gimp/plug-ins/map-object/map-object-apply.c

329 lines
9.2 KiB
C

/******************************************************/
/* Apply mapping and shading on the whole input image */
/******************************************************/
#include "config.h"
#include <string.h>
#include <gtk/gtk.h>
#include <libgimp/gimp.h>
#include <libgimp/gimpui.h>
#include "map-object-main.h"
#include "map-object-image.h"
#include "map-object-shade.h"
#include "map-object-apply.h"
#include "libgimp/stdplugins-intl.h"
/*************/
/* Main loop */
/*************/
gdouble imat[4][4];
gfloat rotmat[16];
static gfloat a[16], b[16];
void
init_compute (void)
{
gint i;
switch (mapvals.maptype)
{
case MAP_SPHERE:
/* Rotate the equator/northpole axis */
/* ================================= */
gimp_vector3_set (&mapvals.firstaxis, 0.0, 0.0, -1.0);
gimp_vector3_set (&mapvals.secondaxis, 0.0, 1.0, 0.0);
gimp_vector3_rotate (&mapvals.firstaxis,
gimp_deg_to_rad (mapvals.alpha),
gimp_deg_to_rad (mapvals.beta),
gimp_deg_to_rad (mapvals.gamma));
gimp_vector3_rotate (&mapvals.secondaxis,
gimp_deg_to_rad (mapvals.alpha),
gimp_deg_to_rad (mapvals.beta),
gimp_deg_to_rad (mapvals.gamma));
/* Compute the 2D bounding box of the sphere spanned by the axis */
/* ============================================================= */
compute_bounding_box ();
get_ray_color = get_ray_color_sphere;
break;
case MAP_PLANE:
/* Rotate the plane axis */
/* ===================== */
gimp_vector3_set (&mapvals.firstaxis, 1.0, 0.0, 0.0);
gimp_vector3_set (&mapvals.secondaxis, 0.0, 1.0, 0.0);
gimp_vector3_set (&mapvals.normal, 0.0, 0.0, 1.0);
gimp_vector3_rotate (&mapvals.firstaxis,
gimp_deg_to_rad (mapvals.alpha),
gimp_deg_to_rad (mapvals.beta),
gimp_deg_to_rad (mapvals.gamma));
gimp_vector3_rotate (&mapvals.secondaxis,
gimp_deg_to_rad (mapvals.alpha),
gimp_deg_to_rad (mapvals.beta),
gimp_deg_to_rad (mapvals.gamma));
mapvals.normal = gimp_vector3_cross_product (&mapvals.firstaxis,
&mapvals.secondaxis);
if (mapvals.normal.z < 0.0)
gimp_vector3_mul (&mapvals.normal, -1.0);
/* Initialize intersection matrix */
/* ============================== */
imat[0][1] = -mapvals.firstaxis.x;
imat[1][1] = -mapvals.firstaxis.y;
imat[2][1] = -mapvals.firstaxis.z;
imat[0][2] = -mapvals.secondaxis.x;
imat[1][2] = -mapvals.secondaxis.y;
imat[2][2] = -mapvals.secondaxis.z;
imat[0][3] = mapvals.position.x - mapvals.viewpoint.x;
imat[1][3] = mapvals.position.y - mapvals.viewpoint.y;
imat[2][3] = mapvals.position.z - mapvals.viewpoint.z;
get_ray_color = get_ray_color_plane;
break;
case MAP_BOX:
get_ray_color = get_ray_color_box;
gimp_vector3_set (&mapvals.firstaxis, 1.0, 0.0, 0.0);
gimp_vector3_set (&mapvals.secondaxis, 0.0, 1.0, 0.0);
gimp_vector3_set (&mapvals.normal, 0.0, 0.0, 1.0);
ident_mat (rotmat);
rotatemat (mapvals.alpha, &mapvals.firstaxis, a);
matmul (a, rotmat, b);
memcpy (rotmat, b, sizeof (gfloat) * 16);
rotatemat (mapvals.beta, &mapvals.secondaxis, a);
matmul (a, rotmat, b);
memcpy (rotmat, b, sizeof (gfloat) * 16);
rotatemat (mapvals.gamma, &mapvals.normal, a);
matmul (a, rotmat, b);
memcpy (rotmat, b, sizeof (gfloat) * 16);
/* Set up pixel regions for the box face images */
/* ============================================ */
for (i = 0; i < 6; i++)
{
box_drawable_ids[i] = mapvals.boxmap_id[i];
box_buffers[i] = gimp_drawable_get_buffer (box_drawable_ids[i]);
}
break;
case MAP_CYLINDER:
get_ray_color = get_ray_color_cylinder;
gimp_vector3_set (&mapvals.firstaxis, 1.0, 0.0, 0.0);
