forked from openkylin/gimp
331 lines
12 KiB
C
331 lines
12 KiB
C
/* Lighting Effects 0.2.2 -- image filter plug-in for GIMP
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*
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* Copyright (C) 1996-98 Tom Bech
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* Copyright (C) 1996-98 Federico Mena Quintero
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*
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* E-mail: tomb@gimp.org (Tom) or quartic@gimp.org (Federico)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <gtk/gtk.h>
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#include <libgimp/gimp.h>
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#include "lighting-apply.h"
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#include "lighting-image.h"
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#include "lighting-main.h"
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#include "lighting-preview.h"
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#include "lighting-shade.h"
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#include "lighting-ui.h"
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#include "libgimp/stdplugins-intl.h"
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LightingValues mapvals;
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/******************/
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/* Implementation */
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/******************/
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/*************************************/
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/* Set parameters to standard values */
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/*************************************/
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static void
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set_default_settings (void)
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{
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gint k;
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mapvals.update_enabled = TRUE;
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mapvals.light_selected = 0;
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mapvals.light_isolated = FALSE;
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gimp_vector3_set (&mapvals.viewpoint, 0.5, 0.5, 0.25);
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gimp_vector3_set (&mapvals.planenormal, 0.0, 0.0, 1.0);
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gimp_vector3_set (&mapvals.lightsource[0].position, -1.0, -1.0, 1.0);
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gimp_vector3_set (&mapvals.lightsource[0].direction, -1.0, -1.0, 1.0);
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gimp_rgba_set (&mapvals.lightsource[0].color, 1.0, 1.0, 1.0, 1.0);
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mapvals.lightsource[0].intensity = 1.0;
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mapvals.lightsource[0].type = POINT_LIGHT;
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mapvals.lightsource[0].active = TRUE;
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/* init lights 2 and 3 pos to upper left and below */
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gimp_vector3_set (&mapvals.lightsource[1].position, 2.0, -1.0, 1.0);
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gimp_vector3_set (&mapvals.lightsource[1].direction, 1.0, -1.0, 1.0);
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gimp_vector3_set (&mapvals.lightsource[2].position, 1.0, 2.0, 1.0);
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gimp_vector3_set (&mapvals.lightsource[2].direction, 0.0, 1.0, 1.0);
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/* init any remaining lights to directly overhead */
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for (k = 3; k < NUM_LIGHTS; k++)
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{
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gimp_vector3_set (&mapvals.lightsource[k].position, 0.0, 0.0, 1.0);
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gimp_vector3_set (&mapvals.lightsource[k].direction, 0.0, 0.0, 1.0);
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}
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for (k = 1; k < NUM_LIGHTS; k++)
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{
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gimp_rgba_set (&mapvals.lightsource[k].color, 1.0, 1.0, 1.0, 1.0);
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mapvals.lightsource[k].intensity = 1.0;
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mapvals.lightsource[k].type = NO_LIGHT;
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mapvals.lightsource[k].active = TRUE;
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}
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mapvals.material.ambient_int = 0.2;
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mapvals.material.diffuse_int = 0.5;
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mapvals.material.diffuse_ref = 0.4;
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mapvals.material.specular_ref = 0.5;
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mapvals.material.highlight = 27.0;
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mapvals.material.metallic = FALSE;
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mapvals.pixel_threshold = 0.25;
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mapvals.max_depth = 3.0;
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mapvals.preview_zoom_factor = 1.0;
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mapvals.bumpmaptype = 0;
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mapvals.bumpmin = 0.0;
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mapvals.bumpmax = 0.1;
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mapvals.antialiasing = FALSE;
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mapvals.create_new_image = FALSE;
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mapvals.transparent_background = FALSE;
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mapvals.bump_mapped = FALSE;
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mapvals.env_mapped = FALSE;
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mapvals.ref_mapped = FALSE;
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mapvals.previewquality = FALSE;
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mapvals.interactive_preview = TRUE;
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mapvals.bumpmap_id = -1;
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mapvals.envmap_id = -1;
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}
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static void
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check_drawables (void)
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{
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if (mapvals.bump_mapped)
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{
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if (mapvals.bumpmap_id != -1 &&
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gimp_item_get_image (mapvals.bumpmap_id) == -1)
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{
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mapvals.bump_mapped = FALSE;
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mapvals.bumpmap_id = -1;
