forked from openkylin/libimporter-perl
665 lines
21 KiB
Plaintext
665 lines
21 KiB
Plaintext
NAME
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Importer - Alternative but compatible interface to modules that export
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symbols.
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DESCRIPTION
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This module acts as a layer between Exporter and modules which consume
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exports. It is feature-compatible with Exporter, plus some much needed
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extras. You can use this to import symbols from any exporter that
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follows Exporters specification. The exporter modules themselves do not
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need to use or inherit from the Exporter module, they just need to set
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@EXPORT and/or other variables.
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SYNOPSIS
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# Import defaults
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use Importer 'Some::Module';
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# Import a list
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use Importer 'Another::Module' => qw/foo bar baz/;
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# Import a specific version:
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use Importer 'That::Module' => '1.00';
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# Require a sepcific version of Importer
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use Importer 0.001, 'Foo::Bar' => qw/a b c/;
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foo()
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bar()
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baz()
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# Remove all subroutines imported by Importer
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no Importer;
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# Import symbols into variables
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my $croak = Importer->get_one(Carp => qw/croak/);
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$croak->("This will croak");
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my $CARP = Importer->get(Carp => qw/croak confess cluck/);
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$CARP->{croak}->("This will croak");
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$CARP->{cluck}->("This will cluck");
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$CARP->{confess}->("This will confess");
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WHY?
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There was recently a discussion on p5p about adding features to
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Exporter. This conversation raised some significant concerns, those are
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listed here, in addition to others.
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The burden is on export consumers to specify a version of Exporter
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Adding a feature to Exporter means that any consumer module that
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relies on the new features must depend on a specific version of
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Exporter. This seems somewhat backwards since Exporter is used by the
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module you are importing from.
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Exporter.pm is really old/crazy code
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Not much more to say here. It is very old, it is very crazy, and if
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you break it you break EVERYTHING.
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Using a modules import() for exporting makes it hard to give it other
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purposes
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It is not unusual for a module to want to export symbols and provide
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import behaviors. It is also not unusual for a consumer to only want
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1 or the other. Using this module you can import symbols without also
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getting the import() side effects.
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In addition, moving forward, modules can specify exports and have a
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custom import() without conflating the two. A module can tell you to
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use Importer to get the symbols, and to use the module directly for
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behaviors. A module could also use Importer within its own import()
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method without the need to subclass Exporter, or bring in its
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import() method.
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There are other exporter modules on cpan
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This module normally assumes an exporter uses Exporter, so it looks
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for the variables and methods Exporter expects. However, other
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exporters on cpan can override this using the IMPORTER_MENU() hook.
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COMPATIBILITY
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This module aims for 100% compatibility with every feature of Exporter,
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plus added features such as import renaming.
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If you find something that works differently, or not at all when
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compared to Exporter please report it as a bug, unless it is noted as
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an intentional feature (like import renaming).
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IMPORT PARAMETERS
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use Importer $IMPORTER_VERSION, $FROM_MODULE, $FROM_MODULE_VERSION, \&SET_SYMBOL, @SYMBOLS;
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$IMPORTER_VERSION (optional)
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If you provide a numeric argument as the first argument it will be
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treated as a version number. Importer will do a version check to make
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sure it is at least at the requested version.
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$FROM_MODULE (required)
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This is the only required argument. This is the name of the module to
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import symbols from.
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$FROM_MODULE_VERSION (optional)
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Any numeric argument following the $FROM_MODULE will be treated as a
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version check against $FROM_MODULE.
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\&SET_SYMBOL (optional)
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Normally Importer will put the exports into your namespace. This is
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usually done via a more complex form of *name = $ref. If you do NOT
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want this to happen then you can provide a custom sub to handle the
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assignment.
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This is an example that uses this feature to put all the exports into
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a lexical hash instead of modifying the namespace (This is how the
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get() method is implemented).
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my %CARP;
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use Importer Carp => sub {
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my ($name, $ref) = @_;
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$CARP{$name} = $ref;
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};
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$CARP{cluck}->("This will cluck");
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$CARP{croak}->("This will croak");
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The first two arguments to the custom sub are the name (no sigil),
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and the reference. The additional arguments are key/value pairs:
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sub set_symbol {
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my ($name, $ref, %info) = @_;
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}
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$info{from}
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Package the symbol comes from.
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$info{into}
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Package to which the symbol should be added.
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$info{sig}
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The sigil that should be used.
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$info{spec}
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Extra details.
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$info{symbol}
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The original symbol name (with sigil) from the original package.
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@SYMBOLS (optional)
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Symbols you wish to import. If no symbols are specified then the
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defaults will be used. You may also specify tags using the ':'
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prefix.
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SUPPORTED FEATURES
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TAGS
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You can define/import subsets of symbols using predefined tags.