gimp_vector3_set (&mapvals.secondaxis, 0.0, 1.0, 0.0);
gimp_vector3_set (&mapvals.normal, 0.0, 0.0, 1.0);
ident_mat (rotmat);
rotatemat (mapvals.alpha, &mapvals.firstaxis, a);
matmul (a, rotmat, b);
memcpy (rotmat, b, sizeof (gfloat) * 16);
rotatemat (mapvals.beta, &mapvals.secondaxis, a);
matmul (a, rotmat, b);
memcpy (rotmat, b, sizeof (gfloat) * 16);
rotatemat (mapvals.gamma, &mapvals.normal, a);
matmul (a, rotmat, b);
memcpy (rotmat, b, sizeof (gfloat) * 16);
/* Set up pixel regions for the cylinder cap images */
/* ================================================ */
for (i = 0; i < 2; i++)
{
cylinder_drawable_ids[i] = mapvals.cylindermap_id[i];
cylinder_buffers[i] = gimp_drawable_get_buffer (cylinder_drawable_ids[i]);
}
break;
}
max_depth = (gint) mapvals.maxdepth;
}
static void
render (gdouble x,
gdouble y,
GimpRGB *col,
gpointer data)
{
GimpVector3 pos;
pos.x = x / (gdouble) width;
pos.y = y / (gdouble) height;
pos.z = 0.0;
*col = get_ray_color (&pos);
}
static void
show_progress (gint min,
gint max,
gint curr,
gpointer data)
{
gimp_progress_update ((gdouble) curr / (gdouble) max);
}
/**************************************************/
/* Performs map-to-sphere on the whole input image */
/* and updates or creates a new GIMP image. */
/**************************************************/
void
compute_image (void)
{
gint xcount, ycount;
GimpRGB color;
glong progress_counter = 0;
GimpVector3 p;
gint32 new_image_id = -1;
gint32 new_layer_id = -1;
gboolean insert_layer = FALSE;
init_compute ();
if (mapvals.create_new_image)
{
new_image_id = gimp_image_new (width, height, GIMP_RGB);
}
else
{
new_image_id = image_id;
}
gimp_image_undo_group_start (new_image_id);
if (mapvals.create_new_image ||
mapvals.create_new_layer ||
(mapvals.transparent_background &&
! gimp_drawable_has_alpha (output_drawable_id)))
{
gchar *layername[] = {_("Map to plane"),
_("Map to sphere"),
_("Map to box"),
_("Map to cylinder"),
_("Background")};
new_layer_id = gimp_layer_new (new_image_id,
layername[mapvals.create_new_image ? 4 :
mapvals.maptype],
width, height,
mapvals.transparent_background ?
GIMP_RGBA_IMAGE :
GIMP_RGB_IMAGE,
100.0,
gimp_image_get_default_new_layer_mode (new_image_id));
insert_layer = TRUE;
output_drawable_id = new_layer_id;
}
dest_buffer = gimp_drawable_get_shadow_buffer (output_drawable_id);
switch (mapvals.maptype)
{
case MAP_PLANE:
gimp_progress_init (_("Map to plane"));
break;
case MAP_SPHERE:
gimp_progress_init (_("Map to sphere"));
break;
case MAP_BOX:
gimp_progress_init (_("Map to box"));
break;
case MAP_CYLINDER:
gimp_progress_init (_("Map to cylinder"));
break;
}
if (! mapvals.antialiasing)
{
for (ycount = 0; ycount < height; ycount++)
{
for (xcount = 0; xcount < width; xcount++)
{
p = int_to_pos (xcount, ycount);
color = (* get_ray_color) (&p);
poke (xcount, ycount, &color, NULL);
progress_counter++;
}
gimp_progress_update ((gdouble) progress_counter /
(gdouble) maxcounter);
}
}
else
{
gimp_adaptive_supersample_area (0, 0,
width - 1, height - 1,
max_depth,
mapvals.pixelthreshold,
render,
NULL,
poke,
NULL,
show_progress,
NULL);
}
gimp_progress_update (1.0);
g_object_unref (source_buffer);
g_object_unref (dest_buffer);
if (insert_layer)
gimp_image_insert_layer (new_image_id, new_layer_id, -1, 0);
gimp_drawable_merge_shadow (output_drawable_id, TRUE);
gimp_drawable_update (output_drawable_id, 0, 0, width, height);
if (new_image_id != image_id)
{
gimp_display_new (new_image_id);
gimp_displays_flush ();
}
gimp_image_undo_group_end (new_image_id);
}