530 lines
22 KiB
Python
530 lines
22 KiB
Python
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import time
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from pymouse import PyMouse
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import cv2
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import mediapipe as mp
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import math
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import util
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import detect
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import win32gui
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import win32con
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import sys
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def hand_angle(hand_):
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'''
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获取对应手相关向量的二维角度,根据角度确定手势
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'''
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angle_list = []
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# ---------------------------- thumb 大拇指角度
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angle_ = util.Util.vector_2d_angle(
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((int(hand_[2][0]) - int(hand_[3][0])), (int(hand_[2][1]) - int(hand_[3][1]))),
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((int(hand_[3][0]) - int(hand_[4][0])), (int(hand_[3][1]) - int(hand_[4][1])))
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)
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angle_list.append(angle_)
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# ---------------------------- index 食指角度
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angle_ = util.Util.vector_2d_angle(
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((int(hand_[5][0]) - int(hand_[6][0])), (int(hand_[5][1]) - int(hand_[6][1]))),
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((int(hand_[7][0]) - int(hand_[8][0])), (int(hand_[7][1]) - int(hand_[8][1])))
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)
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angle_list.append(angle_)
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# ---------------------------- middle 中指角度
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angle_ = util.Util.vector_2d_angle(
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((int(hand_[9][0]) - int(hand_[10][0])), (int(hand_[9][1]) - int(hand_[10][1]))),
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((int(hand_[11][0]) - int(hand_[12][0])), (int(hand_[11][1]) - int(hand_[12][1])))
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)
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angle_list.append(angle_)
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# ---------------------------- ring 无名指角度
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angle_ = util.Util.vector_2d_angle(
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((int(hand_[13][0]) - int(hand_[14][0])), (int(hand_[13][1]) - int(hand_[14][1]))),
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((int(hand_[15][0]) - int(hand_[16][0])), (int(hand_[15][1]) - int(hand_[16][1])))
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)
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angle_list.append(angle_)
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# ---------------------------- pink 小拇指角度
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angle_ = util.Util.vector_2d_angle(
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((int(hand_[17][0]) - int(hand_[18][0])), (int(hand_[17][1]) - int(hand_[18][1]))),
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((int(hand_[19][0]) - int(hand_[20][0])), (int(hand_[19][1]) - int(hand_[20][1])))
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)
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angle_list.append(angle_)
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return angle_list
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def judge_zero(is_finger_straight):
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return not is_finger_straight[1] and not is_finger_straight[2] and \
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not is_finger_straight[3] and not is_finger_straight[4]
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def judge_two(is_finger_straight):
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return is_finger_straight[1] and is_finger_straight[2] and \
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not is_finger_straight[3] and not is_finger_straight[4]
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def judge_three(is_finger_straight):
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return is_finger_straight[1] and is_finger_straight[2] and \
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is_finger_straight[3] and not is_finger_straight[4]
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def judge_four(is_finger_straight):
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return is_finger_straight[1] and is_finger_straight[2] and \
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is_finger_straight[3] and is_finger_straight[4]
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def judge_five(is_finger_straight):
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return is_finger_straight[1] and is_finger_straight[2] and \
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is_finger_straight[3] and is_finger_straight[4]
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class Identify:
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def __init__(self, control_flag, array):
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self.rgb_image = None
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self.control_flag = control_flag
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self.array = array
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self.mouse = PyMouse()
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self.left_hand_flag = False
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self.right_hand_flag = False
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self.catch_person_flag = False
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self.position_x = 0
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self.position_y = 0
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self.image = []
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self.image_height = 0
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self.image_width = 0
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self.person_results = []
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self.identify_results = []
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self.left_hand_points = []
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self.right_hand_points = []
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self.left_hands = []
