forked from openkylin/imagemagick
1055 lines
41 KiB
C
1055 lines
41 KiB
C
/*
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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% %
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% %
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% %
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% PPPP AAA TTTTT TTTTT EEEEE RRRR N N %
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% P P A A T T E R R NN N %
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% PPPP AAAAA T T EEE RRRR N N N %
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% P A A T T E R R N NN %
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% P A A T T EEEEE R R N N %
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% %
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% %
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% Read/Write Pattern Image Format %
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% %
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% Software Design %
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% Cristy %
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% May 2003 %
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% %
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% %
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% Copyright 1999-2021 ImageMagick Studio LLC, a non-profit organization %
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% dedicated to making software imaging solutions freely available. %
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% %
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% You may not use this file except in compliance with the License. You may %
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% obtain a copy of the License at %
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% %
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% https://imagemagick.org/script/license.php %
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% %
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% Unless required by applicable law or agreed to in writing, software %
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% distributed under the License is distributed on an "AS IS" BASIS, %
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% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. %
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% See the License for the specific language governing permissions and %
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% limitations under the License. %
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% %
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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%
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%
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*/
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/*
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Include declarations.
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*/
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#include "magick/studio.h"
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#include "magick/blob.h"
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#include "magick/blob-private.h"
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#include "magick/exception.h"
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#include "magick/exception-private.h"
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#include "magick/image.h"
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#include "magick/image-private.h"
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#include "magick/list.h"
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#include "magick/magick.h"
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#include "magick/memory_.h"
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#include "magick/pixel-accessor.h"
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#include "magick/quantum-private.h"
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#include "magick/static.h"
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#include "magick/string_.h"
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#include "magick/module.h"
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/*
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Bricks pattern.
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*/
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static const unsigned char
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BricksImage[] =
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{
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0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x31, 0x36, 0x0A, 0x00, 0x01, 0x00,
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0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0xFF,
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0xFF, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01,
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0x00, 0x01, 0x00, 0xFF, 0xFF
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};
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/*
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Checkerboard pattern.
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*/
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static const unsigned char
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CheckerboardImage[]=
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{
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0x47, 0x49, 0x46, 0x38, 0x37, 0x61, 0x1E, 0x00, 0x1E, 0x00, 0xF0, 0x01,
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0x00, 0x66, 0x66, 0x66, 0x99, 0x99, 0x99, 0x21, 0xF9, 0x04, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x1E, 0x00,
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0x00, 0x02, 0x42, 0x8C, 0x8F, 0x09, 0xCB, 0xED, 0x09, 0x91, 0x9B, 0x2D,
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0x5A, 0x8A, 0x6D, 0xC4, 0x54, 0x43, 0x3E, 0x79, 0x0A, 0x58, 0x89, 0x07,
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0x59, 0x9A, 0x01, 0xCA, 0xA8, 0x06, 0xBB, 0xB8, 0x2B, 0x2C, 0xC3, 0x40,
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0x4D, 0xBB, 0x36, 0xCE, 0xF2, 0x36, 0xEA, 0x23, 0x05, 0x41, 0x43, 0x4E,
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0x31, 0xA3, 0xCB, 0xA9, 0x76, 0xC9, 0x5E, 0x13, 0xF8, 0x14, 0x46, 0x89,
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0x53, 0x63, 0x15, 0xB9, 0x54, 0x9A, 0x98, 0xAA, 0x02, 0x00, 0x3B
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};
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/*
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Circles pattern.
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*/
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static const unsigned char
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CirclesImage[] =
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{
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0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x31, 0x36, 0x0A, 0x07, 0xF0, 0x18,
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0x0C, 0x20, 0x02, 0x40, 0x01, 0x40, 0x01, 0x80, 0x00, 0x80, 0x00, 0x80,
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0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x40, 0x01, 0x40,
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0x01, 0x20, 0x02, 0x18, 0x0C
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};
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/*
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CrossHatch pattern.
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*/
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static const unsigned char
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CrossHatchImage[] =
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{
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0x50, 0x34, 0x0A, 0x38, 0x20, 0x34, 0x0A, 0xFF, 0x11, 0x11, 0x11
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};
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/*
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CrossHatch30 pattern.
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*/
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static const unsigned char
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CrossHatch30Image[] =
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{
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0x50, 0x34, 0x0A, 0x38, 0x20, 0x34, 0x0A, 0x81, 0x66, 0x18, 0x66
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};
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/*
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CrossHatch45 pattern.
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*/
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static const unsigned char
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CrossHatch45Image[] =
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{
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0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x88, 0x50, 0x20, 0x50, 0x88,
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0x05, 0x02, 0x05
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};
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/*
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FishScales pattern.
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*/
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static const unsigned char
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FishScalesImage[] =
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{
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0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x38, 0x0A, 0x02, 0x40, 0x0C, 0x30,
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0x70, 0x0E, 0x80, 0x01, 0x40, 0x02, 0x30, 0x0C, 0x0E, 0x70, 0x01, 0x80
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};
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/*
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Gray100 pattern.
