forked from openkylin/gimp
27 lines
1.0 KiB
C
27 lines
1.0 KiB
C
#ifndef __MAPOBJECT_SHADE_H__
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#define __MAPOBJECT_SHADE_H__
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typedef GimpRGB (* get_ray_color_func) (GimpVector3 *pos);
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extern get_ray_color_func get_ray_color;
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GimpRGB get_ray_color_plane (GimpVector3 *pos);
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GimpRGB get_ray_color_sphere (GimpVector3 *pos);
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GimpRGB get_ray_color_box (GimpVector3 *pos);
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GimpRGB get_ray_color_cylinder (GimpVector3 *pos);
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void compute_bounding_box (void);
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void vecmulmat (GimpVector3 *u,
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GimpVector3 *v,
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gfloat m[16]);
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void rotatemat (gfloat angle,
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GimpVector3 *v,
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gfloat m[16]);
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void transpose_mat (gfloat m[16]);
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void matmul (gfloat a[16],
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gfloat b[16],
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gfloat c[16]);
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void ident_mat (gfloat m[16]);
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#endif /* __MAPOBJECT_SHADE_H__ */
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