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use Importer 'Some::Thing' => ':tag';
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Importer will automatically populate the :DEFAULT tag for you. Importer
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will also give you an :ALL tag with ALL exports so long as the exporter
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does not define a :ALL tag already.
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/PATTERN/ or qr/PATTERN/
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You can import all symbols that match a pattern. The pattern can be
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supplied a string starting and ending with '/', or you can provide a
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qr/../ reference.
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use Importer 'Some::Thing' => '/oo/';
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use Importer 'Some::Thing' => qr/oo/;
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EXCLUDING SYMBOLS
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You can exclude symbols by prefixing them with '!'.
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use Importer 'Some::Thing'
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'!foo', # Exclude one specific symbol
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'!/pattern/', # Exclude all matching symbols
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'!' => qr/oo/, # Exclude all that match the following arg
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'!:tag'; # Exclude all in tag
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RENAMING SYMBOLS AT IMPORT
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This is a new feature, Exporter does not support this on its own.
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You can rename symbols at import time using a specification hash
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following the import name:
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use Importer 'Some::Thing' => (
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foo => { -as => 'my_foo' },
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);
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You can also add a prefix and/or postfix:
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use Importer 'Some::Thing' => (
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foo => { -prefix => 'my_' },
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);
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Using this syntax to set prefix and/or postfix also works on tags and
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patterns that are specified for import, in which case the
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prefix/postfix is applied to all symbols from the tag/patterm.
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CUSTOM EXPORT ASSIGNMENT
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This lets you provide an alternative to the *name = $ref export
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assignment. See the list of parameters to import()
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UNIMPORTING
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See "UNIMPORT PARAMETERS".
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ANONYMOUS EXPORTS
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See "%EXPORT_ANON".
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GENERATED EXPORTS
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See "%EXPORT_GEN".
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UNIMPORT PARAMETERS
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no Importer; # Remove all subs brought in with Importer
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no Importer qw/foo bar/; # Remove only the specified subs
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Only subs can be unimported.
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You can only unimport subs imported using Importer.
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SUPPORTED VARIABLES
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@EXPORT
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This is used exactly the way Exporter uses it.
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List of symbols to export. Sigil is optional for subs. Symbols listed
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here are exported by default. If possible you should put symbols in
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@EXPORT_OK instead.
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our @EXPORT = qw/foo bar &baz $BAT/;
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@EXPORT_OK
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This is used exactly the way Exporter uses it.
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List of symbols that can be imported. Sigil is optional for subs.
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Symbols listed here are not exported by default. This is preferred over
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@EXPORT.
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our @EXPORT_OK = qw/foo bar &baz $BAT/;
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%EXPORT_TAGS
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This module supports tags exactly the way Exporter does.
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use Importer 'Some::Thing' => ':DEFAULT';
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use Importer 'Other::Thing' => ':some_tag';
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Tags can be specified this way:
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our %EXPORT_TAGS = (
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oos => [qw/foo boo zoo/],
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ees => [qw/fee bee zee/],
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);
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@EXPORT_FAIL
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This is used exactly the way Exporter uses it.
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Use this to list subs that are not available on all platforms. If
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someone tries to import one of these, Importer will hit your
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$from->export_fail(@items) callback to try to resolve the issue. See
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Exporter for documentation of this feature.
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our @EXPORT_FAIL = qw/maybe_bad/;
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%EXPORT_ANON
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This is new to this module, Exporter does not support it.
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This allows you to export symbols that are not actually in your package
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symbol table. The keys should be the symbol names, the values are the
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references for the symbols.
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our %EXPORT_ANON = (
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'&foo' => sub { 'foo' }
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'$foo' => \$foo,
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...
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);
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%EXPORT_GEN
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This is new to this module, Exporter does not support it.
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This allows you to export symbols that are generated on export. The key
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should be the name of a symbol. The value should be a coderef that
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produces a reference that will be exported.
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When the generators are called they will receive 2 arguments, the
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package the symbol is being exported into, and the symbol being
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imported (name may or may not include sigil for subs).
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our %EXPORT_GEN = (
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'&foo' => sub {
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my $from_package = shift;
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my ($into_package, $symbol_name) = @_;
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...
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return sub { ... };
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},
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...
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);
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%EXPORT_MAGIC
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This is new to this module. Exporter does not support it.
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This allows you to define custom actions to run AFTER an export has
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been injected into the consumers namespace. This is a good place to
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enable parser hooks like with Devel::Declare. These will NOT be run if
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a consumer uses a custom assignment callback.
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our %EXPORT_MAGIC = (
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foo => sub {
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my $from = shift; # Should be the package doing the exporting
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my %args = @_;
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my $into = $args{into}; # Package symbol was exported into
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my $orig_name = $args{orig_name}; # Original name of the export (in the exporter)
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my $new_name = $args{new_name}; # Name the symbol was imported as
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my $ref = $args{ref}; # The reference to the symbol
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...; # whatever you want, return is ignored.