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*/
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static const unsigned char
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Gray100Image[] =
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{
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0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00
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};
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/*
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Gray95 pattern.
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*/
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static const unsigned char
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Gray95Image[] =
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{
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0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11,
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0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x10,
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0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11,
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0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x10, 0x10, 0x10, 0x10
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};
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/*
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Gray90 pattern.
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*/
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static const unsigned char
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Gray90Image[] =
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{
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0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x08, 0x08, 0x08,
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0x08, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00,
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0x00, 0x80, 0x88, 0x80, 0x88, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22,
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0x22, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00, 0x00,
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0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80,
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0x80, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00,
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0x00, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22,
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0x22, 0x00, 0x00, 0x00, 0x00, 0x80, 0x88, 0x80, 0x88, 0x00, 0x00, 0x00,
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0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x08,
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0x08, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00,
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0x00, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22,
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0x22, 0x00, 0x00, 0x00, 0x00
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};
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/*
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Gray85 pattern.
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*/
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static const unsigned char
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Gray85Image[] =
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{
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0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x00, 0x00, 0x00,
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0x00, 0x88, 0x8A, 0x88, 0x8A, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22,
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0x22, 0x00, 0x00, 0x00, 0x00, 0xA8, 0xA8, 0xA8, 0xA8, 0x00, 0x00, 0x00,
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0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x8A, 0x88, 0x8A,
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0x88, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00,
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0x00, 0xA8, 0xA8, 0xA8, 0xA8, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22,
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0x22, 0x00, 0x00, 0x00, 0x00, 0x88, 0x8A, 0x88, 0x8A, 0x00, 0x00, 0x00,
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0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0xA8, 0xA8, 0xA8,
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0xA8, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00,
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0x00, 0x8A, 0x88, 0x8A, 0x88, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22,
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0x22, 0x00, 0x00, 0x00, 0x00, 0xA8, 0xA8, 0xA8, 0xA8, 0x00, 0x00, 0x00,
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0x00, 0x22, 0x22, 0x22, 0x22
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};
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/*
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Gray80 pattern.
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*/
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static const unsigned char
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Gray80Image[] =
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{
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0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x00, 0x00, 0x00,
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0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00, 0x00, 0x51, 0x11, 0x51,
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0x11, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00,
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0x00, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x55,
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0x55, 0x00, 0x00, 0x00, 0x00, 0x51, 0x51, 0x51, 0x51, 0x00, 0x00, 0x00,
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0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11,
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0x11, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00,
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0x00, 0x51, 0x11, 0x51, 0x11, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x55,
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0x55, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00, 0x00, 0x51, 0x51, 0x51,
|
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0x51, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00,
|
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0x00, 0x11, 0x11, 0x11, 0x11
|
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};
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/*
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Gray75 pattern.