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self.right_hands = []
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self.left_angle_list = []
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self.right_angle_list = []
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self.is_left_finger_straight = [False, False, False, False, False]
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self.is_right_finger_straight = [False, False, False, False, False]
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self.is_identify = False
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self.last_control_flag = 0
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self.page_up_count = 0
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self.page_down_count = 0
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self.end_count = 0
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self.pencil_count = 0
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self.step_up = 0
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self.step_down = 0
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self.last_wrist_point = (0, 0)
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self.now_time = 0
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self.lase_time = 0
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self.flag = 0
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self.mp_drawing = mp.solutions.drawing_utils
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self.mp_hands = mp.solutions.hands
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self.mp_poses = mp.solutions.pose
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self.ml_identify = []
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self.hands = self.mp_hands.Hands(
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static_image_mode=False,
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max_num_hands=2,
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min_detection_confidence=0.75,
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min_tracking_confidence=0.75)
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self.poses = self.mp_poses.Pose(
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min_detection_confidence=0.5,
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min_tracking_confidence=0.5)
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self.mp_face = mp.solutions.face_detection
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self.face_detection = self.mp_face.FaceDetection(min_detection_confidence=0.5)
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def begin(self, over_flag):
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capture = cv2.VideoCapture(0)
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last_time = 0
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self.ml_identify = detect.YOLOV5()
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screen_width = self.mouse.screen_size()[0]
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time1 = time.time()
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x1, y1, x2, y2 = 0, 0, 0, 0
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count = 0
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while 1:
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count += 1
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if over_flag.value == 1:
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sys.exit(0)
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ret, self.image = capture.read()
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self.image = cv2.resize(self.image, (320, 240), interpolation=cv2.INTER_LINEAR)
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# fps = 1 / (self.now_time - self.lase_time)
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# self.lase_time = self.now_time
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# print("fps = " + str(fps))
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# self.ml_identify.infer(image=self.image)
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# continue
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# self.catch_person_flag = True
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# if not self.catch_person_flag:
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# self.catch_person_flag = True
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if not self.catch_person_flag:
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self.person_results.clear()
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self.left_hands.clear()
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self.right_hands.clear()
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self.deal_with_image()
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self.find_points()
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x1, y1, x2, y2 = self.find_target_person()
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# print("no no no no no no no no no no no no no")
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else:
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# print("in True")
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# print(x1, y1, x2, y2)
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self.deal_with_image()
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self.image = self.image[y1:y2, x1:x2]
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# self.identify_results = self.hands.process(self.image)
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self.is_identify = False
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self.left_hand_flag = False
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self.right_hand_flag = False
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for i in range(5):
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self.is_left_finger_straight[i] = False
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self.is_right_finger_straight[i] = False
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self.left_hand_points.clear()
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self.right_hand_points.clear()
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self.get_hand_points()
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# print("---------------------")
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# print(self.left_hand_flag)
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# print(self.left_hand_points)
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# print(self.right_hand_flag)
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# print(self.right_hand_points)
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self.judge_finger_straight()
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flag = self.judge_control()
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if flag:
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self.flag = flag
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# print("this flag = " + str(flag))
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now_time = time.time()