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},
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);
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CLASS METHODS
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Importer->import($from)
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Importer->import($from, $version)
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Importer->import($from, @imports)
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Importer->import($from, $from_version, @imports)
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Importer->import($importer_version, $from, ...)
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This is the magic behind use Importer ....
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Importer->import_into($from, $into, @imports)
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Importer->import_into($from, $level, @imports)
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You can use this to import symbols from $from into $into. $into may
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either be a package name, or a caller level to get the name from.
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Importer->unimport()
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Importer->unimport(@sub_name)
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This is the magic behind no Importer ....
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Importer->unimport_from($from, @sub_names)
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Importer->unimport_from($level, @sub_names)
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This lets you remove imported symbols from $from. $from my be a
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package name, or a caller level.
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my $exports = Importer->get($from, @imports)
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This returns hashref of { $name => $ref } for all the specified
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imports.
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$from should be the package from which to get the exports.
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my @export_refs = Importer->get_list($from, @imports)
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This returns a list of references for each import specified. Only the
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export references are returned, the names are not.
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$from should be the package from which to get the exports.
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$export_ref = Importer->get_one($from, $import)
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This returns a single reference to a single export. If you provide
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multiple imports then only the LAST one will be used.
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$from should be the package from which to get the exports.
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USING WITH OTHER EXPORTER IMPLEMENTATIONS
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If you want your module to work with Importer, but you use something
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other than Exporter to define your exports, you can make it work be
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defining the IMPORTER_MENU method in your package. As well other
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exporters can be updated to support Importer by putting this sub in
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your package. IMPORTER_MENU() must be defined in your package, not a
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base class!
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sub IMPORTER_MENU {
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my $class = shift;
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my ($into, $caller) = @_;
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return (
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export => \@EXPORT, # Default exports
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export_ok => \@EXPORT_OK, # Other allowed exports
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export_tags => \%EXPORT_TAGS, # Define tags
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export_fail => \@EXPORT_FAIL, # For subs that may not always be available
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export_anon => \%EXPORT_ANON, # Anonymous symbols to export
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export_magic => \%EXPORT_MAGIC, # Magic to apply after a symbol is exported
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generate => \&GENERATE, # Sub to generate dynamic exports
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# OR
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export_gen => \%EXPORT_GEN, # Hash of builders, key is symbol
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# name, value is sub that generates
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# the symbol ref.
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);
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}
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sub GENERATE {
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my ($symbol) = @_;
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...
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return $ref;
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}
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All exports must be listed in either @EXPORT or @EXPORT_OK, or be keys
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in %EXPORT_GEN or %EXPORT_ANON to be allowed. 'export_tags',
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'export_fail', 'export_anon', 'export_gen', and 'generate' are
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optional. You cannot combine 'generate' and 'export_gen'.
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Note: If your GENERATE sub needs the $class, $into, or $caller then
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your IMPORTER_MENU() method will need to build an anonymous sub that
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closes over them:
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sub IMPORTER_MENU {
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my $class = shift;
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my ($into, $caller) = @_;
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return (
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...
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generate => sub { $class->GENERATE($into, $caller, @_) },
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);
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}
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OO Interface
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use Importer;
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my $imp = Importer->new(from => 'Some::Exporter');
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$imp->do_import('Destination::Package');
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$imp->do_import('Another::Destination', @symbols);
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Or, maybe more useful:
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my $imp = Importer->new(from => 'Carp');
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my $croak = $imp->get_one('croak');
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$croak->("This will croak");
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OBJECT CONSTRUCTION
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$imp = Importer->new(from => 'Some::Exporter')
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$imp = Importer->new(from => 'Some::Exporter', caller => [$package,
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$file, $line])
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This is how you create a new Importer instance. from =>
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'Some::Exporter' is the only required argument. You may also specify
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the caller => [...] arrayref, which will be used only for error
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reporting. If you do not specify a caller then Importer will attempt
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to find the caller dynamically every time it needs it (this is slow
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and expensive, but necessary if you intend to re-use the object.)
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OBJECT METHODS
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$imp->do_import($into)
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$imp->do_import($into, @symbols)
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This will import from the objects from package into the $into
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package. You can provide a list of @symbols, or you can leave it
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empty for the defaults.
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$imp->do_unimport()
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$imp->do_unimport(@symbols)
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This will remove imported symbols from the objects from package. If
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you specify a list of @symbols then only the specified symbols will
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be removed, otherwise all symbols imported using Importer will be
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removed.
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Note: Please be aware of the difference between do_import() and
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do_unimport(). For import 'from' us used as the origin, in unimport
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it is used as the target. This means you cannot re-use an instance to
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import and then unimport.