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*/
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static const unsigned char
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Gray75Image[] =
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{
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||
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00,
|
||
0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00,
|
||
0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00,
|
||
0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00,
|
||
0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00,
|
||
0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x00, 0x00, 0x00, 0x00
|
||
};
|
||
|
||
/*
|
||
Gray70 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Gray70Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11,
|
||
0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x01, 0x01, 0x01, 0x01, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00,
|
||
0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x01, 0x11,
|
||
0x01, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00,
|
||
0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x01, 0x01, 0x01, 0x01, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11,
|
||
0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x11, 0x01, 0x11, 0x01
|
||
};
|
||
|
||
/*
|
||
Gray65 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Gray65Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x44, 0x44, 0x44,
|
||
0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x01, 0x01, 0x01, 0x01, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x44, 0x44, 0x44, 0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x10, 0x11,
|
||
0x10, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x44, 0x44, 0x44, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x01, 0x01, 0x01, 0x01, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x44, 0x44,
|
||
0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x10, 0x10, 0x10, 0x10, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x44, 0x44, 0x44, 0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x01, 0x01, 0x01,
|
||
0x01, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x44, 0x44, 0x44, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x11, 0x10, 0x11, 0x10, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x44, 0x44,
|
||
0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x01, 0x01, 0x01, 0x01, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x44, 0x44, 0x44, 0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x10, 0x10, 0x10,
|
||
0x10, 0xAA, 0xAA, 0xAA, 0xAA
|
||
};
|
||
|
||
/*
|
||
Gray60 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Gray60Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x11, 0x11, 0x11,
|
||
0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x45, 0x44, 0x45, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x54, 0x54, 0x54,
|
||
0x54, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x45, 0x44, 0x45, 0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11,
|
||
0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x54, 0x54, 0x54, 0x54, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x45, 0x44,
|
||
0x45, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x54, 0x54, 0x54, 0x54, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11,
|
||
0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x45, 0x44, 0x45, 0x44, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x54, 0x54, 0x54,
|
||
0x54, 0xAA, 0xAA, 0xAA, 0xAA
|
||
};
|
||
|
||
/*
|
||
Gray55 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Gray55Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x55, 0x55, 0x55,
|
||
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0x2A, 0x2A, 0x2A,
|
||
0x2A, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
||
0x55, 0x22, 0x22, 0x22, 0x22, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x55, 0x55, 0x55, 0x55, 0x22, 0x2A, 0x22, 0x2A, 0x55, 0x55, 0x55,
|
||
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0x22, 0x22, 0x22,
|
||
0x22, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
||
0x55, 0x2A, 0x2A, 0x2A, 0x2A, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x55, 0x55, 0x55, 0x55, 0x22, 0x22, 0x22, 0x22, 0x55, 0x55, 0x55,
|
||
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0x22, 0x2A, 0x22,
|
||
0x2A, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
||
0x55, 0x22, 0x22, 0x22, 0x22
|
||
};
|
||
|
||
/*
|
||
Gray50 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Gray50Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
||
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
||
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
||
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
||
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
||
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x55, 0x55, 0x55, 0x55
|
||
};
|
||
|
||
/*
|
||
Gray45 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Gray45Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xBB, 0xBB, 0xBB,
|
||
0xBB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
||
0x55, 0xAB, 0xAB, 0xAB, 0xAB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x55, 0x55, 0x55, 0x55, 0xBB, 0xBB, 0xBB, 0xBB, 0x55, 0x55, 0x55,
|
||
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xBB, 0xAB, 0xBB,
|
||
0xAB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
||
0x55, 0xBB, 0xBB, 0xBB, 0xBB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x55, 0x55, 0x55, 0x55, 0xAB, 0xAB, 0xAB, 0xAB, 0x55, 0x55, 0x55,
|
||
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xBB, 0xBB, 0xBB,
|
||
0xBB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
||
0x55, 0xBB, 0xAB, 0xBB, 0xAB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x55, 0x55, 0x55, 0x55
|
||
};
|
||
|
||
/*
|
||
Gray40 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Gray40Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xEE, 0xEE, 0xEE,
|
||
0xEE, 0x55, 0x55, 0x55, 0x55, 0xAB, 0xAB, 0xAB, 0xAB, 0x55, 0x55, 0x55,
|
||
0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55, 0x55, 0xBB, 0xBA, 0xBB,
|
||
0xBA, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55,
|
||
0x55, 0xAB, 0xAB, 0xAB, 0xAB, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE,
|
||
0xEE, 0x55, 0x55, 0x55, 0x55, 0xBA, 0xBB, 0xBA, 0xBB, 0x55, 0x55, 0x55,
|
||
0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55, 0x55, 0xAB, 0xAB, 0xAB,
|
||
0xAB, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55,
|
||
0x55, 0xBB, 0xBA, 0xBB, 0xBA, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE,
|
||
0xEE, 0x55, 0x55, 0x55, 0x55, 0xAB, 0xAB, 0xAB, 0xAB, 0x55, 0x55, 0x55,
|
||
0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55, 0x55, 0xBA, 0xBB, 0xBA,
|
||
0xBB, 0x55, 0x55, 0x55, 0x55
|
||
};
|
||
|
||
/*
|
||
Gray35 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Gray35Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA, 0xAA, 0x7F, 0x7F, 0x7F,