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self.array[0] = self.position_x
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self.array[1] = self.position_y
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self.array[2] = x2 - x1
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self.array[3] = y2 - y1
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if now_time - last_time < 1:
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continue
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last_time = now_time
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self.catch_person_flag = not self.judge_catch_over()
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# print("**************")
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# for i in range(5):
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# print(self.is_finger_straight[i])
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# x = position[0]
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# y = position[1]
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# control_flag = flag
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self.control_flag.value = self.flag
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# print("self.v.value = " + str(self.flag))
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# print("final_control_flag = " + str(self.flag))
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self.flag = 0
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cv2.namedWindow("Video")
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WindowName = "Video"
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cv2.imshow(WindowName, self.image)
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hwnd = win32gui.FindWindow(None, WindowName) # 获取句柄,然后置顶
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CVRECT = cv2.getWindowImageRect(WindowName)
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win32gui.SetWindowPos(hwnd, win32con.HWND_TOPMOST, screen_width - 320, 0, CVRECT[2], CVRECT[3],
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win32con.SWP_SHOWWINDOW)
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# cv2.imshow("Video", self.image)
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if cv2.waitKey(1) & 0xFF == ord('q'):
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break
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capture.release()
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cv2.destroyAllWindows()
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def judge_catch_over(self):
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if not self.left_hand_flag:
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return False
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if not self.right_hand_flag:
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return False
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if not judge_zero(self.is_left_finger_straight):
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return False
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if not judge_zero(self.is_right_finger_straight):
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return False
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if util.Util.get_distance(self.left_hand_points[6], self.right_hand_points[6]) / \
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util.Util.get_distance(self.left_hand_points[5], self.left_hand_points[9]) > 2.5:
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return False
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return True
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def find_points(self):
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if self.identify_results.multi_handedness:
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for i in range(len(self.identify_results.multi_handedness)):
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if self.identify_results.multi_handedness[i].classification[0].label == "Left":
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left_hand_points = []
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for hand_landmarks in self.identify_results.multi_hand_landmarks[i].landmark:
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if self.image_height == 0:
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self.image_height, self.image_width, c = self.image.shape
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cx, cy = int(hand_landmarks.x * self.image_width), int(hand_landmarks.y * self.image_height)
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left_hand_points.append((cx, cy))
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# self.mp_drawing.draw_landmarks(
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# self.image, self.identify_results.multi_hand_landmarks[i], self.mp_hands.HAND_CONNECTIONS)
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# if self.identify_results.multi_handedness[i].classification[0].score > 0.5:
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# self.left_hand_flag = True
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# self.is_identify = True
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self.left_hands.append(left_hand_points)
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else:
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right_hand_points = []
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for hand_landmarks in self.identify_results.multi_hand_landmarks[i].landmark:
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if self.image_height == 0:
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self.image_height, self.image_width, c = self.image.shape
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cx, cy = int(hand_landmarks.x * self.image_width), int(hand_landmarks.y * self.image_height)
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right_hand_points.append((cx, cy))
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# self.is_identify = True
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# self.mp_drawing.draw_landmarks(
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# self.image, self.identify_results.multi_hand_landmarks[i], self.mp_hands.HAND_CONNECTIONS)
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# if self.identify_results.multi_handedness[i].classification[0].score > 0.5:
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# self.right_hand_flag = True
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# self.is_identify = True
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self.right_hands.append(right_hand_points)
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def find_target_person(self):
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target_scopes = self.ml_identify.infer(image=self.image)
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for result in target_scopes:
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# cv2.rectangle(self.image, (result[0], result[1]), (result[2], result[3]), (0, 0, 255), 2)
