imagemagick/coders/aai.c

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/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% %
% %
% %
% AAA AAA IIIII %
% A A A A I %
% AAAAA AAAAA I %
% A A A A I %
% A A A A IIIII %
% %
% %
% Read/Write AAI X Image Format %
% %
% Software Design %
% Cristy %
% July 1992 %
% %
% %
% Copyright 1999-2021 ImageMagick Studio LLC, a non-profit organization %
% dedicated to making software imaging solutions freely available. %
% %
% You may not use this file except in compliance with the License. You may %
% obtain a copy of the License at %
% %
% https://imagemagick.org/script/license.php %
% %
% Unless required by applicable law or agreed to in writing, software %
% distributed under the License is distributed on an "AS IS" BASIS, %
% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. %
% See the License for the specific language governing permissions and %
% limitations under the License. %
% %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%
*/
/*
Include declarations.
*/
#include "magick/studio.h"
#include "magick/blob.h"
#include "magick/blob-private.h"
#include "magick/cache.h"
#include "magick/colorspace.h"
#include "magick/colorspace-private.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/image.h"
#include "magick/image-private.h"
#include "magick/list.h"
#include "magick/magick.h"
#include "magick/memory_.h"
#include "magick/monitor.h"
#include "magick/monitor-private.h"
#include "magick/pixel-accessor.h"
#include "magick/quantum-private.h"
#include "magick/static.h"
#include "magick/string_.h"
#include "magick/module.h"
/*
Forward declarations.
*/
static MagickBooleanType
WriteAAIImage(const ImageInfo *,Image *);
/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% %
% %
% %
% R e a d A A I I m a g e %
% %
% %
% %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% ReadAAIImage() reads an AAI Dune image file and returns it. It
% allocates the memory necessary for the new Image structure and returns a
% pointer to the new image.
%
% The format of the ReadAAIImage method is:
%
% Image *ReadAAIImage(const ImageInfo *image_info,ExceptionInfo *exception)
%
% A description of each parameter follows:
%
% o image_info: the image info.
%
% o exception: return any errors or warnings in this structure.
%
*/
static Image *ReadAAIImage(const ImageInfo *image_info,ExceptionInfo *exception)
{
Image
*image;
MagickBooleanType
status;
ssize_t
x;
PixelPacket
*q;
unsigned char
*p;
size_t
height,
length,
width;
ssize_t
count,
y;
unsigned char
*pixels;
/*
Open image file.
*/
assert(image_info != (const ImageInfo *) NULL);
assert(image_info->signature == MagickCoreSignature);
if (image_info->debug != MagickFalse)
(void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",
image_info->filename);
assert(exception != (ExceptionInfo *) NULL);
assert(exception->signature == MagickCoreSignature);
image=AcquireImage(image_info);
status=OpenBlob(image_info,image,ReadBinaryBlobMode,exception);
if (status == MagickFalse)
{
image=DestroyImageList(image);
return((Image *) NULL);
}
/*
Read AAI Dune image.
*/
width=ReadBlobLSBLong(image);
height=ReadBlobLSBLong(image);
if (EOFBlob(image) != MagickFalse)
ThrowReaderException(CorruptImageError,"ImproperImageHeader");
if ((width == 0UL) || (height == 0UL))
ThrowReaderException(CorruptImageError,"ImproperImageHeader");
do
{
/*
Convert AAI raster image to pixel packets.
*/
image->columns=width;
image->rows=height;
image->depth=8;
if ((image_info->ping != MagickFalse) && (image_info->number_scenes != 0))
if (image->scene >= (image_info->scene+image_info->number_scenes-1))
break;
status=SetImageExtent(image,image->columns,image->rows);
if (status == MagickFalse)
{
InheritException(exception,&image->exception);
return(DestroyImageList(image));
}
pixels=(unsigned char *) AcquireQuantumMemory(image->columns,
4*sizeof(*pixels));
if (pixels == (unsigned char *) NULL)
ThrowReaderException(ResourceLimitError,"MemoryAllocationFailed");
length=(size_t) 4*image->columns;
for (y=0; y < (ssize_t) image->rows; y++)
{
count=ReadBlob(image,length,pixels);
if ((size_t) count != length)
{
pixels=(unsigned char *) RelinquishMagickMemory(pixels);
ThrowReaderException(CorruptImageError,"UnableToReadImageData");
}
p=pixels;
q=QueueAuthenticPixels(image,0,y,image->columns,1,exception);
if (q == (PixelPacket *) NULL)
break;
for (x=0; x < (ssize_t) image->columns; x++)
{
SetPixelBlue(q,ScaleCharToQuantum(*p++));
SetPixelGreen(q,ScaleCharToQuantum(*p++));
SetPixelRed(q,ScaleCharToQuantum(*p++));
if (*p == 254)
*p=255;
SetPixelAlpha(q,ScaleCharToQuantum(*p++));
if (q->opacity != OpaqueOpacity)
image->matte=MagickTrue;
q++;
}
if (SyncAuthenticPixels(image,exception) == MagickFalse)
break;
if (image->previous == (Image *) NULL)
{
status=SetImageProgress(image,LoadImageTag,(MagickOffsetType) y,
image->rows);
if (status == MagickFalse)
break;
}
}
pixels=(unsigned char *) RelinquishMagickMemory(pixels);
if (EOFBlob(image) != MagickFalse)
{
ThrowFileException(exception,CorruptImageError,"UnexpectedEndOfFile",
image->filename);
break;
}
/*
Proceed to next image.