|
||
0x7F, 0xAA, 0xAA, 0xAA, 0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x77, 0xF7, 0x77, 0xF7, 0xAA, 0xAA, 0xAA, 0xAA, 0xDD, 0xDD, 0xDD,
|
||
0xDD, 0xAA, 0xAA, 0xAA, 0xAA, 0x7F, 0x7F, 0x7F, 0x7F, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA, 0xAA, 0xF7, 0xF7, 0xF7,
|
||
0xF7, 0xAA, 0xAA, 0xAA, 0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0x7F, 0x7F, 0x7F, 0x7F, 0xAA, 0xAA, 0xAA, 0xAA, 0xDD, 0xDD, 0xDD,
|
||
0xDD, 0xAA, 0xAA, 0xAA, 0xAA, 0x77, 0xF7, 0x77, 0xF7, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA, 0xAA, 0x7F, 0x7F, 0x7F,
|
||
0x7F, 0xAA, 0xAA, 0xAA, 0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0xF7, 0xF7, 0xF7, 0xF7
|
||
};
|
||
|
||
/*
|
||
Gray30 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Gray30Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55,
|
||
0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xFE, 0xEE,
|
||
0xFE, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55,
|
||
0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0x55, 0x55, 0x55, 0x55, 0xFE, 0xFE, 0xFE, 0xFE, 0x55, 0x55, 0x55,
|
||
0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE,
|
||
0xEE, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55,
|
||
0x55, 0xEE, 0xFE, 0xEE, 0xFE, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55,
|
||
0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFE, 0xFE, 0xFE,
|
||
0xFE, 0x55, 0x55, 0x55, 0x55
|
||
};
|
||
|
||
/*
|
||
Gray25 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Gray25Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55,
|
||
0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55,
|
||
0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55,
|
||
0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55,
|
||
0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55,
|
||
0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0x55, 0x55, 0x55, 0x55
|
||
};
|
||
|
||
/*
|
||
Gray20 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Gray20Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBB, 0xBB, 0xBB, 0xBB, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xAA, 0xAA, 0xAA, 0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBA, 0xBB, 0xBA,
|
||
0xBB, 0xFF, 0xFF, 0xFF, 0xFF, 0xAA, 0xAA, 0xAA, 0xAA, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xBB, 0xBB, 0xBB, 0xBB, 0xFF, 0xFF, 0xFF, 0xFF, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBA, 0xBA, 0xBA, 0xBA, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xAA, 0xAA, 0xAA, 0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBB, 0xBB, 0xBB,
|
||
0xBB, 0xFF, 0xFF, 0xFF, 0xFF, 0xAA, 0xAA, 0xAA, 0xAA, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xBA, 0xBB, 0xBA, 0xBB, 0xFF, 0xFF, 0xFF, 0xFF, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBB, 0xBB, 0xBB, 0xBB, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xAA, 0xAA, 0xAA, 0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBA, 0xBA, 0xBA,
|
||
0xBA, 0xFF, 0xFF, 0xFF, 0xFF
|
||
};
|
||
|
||
/*
|
||
Gray15 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Gray15Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x77, 0x77, 0x77,
|
||
0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0x5D, 0x5D, 0x5D, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xD5, 0xDD, 0xD5,
|
||
0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xDD, 0x5D, 0x5D, 0x5D, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77,
|
||
0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0xD5, 0xDD, 0xD5, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0x5D, 0x5D,
|
||
0x5D, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xD5, 0xDD, 0xD5, 0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77,
|
||
0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0x5D, 0x5D, 0x5D, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0xD5, 0xDD,
|
||
0xD5, 0xFF, 0xFF, 0xFF, 0xFF
|
||
};
|
||
|
||
/*
|
||
Gray10 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Gray10Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0xDF, 0xDF,
|
||
0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFD, 0xDD, 0xFD, 0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77,
|
||
0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0xDF, 0xDF, 0xDF, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xFD, 0xFD, 0xFD,
|
||
0xFD, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xDF, 0xDF, 0xDF, 0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77,
|
||
0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xFD, 0xDD, 0xFD, 0xDD, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0xDF, 0xDF,
|
||
0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFD, 0xFD, 0xFD, 0xFD
|
||
};
|
||
|
||
/*
|
||
Gray5 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Gray5Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0xDD, 0xDD,
|
||
0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xDF, 0xDF, 0xDF, 0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0xDD, 0xDD, 0xDD, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0xDF, 0xDF,
|
||
0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xDD, 0xDD, 0xDD, 0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0xDF, 0xDF, 0xDF, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0xDD, 0xDD,
|
||
0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xDF, 0xDF, 0xDF, 0xDF
|
||
};
|
||
|
||
/*
|
||
Gray0 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Gray0Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF
|
||
};
|
||
|
||
/*
|
||
Hexagons pattern.
|
||
*/
|
||
static const unsigned char
|
||
HexagonsImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x33, 0x30, 0x20, 0x31, 0x38, 0x0A, 0x10, 0x01, 0x00,
|
||
0x00, 0x10, 0x01, 0x00, 0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80,
|
||
0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x80, 0x00, 0x20,
|
||
0x00, 0x80, 0x00, 0x20, 0x00, 0x00, 0x00, 0x1F, 0xFC, 0x80, 0x00, 0x20,
|
||
0x00, 0x80, 0x00, 0x20, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40,
|
||
0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x00, 0x10, 0x01, 0x00,
|
||
0x00, 0x10, 0x01, 0x00, 0x00, 0x0F, 0xFE, 0x00, 0x00
|
||
};
|
||
|
||
/*
|
||
Horizontal pattern.
|
||
*/
|
||
static const unsigned char
|
||
HorizontalImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x38, 0x20, 0x34, 0x0A, 0xFF, 0x00, 0x00, 0x00
|
||
};
|
||
|
||
/*
|
||
Horizontal-2 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Horizontal2Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
|
||
0x00, 0xFF, 0x00
|
||
};
|
||
|
||
/*
|
||
Horizontal-3 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Horizontal3Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x39, 0x20, 0x39, 0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF,
|
||
0x80, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x80, 0x00, 0x00, 0x00, 0x00, 0xFF,
|
||
0x80
|
||
};
|
||
|
||
/*
|
||
HorizontalSaw pattern.