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one_person_result = [result, [], []]
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for left_hand in self.left_hands:
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if util.Util.is_in_rectangle(left_hand[0], result):
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one_person_result[1] = left_hand
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break
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for right_hand in self.right_hands:
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if util.Util.is_in_rectangle(right_hand[0], result):
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one_person_result[2] = right_hand
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break
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self.person_results.append(one_person_result)
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if self.person_results:
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person_result = self.find_catch_pose()
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if self.catch_person_flag:
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return person_result[0]
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else:
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return 0, 0, 0, 0
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else:
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return 0, 0, 0, 0
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def find_catch_pose(self):
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max_distance = 0
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max_index = 0
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for i in range(len(self.person_results)):
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person_result = self.person_results[i]
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if not person_result[1]:
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continue
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if not person_result[2]:
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continue
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standard_distance = util.Util.get_distance(person_result[1][7], person_result[1][8])
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if standard_distance == 0:
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continue
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if util.Util.get_distance(person_result[1][4], person_result[2][4]) / standard_distance > 2:
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continue
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if util.Util.get_distance(person_result[1][8], person_result[2][8]) / standard_distance > 1:
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continue
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distance = util.Util.get_distance(person_result[1][0], person_result[1][8])
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if distance > max_distance:
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max_distance = distance
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max_index = i
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self.catch_person_flag = True
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return self.person_results[max_index]
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def deal_with_image(self):
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self.image = cv2.flip(self.image, 1)
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self.rgb_image = cv2.cvtColor(self.image, cv2.COLOR_BGR2RGB)
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self.identify_results = self.hands.process(self.rgb_image)
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def get_hand_points(self):
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if not self.identify_results.multi_handedness:
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return 0
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for i in range(len(self.identify_results.multi_handedness)):
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if self.identify_results.multi_handedness[i].classification[0].label == "Left":
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for hand_landmarks in self.identify_results.multi_hand_landmarks[i].landmark:
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if self.image_height == 0:
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self.image_height, self.image_width, c = self.image.shape
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cx, cy = int(hand_landmarks.x * self.image_width), int(hand_landmarks.y * self.image_height)
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self.left_hand_points.append((cx, cy))
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# self.mp_drawing.draw_landmarks(
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# self.image, self.identify_results.multi_hand_landmarks[i], self.mp_hands.HAND_CONNECTIONS)
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if self.identify_results.multi_handedness[i].classification[0].score > 0.5:
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self.left_hand_flag = True
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self.is_identify = True
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else:
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for hand_landmarks in self.identify_results.multi_hand_landmarks[i].landmark:
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if self.image_height == 0:
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self.image_height, self.image_width, c = self.image.shape
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cx, cy = int(hand_landmarks.x * self.image_width), int(hand_landmarks.y * self.image_height)
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self.right_hand_points.append((cx, cy))
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# self.is_identify = True
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# self.mp_drawing.draw_landmarks(
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# self.image, self.identify_results.multi_hand_landmarks[i], self.mp_hands.HAND_CONNECTIONS)
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if self.identify_results.multi_handedness[i].classification[0].score > 0.5:
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self.right_hand_flag = True
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self.is_identify = True
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def judge_finger_straight(self):
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if self.is_identify:
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if self.left_hand_flag:
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self.left_angle_list = hand_angle(hand_=self.left_hand_points)
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for i in range(5):
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self.is_left_finger_straight[i] = util.Util.is_straight(self.left_angle_list[i])
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if self.right_hand_flag:
