_L and Alt_R" checkbox in the "input" tab.
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