*/
if (image_info->number_scenes != 0)
if (image->scene >= (image_info->scene+image_info->number_scenes-1))
break;
width=ReadBlobLSBLong(image);
height=ReadBlobLSBLong(image);
if ((width != 0UL) && (height != 0UL))
{
/*
Allocate next image structure.
*/
AcquireNextImage(image_info,image);
if (GetNextImageInList(image) == (Image *) NULL)
{
status=MagickFalse;
return((Image *) NULL);
}
image=SyncNextImageInList(image);
status=SetImageProgress(image,LoadImagesTag,TellBlob(image),
GetBlobSize(image));
if (status == MagickFalse)
break;
}
} while ((width != 0UL) && (height != 0UL));
(void) CloseBlob(image);
return(GetFirstImageInList(image));
}
/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% %
% %
% %
% R e g i s t e r A A I I m a g e %
% %
% %
% %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% RegisterAAIImage() adds attributes for the AAI Dune image format to the list
% of supported formats. The attributes include the image format tag, a
% method to read and/or write the format, whether the format supports the
% saving of more than one frame to the same file or blob, whether the format
% supports native in-memory I/O, and a brief description of the format.
%
% The format of the RegisterAAIImage method is:
%
% size_t RegisterAAIImage(void)
%
*/
ModuleExport size_t RegisterAAIImage(void)
{
MagickInfo
*entry;
entry=SetMagickInfo("AAI");
entry->decoder=(DecodeImageHandler *) ReadAAIImage;
entry->encoder=(EncodeImageHandler *) WriteAAIImage;
entry->description=ConstantString("AAI Dune image");
entry->magick_module=ConstantString("AAI");
(void) RegisterMagickInfo(entry);
return(MagickImageCoderSignature);
}
/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% %
% %
% %
% U n r e g i s t e r A A I I m a g e %
% %
% %
% %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% UnregisterAAIImage() removes format registrations made by the
% AAI module from the list of supported formats.
%
% The format of the UnregisterAAIImage method is:
%
% UnregisterAAIImage(void)
%
*/
ModuleExport void UnregisterAAIImage(void)
{
(void) UnregisterMagickInfo("AAI");
}
/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% %
% %
% %
% W r i t e A A I I m a g e %
% %
% %
% %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% WriteAAIImage() writes an image to a file in AAI Dune image format.
%
% The format of the WriteAAIImage method is:
%
% MagickBooleanType WriteAAIImage(const ImageInfo *image_info,Image *image)
%
% A description of each parameter follows.
%
% o image_info: the image info.
%
% o image: The image.
%
*/
static MagickBooleanType WriteAAIImage(const ImageInfo *image_info,Image *image)
{
MagickBooleanType
status;
MagickOffsetType
scene;
const PixelPacket
*magick_restrict p;
ssize_t
x;
unsigned char
*magick_restrict q;
size_t
imageListLength;
ssize_t
count,
y;
unsigned char
*pixels;
/*
Open output image file.
*/
assert(image_info != (const ImageInfo *) NULL);
assert(image_info->signature == MagickCoreSignature);
assert(image != (Image *) NULL);
assert(image->signature == MagickCoreSignature);
if (image->debug != MagickFalse)
(void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image->filename);
status=OpenBlob(image_info,image,WriteBinaryBlobMode,&image->exception);
if (status == MagickFalse)
return(status);
scene=0;
imageListLength=GetImageListLength(image);
do
{
/*
Write AAI header.
*/
(void) TransformImageColorspace(image,sRGBColorspace);
(void) WriteBlobLSBLong(image,(unsigned int) image->columns);
(void) WriteBlobLSBLong(image,(unsigned int) image->rows);
/*
Allocate memory for pixels.
*/
pixels=(unsigned char *) AcquireQuantumMemory(image->columns,
4*sizeof(*pixels));
if (pixels == (unsigned char *) NULL)
ThrowWriterException(ResourceLimitError,"MemoryAllocationFailed");
/*
Convert MIFF to AAI raster pixels.
*/
for (y=0; y < (ssize_t) image->rows; y++)
{
p=GetVirtualPixels(image,0,y,image->columns,1,&image->exception);
if (p == (PixelPacket *) NULL)
break;
q=pixels;
for (x=0; x < (ssize_t) image->columns; x++)
{
*q++=ScaleQuantumToChar(GetPixelBlue(p));
*q++=ScaleQuantumToChar(GetPixelGreen(p));
*q++=ScaleQuantumToChar(GetPixelRed(p));
*q=ScaleQuantumToChar((Quantum) (QuantumRange-(image->matte !=
MagickFalse ? GetPixelOpacity(p) : OpaqueOpacity)));
if (*q == 255)
*q=254;
p++;
q++;
}
count=WriteBlob(image,(size_t) (q-pixels),pixels);
if (count != (ssize_t) (q-pixels))
break;
if (image->previous == (Image *) NULL)
{
status=SetImageProgress(image,SaveImageTag,(MagickOffsetType) y,
image->rows);
if (status == MagickFalse)
break;
}
}
pixels=(unsigned char *) RelinquishMagickMemory(pixels);
if (GetNextImageInList(image) == (Image *) NULL)
break;
image=SyncNextImageInList(image);
status=SetImageProgress(image,SaveImagesTag,scene++,imageListLength);
if (status == MagickFalse)
break;
} while (image_info->adjoin != MagickFalse);
(void) CloseBlob(image);
return(MagickTrue);
}