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self.right_angle_list = hand_angle(hand_=self.right_hand_points)
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for i in range(5):
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self.is_right_finger_straight[i] = util.Util.is_straight(self.right_angle_list[i])
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def judge_one(self, is_finger_straight):
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if self.left_hand_flag:
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self.position_x = self.left_hand_points[8][0]
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self.position_y = self.left_hand_points[8][1]
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# elif self.right_hand_flag:
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# self.position_x = self.right_hand_points[8][0]
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# self.position_y = self.right_hand_points[8][1]
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return is_finger_straight[1] and not is_finger_straight[2] and \
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not is_finger_straight[3] and not is_finger_straight[4]
|
||
|
|
||
|
def judge_step_one(self, is_left):
|
||
|
if is_left:
|
||
|
if judge_five(self.is_left_finger_straight) and self.left_hand_points[8][0] < self.left_hand_points[0][
|
||
|
0] and \
|
||
|
self.left_hand_points[12][0] < self.left_hand_points[0][0] and \
|
||
|
self.left_hand_points[16][0] < self.left_hand_points[0][0] and self.left_hand_points[20][0] < \
|
||
|
self.left_hand_points[0][0]:
|
||
|
return True
|
||
|
else:
|
||
|
if judge_five(self.is_right_finger_straight) and self.right_hand_points[8][0] > self.right_hand_points[0][
|
||
|
0] and \
|
||
|
self.right_hand_points[12][0] > self.right_hand_points[0][0] and \
|
||
|
self.right_hand_points[16][0] > self.right_hand_points[0][0] and self.right_hand_points[20][0] > \
|
||
|
self.right_hand_points[0][0]:
|
||
|
return True
|
||
|
return False
|
||
|
|
||
|
def judge_step_two(self, is_left):
|
||
|
if is_left:
|
||
|
if judge_five(self.is_left_finger_straight) and self.left_hand_points[8][0] > self.left_hand_points[0][
|
||
|
0] and \
|
||
|
self.left_hand_points[12][0] > self.left_hand_points[0][0] and \
|
||
|
self.left_hand_points[16][0] > self.left_hand_points[0][0] and self.left_hand_points[20][0] > \
|
||
|
self.left_hand_points[0][0]:
|
||
|
return True
|
||
|
else:
|
||
|
if judge_five(self.is_right_finger_straight) and self.right_hand_points[8][0] < self.right_hand_points[0][
|
||
|
0] and \
|
||
|
self.right_hand_points[12][0] < self.right_hand_points[0][0] and \
|
||
|
self.right_hand_points[16][0] < self.right_hand_points[0][0] and self.right_hand_points[20][0] < \
|
||
|
self.right_hand_points[0][0]:
|
||
|
return True
|
||
|
return False
|
||
|
|
||
|
def judge_step_three(self):
|
||
|
if self.left_hand_flag:
|
||
|
if self.left_hand_points[20][1] < self.left_hand_points[0][1]:
|
||
|
return True
|
||
|
else:
|
||
|
if self.right_hand_points[20][1] < self.right_hand_points[0][1]:
|
||
|
return True
|
||
|
return False
|
||
|
|
||
|
def judge_page_up(self):
|
||
|
if not self.right_hand_flag:
|
||
|
return False
|
||
|
if self.step_up == 0:
|
||
|
self.lase_time = time.time()
|
||
|
if self.step_up == 0 and self.judge_step_three():
|
||
|
self.step_up = 1
|
||
|
if self.step_up == 1 and self.judge_step_one(False):
|
||
|
self.step_up = 2
|
||
|
elif self.step_up == 2 and self.judge_step_two(False):
|
||
|
self.step_up = 3
|
||
|
# elif self.step_up == 2 and judge_zero(self.is_right_finger_straight):
|
||
|
# self.step_up = 3
|
||
|
# elif self.step_up == 3:
|
||
|
# self.step_up = 0
|
||
|
now_time = time.time()
|
||
|
if now_time - self.lase_time > 3:
|
||
|
self.lase_time = now_time
|
||
|
self.step_up = 0
|
||
|
return False
|
||
|
else:
|
||
|
if self.step_up == 3:
|
||
|
self.lase_time = now_time
|
||
|
self.step_up = 0
|
||
|
return True
|
||
|
return False
|
||
|
|
||
|
def judge_page_down(self):
|
||
|
if not self.left_hand_flag:
|
||
|
return False
|
||
|
if self.step_down == 0:
|
||
|
self.lase_time = time.time()
|
||
|
if self.step_down == 0 and self.judge_step_three():
|
||
|
self.step_down = 1
|
||
|
# print("step = 1")
|
||
|
if self.step_down == 1 and self.judge_step_one(True):
|
||
|
self.step_down = 2
|
||
|
# print("step = 2")
|
||
|
elif self.step_down == 2 and self.judge_step_two(True):
|
||
|
self.step_down = 3
|
||
|
# print("step = 3")
|
||
|
now_time = time.time()
|
||
|
if now_time - self.lase_time > 3:
|
||
|
self.lase_time = now_time
|
||
|
self.step_down = 0
|
||
|
return False
|
||
|
else:
|
||
|
if self.step_down == 3:
|
||
|
self.lase_time = now_time
|
||
|
self.step_down = 0
|
||
|
return True
|
||
|
return False
|
||
|
|
||
|
def judge_end(self):
|
||
|
if not self.left_hand_flag:
|
||
|
self.end_count = 0
|
||
|
return False
|
||
|
if not judge_zero(self.is_left_finger_straight):
|
||
|
self.end_count = 0
|
||
|
return False
|
||
|
self.end_count += 1
|
||
|
if self.end_count > 10:
|
||
|
self.end_count = 0
|
||
|
return True
|
||
|
return False
|
||
|
|
||
|
def judge_system_over(self):
|
||
|
if not self.judge_one(self.is_left_finger_straight):
|
||
|
return False
|
||
|
if not self.judge_one(self.is_right_finger_straight):
|
||
|
return False
|
||
|
standard_distance = util.Util.get_distance(self.left_hand_points[7], self.right_hand_points[8])
|
||
|
if standard_distance == 0:
|
||
|
return False
|
||
|
# print(util.Util.get_distance(self.left_hand_points[8], self.right_hand_points[8]) / standard_distance)
|
||
|
if util.Util.get_distance(self.left_hand_points[8], self.right_hand_points[8]) / standard_distance < 1:
|
||
|
return True
|
||
|
return False
|
||
|
|
||
|
# def judge_pencil(self):
|
||
|
# if not self.judge_one(self.is_left_finger_straight):
|
||
|
# return False
|
||
|
# if self.right_hand_flag:
|
||
|
# return False
|
||
|
# self.pencil_count += 1
|
||
|
# if self.pencil_count > 5:
|
||
|
# self.pencil_count = 0
|
||
|
|
||
|
def judge_control(self):
|
||
|
if self.is_identify:
|
||
|
# print("len = " + str(len(self.identify_results.multi_handedness)))
|
||
|
# print("left is " + str(self.left_hand_flag))
|
||
|
# print("right is " + str(self.right_hand_flag))
|
||
|
if judge_two(self.is_left_finger_straight):
|
||
|
# print("1")
|
||
|
return 1
|
||
|
elif self.judge_page_up():
|
||
|
# print("2")
|
||
|
return 2
|
||
|
elif self.judge_page_down():
|
||
|
# print("3")
|
||
|
return 3
|
||
|
elif self.judge_one(self.is_left_finger_straight) and not self.right_hand_flag:
|
||
|
# print("4")
|
||
|
return 4
|
||
|
elif self.judge_one(self.is_left_finger_straight) and judge_zero(self.is_right_finger_straight):
|
||
|
# print("5")
|
||
|
return 5
|
||
|
elif self.judge_end():
|
||
|
# print("6")
|
||
|
return 6
|
||
|
elif self.judge_system_over():
|
||
|
# print("7")
|
||
|
return 7
|
||
|
# else:
|
||
|
# # print("other")
|
||
|
# else:
|
||
|
# print("no_hand_points")
|
||
|
return 0
|
||
|
|
||
|
#
|
||
|
# identify = Identify()
|
||
|
# identify.begin()
|