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($into, $versions, $exclude, $symbols, $set) =
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$imp->parse_args('Dest::Package')
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($into, $versions, $exclude, $symbols, $set) =
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$imp->parse_args('Dest::Package', @symbols)
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This parses arguments. The first argument must be the destination
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package. Other arguments can be a mix of symbol names, tags,
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patterns, version numbers, and exclusions.
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$caller_ref = $imp->get_caller()
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This will find the caller. This is mainly used for error reporting.
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IF the object was constructed with a caller then that is what is
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returned, otherwise this will scan the stack looking for the first
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call that does not originate from a package that ISA Importer.
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$imp->carp($warning)
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Warn at the callers level.
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$imp->croak($exception)
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Die at the callers level.
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$from_package = $imp->from()
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Get the from package that was specified at construction.
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$file = $imp->from_file()
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Get the filename for the from package.
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$imp->load_from()
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This will load the from package if it has not been loaded already.
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This uses some magic to ensure errors in the load process are
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reported to the caller.
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$menu_hr = $imp->menu($into)
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Get the export menu built from, or provided by the from package. This
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is cached after the first time it is called. Use $imp->reload_menu()
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to refresh it.
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The menu structure looks like this:
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$menu = {
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# every valid export has a key in the lookup hashref, value is always
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# 1, key always includes the sigil
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lookup => {'&symbol_a' => 1, '$symbol_b' => 1, ...},
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# most exports are listed here, symbol name with sigil is key, value is
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# a reference to the symbol. If a symbol is missing it may be generated.
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exports => {'&symbol_a' => \&symbol_a, '$symbol_b' => \$symbol_b, ...},
|
|
|
|
# Hashref of tags, tag name (without ':' prefix) is key, value is an
|
|
# arrayref of symbol names, subs may have a sigil, but are not required
|
|
# to.
|
|
tags => { DEFAULT => [...], foo => [...], ... },
|
|
|
|
# Magic to apply
|
|
magic => { foo => sub { ... }, ... },
|
|
|
|
# This is a hashref just like 'lookup'. Keys are symbols which may not
|
|
# always be available. If there are no symbols in this category then
|
|
# the value of the 'fail' key will be undef instead of a hashref.
|
|
fail => { '&iffy_symbol' => 1, '\&only_on_linux' => 1 },
|
|
# OR fail => undef,
|
|
|
|
# If present, this subroutine knows how to generate references for the
|
|
# symbols listed in 'lookup', but missing from 'exports'. References
|
|
# this returns are NEVER cached.
|
|
generate => sub { my $sym_name = shift; ...; return $symbol_ref },
|
|
};
|
|
|
|
$imp->reload_menu($into)
|
|
|
|
This will reload the export menu from the from package.
|
|
|
|
my $exports = $imp->get(@imports)
|
|
|
|
This returns hashref of { $name => $ref } for all the specified
|
|
imports.
|
|
|
|
my @export_refs = $imp->get_list(@imports)
|
|
|
|
This returns a list of references for each import specified. Only the
|
|
export references are returned, the names are not.
|
|
|
|
$export_ref = $imp->get_one($import)
|
|
|
|
This returns a single reference to a single export. If you provide
|
|
multiple imports then only the LAST one will be used.
|
|
|
|
FUNCTIONS
|
|
|
|
These can be imported:
|
|
|
|
use Importer 'Importer' => qw/import optimal_import/;
|
|
|
|
$bool = optimal_import($from, $into, \@caller, @imports)
|
|
|
|
This function will attempt to import @imports from the $from package
|
|
into the $into package. @caller needs to have a package name,
|
|
filename, and line number. If this function fails then no exporting
|
|
will actually happen.
|
|
|
|
If the import is successful this will return true.
|
|
|
|
If the import is unsuccessful this will return false, and no
|
|
modifications to the symbol table will occur.
|
|
|
|
$class->import(@imports)
|
|
|
|
If you write class intended to be used with Importer, but also need
|
|
to provide a legacy import() method for direct consumers of your
|
|
class, you can import this import() method.
|
|
|
|
package My::Exporter;
|
|
|
|
# This will give you 'import()' much like 'use base "Exporter";'
|
|
use Importer 'Importer' => qw/import/;
|
|
|
|
...
|
|
|
|
SOURCE
|
|
|
|
The source code repository for Importer can be found at
|
|
http://github.com/exodist/Importer.
|
|
|
|
MAINTAINERS
|
|
|
|
Chad Granum <exodist@cpan.org>
|
|
|
|
AUTHORS
|
|
|
|
Chad Granum <exodist@cpan.org>
|
|
|
|
COPYRIGHT
|
|
|
|
Copyright 2015 Chad Granum <exodist7@gmail.com>.
|
|
|
|
This program is free software; you can redistribute it and/or modify it
|
|
under the same terms as Perl itself.
|
|
|
|
See http://dev.perl.org/licenses/
|
|
|