|
||
*/
|
||
static const unsigned char
|
||
HorizontalSawImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x38, 0x0A, 0x00, 0x00, 0x00, 0x00,
|
||
0x00, 0x00, 0x10, 0x10, 0x28, 0x28, 0x44, 0x44, 0x82, 0x82, 0x01, 0x01
|
||
};
|
||
|
||
/*
|
||
HS_BDIAGONAL pattern (Windows GDI HS_BDIAGONAL)
|
||
*/
|
||
static const unsigned char
|
||
HS_BDIAGONALImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x01, 0x02, 0x04, 0x08, 0x10,
|
||
0x20, 0x40, 0x80
|
||
};
|
||
|
||
/*
|
||
HS_CROSS pattern (Windows GDI HS_CROSS)
|
||
*/
|
||
static const unsigned char
|
||
HS_CROSSImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x10, 0x10, 0x10, 0xFF, 0x10,
|
||
0x10, 0x10, 0x10
|
||
};
|
||
|
||
/*
|
||
HS_DIAGCROSS pattern (Windows GDI HS_DIAGCROSS)
|
||
*/
|
||
static const unsigned char
|
||
HS_DIAGCROSSImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x81, 0x42, 0x24, 0x18, 0x18,
|
||
0x24, 0x42, 0x81
|
||
};
|
||
|
||
/*
|
||
HS_FDIAGONAL pattern (Windows GDI HS_FDIAGONAL)
|
||
*/
|
||
static const unsigned char
|
||
HS_FDIAGONALImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x80, 0x40, 0x20, 0x10, 0x08,
|
||
0x04, 0x02, 0x01
|
||
};
|
||
|
||
/*
|
||
HS_HORIZONTAL pattern (Windows GDI HS_HORIZONTAL)
|
||
*/
|
||
static const unsigned char
|
||
HS_HORIZONTALImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x00, 0x00, 0x00, 0xFF, 0x00,
|
||
0x00, 0x00, 0x00
|
||
};
|
||
|
||
/*
|
||
HS_VERTICAL pattern (Windows GDI HS_VERTICAL)
|
||
*/
|
||
static const unsigned char
|
||
HS_VERTICALImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x10, 0x10, 0x10, 0x10, 0x10,
|
||
0x10, 0x10, 0x10
|
||
};
|
||
|
||
/*
|
||
Left30 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Left30Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x38, 0x20, 0x34, 0x0A, 0xC0, 0x30, 0x0C, 0x03
|
||
};
|
||
|
||
/*
|
||
Left45 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Left45Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x80, 0x40, 0x20, 0x10, 0x08,
|
||
0x04, 0x02, 0x01
|
||
};
|
||
|
||
/*
|
||
LeftShingle pattern.
|
||
*/
|
||
static const unsigned char
|
||
LeftShingleImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x32, 0x34, 0x20, 0x32, 0x34, 0x0A, 0x00, 0x00, 0x01,
|
||
0x00, 0x00, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x04,
|
||
0x00, 0x00, 0x04, 0x00, 0x00, 0x08, 0xFF, 0xFF, 0xFF, 0x01, 0x00, 0x00,
|
||
0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x04, 0x00, 0x00,
|
||
0x04, 0x00, 0x00, 0x08, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0x00, 0x01, 0x00,
|
||
0x00, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x04, 0x00,
|
||
0x00, 0x04, 0x00, 0x00, 0x08, 0x00, 0xFF, 0xFF, 0xFF
|
||
};
|
||
|
||
/*
|
||
Octagons image declaration.
|
||
*/
|
||
static const unsigned char
|
||
OctagonsImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x31, 0x36, 0x0A, 0x07, 0xF0, 0x08,
|
||
0x08, 0x10, 0x04, 0x20, 0x02, 0x40, 0x01, 0x80, 0x00, 0x80, 0x00, 0x80,
|
||
0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x40, 0x01, 0x20,
|
||
0x02, 0x10, 0x04, 0x08, 0x08
|
||
};
|
||
|
||
/*
|
||
Right30 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Right30Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x38, 0x20, 0x34, 0x0A, 0x03, 0x0C, 0x30, 0xC0
|
||
};
|
||
|
||
/*
|
||
Right45 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Right45Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x01, 0x02, 0x04, 0x08, 0x10,
|
||
0x20, 0x40, 0x80
|
||
};
|
||
|
||
/*
|
||
RightShingle pattern.
|
||
*/
|
||
static const unsigned char
|
||
RightShingleImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x32, 0x34, 0x20, 0x32, 0x34, 0x0A, 0x00, 0x00, 0x08,
|
||
0x00, 0x00, 0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x02,
|
||
0x00, 0x00, 0x02, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x00, 0x08, 0x00,
|
||
0x00, 0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x02, 0x00,
|
||
0x00, 0x02, 0x00, 0x00, 0x01, 0x00, 0xFF, 0xFF, 0xFF, 0x08, 0x00, 0x00,
|
||
0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x02, 0x00, 0x00,
|
||
0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0xFF, 0xFF, 0xFF
|
||
};
|
||
|
||
/*
|
||
SmallFishScales pattern.