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}
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if (gimp_drawable_is_indexed (mapvals.bumpmap_id) ||
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(gimp_drawable_width (mapvals.drawable_id) !=
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gimp_drawable_width (mapvals.bumpmap_id)) ||
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(gimp_drawable_height (mapvals.drawable_id) !=
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gimp_drawable_height (mapvals.bumpmap_id)))
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{
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mapvals.bump_mapped = FALSE;
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mapvals.bumpmap_id = -1;
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}
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}
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if (mapvals.env_mapped)
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{
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if (mapvals.envmap_id != -1 &&
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gimp_item_get_image (mapvals.envmap_id) == -1)
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{
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mapvals.env_mapped = FALSE;
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mapvals.envmap_id = -1;
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}
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if (gimp_drawable_is_gray (mapvals.envmap_id) ||
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gimp_drawable_has_alpha (mapvals.envmap_id))
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{
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mapvals.env_mapped = FALSE;
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mapvals.envmap_id = -1;
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}
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}
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}
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static void
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query (void)
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{
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static const GimpParamDef args[] =
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{
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{ GIMP_PDB_INT32, "run-mode", "The run mode { RUN-INTERACTIVE (0), RUN-NONINTERACTIVE (1) }" },
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{ GIMP_PDB_IMAGE, "image", "Input image" },
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{ GIMP_PDB_DRAWABLE, "drawable", "Input drawable" },
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{ GIMP_PDB_DRAWABLE, "bumpdrawable", "Bumpmap drawable (set to 0 if disabled)" },
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{ GIMP_PDB_DRAWABLE, "envdrawable", "Environmentmap drawable (set to 0 if disabled)" },
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{ GIMP_PDB_INT32, "dobumpmap", "Enable bumpmapping (TRUE/FALSE)" },
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{ GIMP_PDB_INT32, "doenvmap", "Enable envmapping (TRUE/FALSE)" },
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{ GIMP_PDB_INT32, "bumpmaptype", "Type of mapping (0=linear,1=log, 2=sinusoidal, 3=spherical)" },
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{ GIMP_PDB_INT32, "lighttype", "Type of lightsource (0=point,1=directional,3=spot,4=none)" },
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{ GIMP_PDB_COLOR, "lightcolor", "Lightsource color (r,g,b)" },
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{ GIMP_PDB_FLOAT, "lightposition-x", "Lightsource position (x,y,z)" },
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{ GIMP_PDB_FLOAT, "lightposition-y", "Lightsource position (x,y,z)" },
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{ GIMP_PDB_FLOAT, "lightposition-z", "Lightsource position (x,y,z)" },
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{ GIMP_PDB_FLOAT, "lightdirection-x", "Lightsource direction [x,y,z]" },
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{ GIMP_PDB_FLOAT, "lightdirection-y", "Lightsource direction [x,y,z]" },
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{ GIMP_PDB_FLOAT, "lightdirection-z", "Lightsource direction [x,y,z]" },
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{ GIMP_PDB_FLOAT, "ambient-intensity", "Material ambient intensity (0..1)" },
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{ GIMP_PDB_FLOAT, "diffuse-intensity", "Material diffuse intensity (0..1)" },
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{ GIMP_PDB_FLOAT, "diffuse-reflectivity", "Material diffuse reflectivity (0..1)" },
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{ GIMP_PDB_FLOAT, "specular-reflectivity", "Material specular reflectivity (0..1)" },
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{ GIMP_PDB_FLOAT, "highlight", "Material highlight (0..->), note: it's exponential" },
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{ GIMP_PDB_INT32, "antialiasing", "Apply antialiasing (TRUE/FALSE)" },
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{ GIMP_PDB_INT32, "newimage", "Create a new image (TRUE/FALSE)" },
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{ GIMP_PDB_INT32, "transparentbackground", "Make background transparent (TRUE/FALSE)" }
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};
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gimp_install_procedure (PLUG_IN_PROC,
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N_("Apply various lighting effects to an image"),
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"No help yet",
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"Tom Bech & Federico Mena Quintero",
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"Tom Bech & Federico Mena Quintero",
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"Version 0.2.0, March 15 1998",
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N_("_Lighting Effects..."),
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"RGB*",
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GIMP_PLUGIN,
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G_N_ELEMENTS (args), 0,
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args, NULL);
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gimp_plugin_menu_register (PLUG_IN_PROC,
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"<Image>/Filters/Light and Shadow/Light");
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}
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static void
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run (const gchar *name,
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gint nparams,
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const GimpParam *param,
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gint *nreturn_vals,
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GimpParam **return_vals)
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{
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static GimpParam values[1];
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GimpRunMode run_mode;
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gint32 drawable_id;
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GimpPDBStatusType status = GIMP_PDB_SUCCESS;
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INIT_I18N ();