|
||
*/
|
||
static const unsigned char
|
||
SmallFishScalesImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x80, 0x80, 0x41, 0x36, 0x08,
|
||
0x08, 0x14, 0x63
|
||
};
|
||
|
||
/*
|
||
Vertical pattern.
|
||
*/
|
||
static const unsigned char
|
||
VerticalImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x11, 0x11, 0x11, 0x11, 0x11,
|
||
0x11, 0x11, 0x11
|
||
};
|
||
|
||
/*
|
||
Vertical-2 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Vertical2Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||
0xAA, 0xAA, 0xAA
|
||
};
|
||
|
||
/*
|
||
Vertical-2 pattern.
|
||
*/
|
||
static const unsigned char
|
||
Vertical3Image[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x39, 0x20, 0x39, 0x0A, 0x24, 0x80, 0x24, 0x80, 0x24,
|
||
0x80, 0x24, 0x80, 0x24, 0x80, 0x24, 0x80, 0x24, 0x80, 0x24, 0x80, 0x24,
|
||
0x80
|
||
};
|
||
|
||
/*
|
||
VerticalBricks pattern.
|
||
*/
|
||
static const unsigned char
|
||
VerticalBricksImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x31, 0x36, 0x0A, 0xFF, 0x01, 0x01,
|
||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
|
||
0x01, 0x01, 0xFF, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
|
||
0x01, 0x01, 0x01, 0x01, 0x01
|
||
};
|
||
|
||
/*
|
||
VerticalLeftShingle pattern.
|
||
*/
|
||
static const unsigned char
|
||
VerticalLeftShingleImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x32, 0x34, 0x20, 0x32, 0x34, 0x0A, 0x01, 0x01, 0x01,
|
||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81,
|
||
0x01, 0x01, 0x61, 0x01, 0x01, 0x19, 0x01, 0x01, 0x07, 0x01, 0x01, 0x01,
|
||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81, 0x01,
|
||
0x01, 0x61, 0x01, 0x01, 0x19, 0x01, 0x01, 0x07, 0x01, 0x01, 0x01, 0x01,
|
||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81, 0x01, 0x01,
|
||
0x61, 0x01, 0x01, 0x19, 0x01, 0x01, 0x07, 0x01, 0x01
|
||
};
|
||
|
||
/*
|
||
VerticalRightShingle pattern.
|
||
*/
|
||
static const unsigned char
|
||
VerticalRightShingleImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x32, 0x34, 0x20, 0x32, 0x34, 0x0A, 0x01, 0x01, 0x01,
|
||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x01,
|
||
0x01, 0x0D, 0x01, 0x01, 0x31, 0x01, 0x01, 0xC1, 0x01, 0x01, 0x01, 0x01,
|
||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03,
|
||
0x01, 0x01, 0x0D, 0x01, 0x01, 0x31, 0x01, 0x01, 0xC1, 0x01, 0x01, 0x01,
|
||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x01, 0x01,
|
||
0x0D, 0x01, 0x01, 0x31, 0x01, 0x01, 0xC1, 0x01, 0x01
|
||
};
|
||
|
||
/*
|
||
VerticalSaw pattern.
|
||
*/
|
||
static const unsigned char
|
||
VerticalSawImage[] =
|
||
{
|
||
0x50, 0x34, 0x0A, 0x38, 0x20, 0x31, 0x36, 0x0A, 0x40, 0x20, 0x10, 0x08,
|
||
0x10, 0x20, 0x40, 0x80, 0x40, 0x20, 0x10, 0x08, 0x10, 0x20, 0x40, 0x80
|
||
};
|
||
|
||
static const struct
|
||
{
|
||
char
|
||
name[21],
|
||
magick[4];
|
||
|
||
const void
|
||
*blob;
|
||
|
||
size_t
|
||
extent;
|
||
} PatternImageList[] =
|
||
{
|
||
{ "BRICKS", "PBM", BricksImage, sizeof(BricksImage) },
|
||
{ "CHECKERBOARD", "GIF", CheckerboardImage, sizeof(CheckerboardImage) },
|
||
{ "CIRCLES", "PBM", CirclesImage, sizeof(CirclesImage) },
|
||
{ "CROSSHATCH", "PBM", CrossHatchImage, sizeof(CrossHatchImage) },
|
||
{ "CROSSHATCH30", "PBM", CrossHatch30Image, sizeof(CrossHatch30Image) },
|
||
{ "CROSSHATCH45", "PBM", CrossHatch45Image, sizeof(CrossHatch45Image) },
|
||
{ "FISHSCALES", "PBM", FishScalesImage, sizeof(FishScalesImage) },
|
||
{ "GRAY0", "PBM", Gray0Image, sizeof(Gray0Image) },
|
||
{ "GRAY5", "PBM", Gray5Image, sizeof(Gray5Image) },
|
||
{ "GRAY10", "PBM", Gray10Image, sizeof(Gray10Image) },
|
||
{ "GRAY15", "PBM", Gray15Image, sizeof(Gray15Image) },
|
||
{ "GRAY20", "PBM", Gray20Image, sizeof(Gray20Image) },
|
||
{ "GRAY25", "PBM", Gray25Image, sizeof(Gray25Image) },
|
||
{ "GRAY30", "PBM", Gray30Image, sizeof(Gray30Image) },
|
||
{ "GRAY35", "PBM", Gray35Image, sizeof(Gray35Image) },
|
||
{ "GRAY40", "PBM", Gray40Image, sizeof(Gray40Image) },
|
||
{ "GRAY45", "PBM", Gray45Image, sizeof(Gray45Image) },
|
||
{ "GRAY50", "PBM", Gray50Image, sizeof(Gray50Image) },
|
||
{ "GRAY55", "PBM", Gray55Image, sizeof(Gray55Image) },
|
||
{ "GRAY60", "PBM", Gray60Image, sizeof(Gray60Image) },
|
||
{ "GRAY65", "PBM", Gray65Image, sizeof(Gray65Image) },
|
||
{ "GRAY70", "PBM", Gray70Image, sizeof(Gray70Image) },
|
||
{ "GRAY75", "PBM", Gray75Image, sizeof(Gray75Image) },
|
||
{ "GRAY80", "PBM", Gray80Image, sizeof(Gray80Image) },
|
||
{ "GRAY85", "PBM", Gray85Image, sizeof(Gray85Image) },
|
||
{ "GRAY90", "PBM", Gray90Image, sizeof(Gray90Image) },
|
||
{ "GRAY95", "PBM", Gray95Image, sizeof(Gray95Image) },
|
||
{ "GRAY100", "PBM", Gray100Image, sizeof(Gray100Image) },
|
||
{ "HEXAGONS", "PBM", HexagonsImage, sizeof(HexagonsImage) },
|
||
{ "HORIZONTAL", "PBM", HorizontalImage, sizeof(HorizontalImage) },
|
||
{ "HORIZONTAL2", "PBM", Horizontal2Image, sizeof(Horizontal2Image) },
|
||
{ "HORIZONTAL3", "PBM", Horizontal3Image, sizeof(Horizontal3Image) },
|
||
{ "HORIZONTALSAW", "PBM", HorizontalSawImage, sizeof(HorizontalSawImage) },
|
||
{ "HS_BDIAGONAL", "PBM", HS_BDIAGONALImage, sizeof(HS_BDIAGONALImage) },
|
||
{ "HS_CROSS", "PBM", HS_CROSSImage, sizeof(HS_CROSSImage) },
|
||
{ "HS_DIAGCROSS", "PBM", HS_DIAGCROSSImage, sizeof(HS_DIAGCROSSImage) },
|
||
{ "HS_FDIAGONAL", "PBM", HS_FDIAGONALImage, sizeof(HS_FDIAGONALImage) },
|
||
{ "HS_HORIZONTAL", "PBM", HS_HORIZONTALImage, sizeof(HS_HORIZONTALImage) },
|
||
{ "HS_VERTICAL", "PBM", HS_VERTICALImage, sizeof(HS_VERTICALImage) },
|
||
{ "LEFT30", "PBM", Left30Image, sizeof(Left30Image) },
|
||
{ "LEFT45", "PBM", Left45Image, sizeof(Left45Image) },
|
||
{ "LEFTSHINGLE", "PBM", LeftShingleImage, sizeof(LeftShingleImage) },
|
||
{ "OCTAGONS", "PBM", OctagonsImage, sizeof(OctagonsImage) },
|
||
{ "RIGHT30", "PBM", Right30Image, sizeof(Right30Image) },
|
||
{ "RIGHT45", "PBM", Right45Image, sizeof(Right45Image) },
|
||
{ "RIGHTSHINGLE", "PBM", RightShingleImage, sizeof(RightShingleImage) },
|
||
{ "SMALLFISHSCALES", "PBM", SmallFishScalesImage,
|
||
sizeof(SmallFishScalesImage) },
|
||
{ "VERTICAL", "PBM", VerticalImage, sizeof(VerticalImage) },
|
||
{ "VERTICAL2", "PBM", Vertical2Image, sizeof(Vertical2Image) },
|
||
{ "VERTICAL3", "PBM", Vertical3Image, sizeof(Vertical3Image) },
|
||
{ "VERTICALBRICKS", "PBM", VerticalBricksImage, sizeof(VerticalBricksImage) },
|
||
{ "VERTICALLEFTSHINGLE", "PBM", VerticalLeftShingleImage, sizeof(VerticalLeftShingleImage) },
|
||
{ "VERTICALRIGHTSHINGLE", "PBM", VerticalRightShingleImage, sizeof(VerticalRightShingleImage) },
|
||
{ "VERTICALSAW", "PBM", VerticalSawImage, sizeof(VerticalSawImage) }
|
||
};
|
||
|
||
/*
|
||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||
% %
|
||
% %
|
||
% %
|
||
% R e a d P A T T E R N I m a g e %
|
||
% %
|
||
% %
|
||
% %
|
||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||
%
|
||
% ReadPATTERNImage() reads a PATTERN image file and returns it. It
|
||
% allocates the memory necessary for the new Image structure and returns a
|
||
% pointer to the new image.