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gegl_init (NULL, NULL);
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*nreturn_vals = 1;
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*return_vals = values;
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values[0].type = GIMP_PDB_STATUS;
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values[0].data.d_status = status;
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/* Set default values */
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/* ================== */
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set_default_settings ();
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/* Possibly retrieve data */
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/* ====================== */
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gimp_get_data (PLUG_IN_PROC, &mapvals);
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/* Get the specified drawable */
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/* ========================== */
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run_mode = param[0].data.d_int32;
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drawable_id = param[2].data.d_drawable;
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mapvals.drawable_id = drawable_id;
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check_drawables ();
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if (status == GIMP_PDB_SUCCESS)
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{
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/* Make sure that the drawable is RGBA or RGB color */
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/* ================================================ */
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if (gimp_drawable_is_rgb (drawable_id))
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{
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switch (run_mode)
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{
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case GIMP_RUN_INTERACTIVE:
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if (main_dialog (drawable_id))
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{
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compute_image ();
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gimp_set_data (PLUG_IN_PROC,
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&mapvals, sizeof (LightingValues));
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gimp_displays_flush ();
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}
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break;
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case GIMP_RUN_WITH_LAST_VALS:
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if (image_setup (drawable_id, FALSE))
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compute_image ();
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gimp_displays_flush ();
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break;
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case GIMP_RUN_NONINTERACTIVE:
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if (nparams != 24)
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{
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status = GIMP_PDB_CALLING_ERROR;
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}
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else
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{
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mapvals.bumpmap_id = param[3].data.d_drawable;
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mapvals.envmap_id = param[4].data.d_drawable;
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mapvals.bump_mapped = (gint) param[5].data.d_int32;
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mapvals.env_mapped = (gint) param[6].data.d_int32;
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mapvals.bumpmaptype = (gint) param[7].data.d_int32;
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mapvals.lightsource[0].type = (LightType) param[8].data.d_int32;
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mapvals.lightsource[0].color = param[9].data.d_color;
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mapvals.lightsource[0].position.x = param[10].data.d_float;
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mapvals.lightsource[0].position.y = param[11].data.d_float;
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mapvals.lightsource[0].position.z = param[12].data.d_float;
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mapvals.lightsource[0].direction.x = param[13].data.d_float;
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mapvals.lightsource[0].direction.y = param[14].data.d_float;
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mapvals.lightsource[0].direction.z = param[15].data.d_float;
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mapvals.material.ambient_int = param[16].data.d_float;
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mapvals.material.diffuse_int = param[17].data.d_float;
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mapvals.material.diffuse_ref = param[18].data.d_float;
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mapvals.material.specular_ref = param[19].data.d_float;
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mapvals.material.highlight = param[20].data.d_float;
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mapvals.antialiasing = (gint) param[21].data.d_int32;
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mapvals.create_new_image = (gint) param[22].data.d_int32;
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mapvals.transparent_background = (gint) param[23].data.d_int32;
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check_drawables ();
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if (image_setup (drawable_id, FALSE))
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compute_image ();
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}
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default:
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break;
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}
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}
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else
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{
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status = GIMP_PDB_EXECUTION_ERROR;
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}
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}
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values[0].data.d_status = status;
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g_free (xpostab);
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g_free (ypostab);
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}
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const GimpPlugInInfo PLUG_IN_INFO =
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{
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NULL, /* init_proc */
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NULL, /* quit_proc */
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query, /* query_proc */
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run, /* run_proc */
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};
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MAIN ()
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