|
||
%
|
||
% The format of the ReadPATTERNImage method is:
|
||
%
|
||
% Image *ReadPATTERNImage(const ImageInfo *image_info,
|
||
% ExceptionInfo *exception)
|
||
%
|
||
% A description of each parameter follows:
|
||
%
|
||
% o image_info: the image info.
|
||
%
|
||
% o exception: return any errors or warnings in this structure.
|
||
%
|
||
*/
|
||
static Image *ReadPATTERNImage(const ImageInfo *image_info,
|
||
ExceptionInfo *exception)
|
||
{
|
||
const void
|
||
*blob;
|
||
|
||
Image
|
||
*image;
|
||
|
||
ImageInfo
|
||
*blob_info;
|
||
|
||
ssize_t
|
||
i;
|
||
|
||
size_t
|
||
extent;
|
||
|
||
blob_info=CloneImageInfo(image_info);
|
||
image=(Image *) NULL;
|
||
blob=(const void *) NULL;
|
||
extent=0;
|
||
for (i=0; i < (ssize_t) (sizeof(PatternImageList)/sizeof(PatternImageList[0])); i++)
|
||
if (LocaleCompare(blob_info->filename,PatternImageList[i].name) == 0)
|
||
{
|
||
(void) CopyMagickString(blob_info->magick,PatternImageList[i].magick,
|
||
MaxTextExtent);
|
||
blob=PatternImageList[i].blob;
|
||
extent=PatternImageList[i].extent;
|
||
break;
|
||
}
|
||
if (blob == (const void *) NULL)
|
||
{
|
||
blob_info=DestroyImageInfo(blob_info);
|
||
ThrowReaderException(OptionError,"UnrecognizedImageFormat");
|
||
}
|
||
image=BlobToImage(blob_info,blob,extent,exception);
|
||
if (image_info->size != (char *) NULL)
|
||
{
|
||
Image
|
||
*pattern_image;
|
||
|
||
/*
|
||
Tile pattern across image canvas.
|
||
*/
|
||
pattern_image=image;
|
||
image=AcquireImage(image_info);
|
||
(void) TextureImage(image,pattern_image);
|
||
pattern_image=DestroyImage(pattern_image);
|
||
}
|
||
blob_info=DestroyImageInfo(blob_info);
|
||
return(GetFirstImageInList(image));
|
||
}
|
||
/*
|
||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||
% %
|
||
% %
|
||
% %
|
||
% R e g i s t e r P A T T E R N I m a g e %
|
||
% %
|
||
% %
|
||
% %
|
||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||
%
|
||
% RegisterPATTERNImage() adds attributes for the BRICKS, CHECKERBOARD,
|
||
% CIRCLES, etc., image formats to the list of supported formats. The attributes
|
||
% include the image format tag, a method to read and/or write the format,
|
||
% whether the format supports the saving of more than one frame to the same
|
||
% file or blob, whether the format supports native in-memory I/O, and a
|
||
% brief description of the format.
|
||
%
|
||
% The format of the RegisterPATTERNImage method is:
|
||
%
|
||
% size_t RegisterPATTERNImage(void)
|
||
%
|
||
*/
|
||
ModuleExport size_t RegisterPATTERNImage(void)
|
||
{
|
||
MagickInfo
|
||
*entry;
|
||
|
||
entry=SetMagickInfo("PATTERN");
|
||
entry->decoder=(DecodeImageHandler *) ReadPATTERNImage;
|
||
entry->adjoin=MagickFalse;
|
||
entry->description=ConstantString("Predefined pattern");
|
||
entry->magick_module=ConstantString("PATTERN");
|
||
(void) RegisterMagickInfo(entry);
|
||
return(MagickImageCoderSignature);
|
||
}
|
||
|
||
/*
|
||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||
% %
|
||
% %
|
||
% %
|
||
% U n r e g i s t e r P A T T E R N I m a g e %
|
||
% %
|
||
% %
|
||
% %
|
||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||
%
|
||
% UnregisterPATTERNImage() removes format registrations made by the
|
||
% PATTERN module from the list of supported formats.
|
||
%
|
||
% The format of the UnregisterPATTERNImage method is:
|
||
%
|
||
% UnregisterPATTERNImage(void)
|
||
%
|
||
*/
|
||
ModuleExport void UnregisterPATTERNImage(void)
|
||
{
|
||
(void) UnregisterMagickInfo("PATTERN");
|
||
}
|