forked from openkylin/libssh2
293 lines
7.4 KiB
C
293 lines
7.4 KiB
C
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/*
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* Sample showing how to use libssh2 to request agent forwarding
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* on the remote host. The command executed will run with agent forwarded
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* so you should be able to do things like clone out protected git
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* repos and such.
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*
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* The example uses agent authentication to ensure an agent to forward
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* is running.
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*
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* Run it like this:
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*
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* $ ./ssh2_agent_forwarding 127.0.0.1 user "uptime"
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*
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*/
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#include "libssh2_config.h"
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#include <libssh2.h>
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#ifdef HAVE_WINSOCK2_H
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# include <winsock2.h>
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#endif
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#ifdef HAVE_SYS_SOCKET_H
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# include <sys/socket.h>
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#endif
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#ifdef HAVE_NETINET_IN_H
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# include <netinet/in.h>
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#endif
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#ifdef HAVE_SYS_SELECT_H
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# include <sys/select.h>
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#endif
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# ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#ifdef HAVE_ARPA_INET_H
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# include <arpa/inet.h>
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#endif
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#ifdef HAVE_SYS_TIME_H
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# include <sys/time.h>
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#endif
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#include <sys/types.h>
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#include <stdlib.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <stdio.h>
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#include <ctype.h>
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static int waitsocket(int socket_fd, LIBSSH2_SESSION *session)
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{
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struct timeval timeout;
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int rc;
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fd_set fd;
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fd_set *writefd = NULL;
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fd_set *readfd = NULL;
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int dir;
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timeout.tv_sec = 10;
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timeout.tv_usec = 0;
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FD_ZERO(&fd);
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FD_SET(socket_fd, &fd);
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/* now make sure we wait in the correct direction */
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dir = libssh2_session_block_directions(session);
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if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
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readfd = &fd;
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if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
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writefd = &fd;
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rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout);
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return rc;
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}
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int main(int argc, char *argv[])
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{
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const char *hostname = "127.0.0.1";
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const char *commandline = "uptime";
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const char *username = NULL;
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unsigned long hostaddr;
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int sock;
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struct sockaddr_in sin;
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LIBSSH2_SESSION *session;
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LIBSSH2_CHANNEL *channel;
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LIBSSH2_AGENT *agent = NULL;
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struct libssh2_agent_publickey *identity, *prev_identity = NULL;
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int rc;
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int exitcode;
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char *exitsignal = (char *)"none";
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int bytecount = 0;
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#ifdef WIN32
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WSADATA wsadata;
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WSAStartup(MAKEWORD(2, 0), &wsadata);
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#endif
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if(argc < 2) {
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fprintf(stderr, "At least IP and username arguments are required.\n");
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return 1;
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}
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/* must be ip address only */
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hostname = argv[1];
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username = argv[2];
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if(argc > 3) {
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commandline = argv[3];
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}
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rc = libssh2_init(0);
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if(rc != 0) {
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fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
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return 1;
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}
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hostaddr = inet_addr(hostname);
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/* Ultra basic "connect to port 22 on localhost"
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* Your code is responsible for creating the socket establishing the
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* connection
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*/
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sock = socket(AF_INET, SOCK_STREAM, 0);
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sin.sin_family = AF_INET;
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sin.sin_port = htons(22);
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sin.sin_addr.s_addr = hostaddr;
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if(connect(sock, (struct sockaddr*)(&sin),
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sizeof(struct sockaddr_in)) != 0) {
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fprintf(stderr, "failed to connect!\n");
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return -1;
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}
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/* Create a session instance */
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session = libssh2_session_init();
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if(!session)
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return -1;
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if(libssh2_session_handshake(session, sock) != 0) {
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fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
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return -1;
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}
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/* Connect to the ssh-agent */
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agent = libssh2_agent_init(session);
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if(!agent) {
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fprintf(stderr, "Failure initializing ssh-agent support\n");
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rc = 1;
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goto shutdown;
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}
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if(libssh2_agent_connect(agent)) {
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fprintf(stderr, "Failure connecting to ssh-agent\n");
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rc = 1;
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goto shutdown;
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}
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if(libssh2_agent_list_identities(agent)) {
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fprintf(stderr, "Failure requesting identities to ssh-agent\n");
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rc = 1;
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goto shutdown;
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}
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while(1) {
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rc = libssh2_agent_get_identity(agent, &identity, prev_identity);
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if(rc == 1)
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break;
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if(rc < 0) {
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fprintf(stderr,
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"Failure obtaining identity from ssh-agent support\n");
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rc = 1;
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goto shutdown;
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}
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if(libssh2_agent_userauth(agent, username, identity)) {
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fprintf(stderr, "\tAuthentication with username %s and "
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"public key %s failed!\n",
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username, identity->comment);
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}
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else {
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fprintf(stderr, "\tAuthentication with username %s and "
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"public key %s succeeded!\n",
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username, identity->comment);
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break;
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}
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prev_identity = identity;
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}
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if(rc) {
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fprintf(stderr, "Couldn't continue authentication\n");
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goto shutdown;
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}
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#if 0
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libssh2_trace(session, ~0);
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#endif
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/* Set session to non-blocking */
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libssh2_session_set_blocking(session, 0);
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/* Exec non-blocking on the remove host */
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while((channel = libssh2_channel_open_session(session)) == NULL &&
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libssh2_session_last_error(session, NULL, NULL, 0) ==
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LIBSSH2_ERROR_EAGAIN) {
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waitsocket(sock, session);
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}
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if(channel == NULL) {
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fprintf(stderr, "Error\n");
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exit(1);
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}
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while((rc = libssh2_channel_request_auth_agent(channel)) ==
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LIBSSH2_ERROR_EAGAIN) {
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waitsocket(sock, session);
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}
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if(rc != 0) {
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fprintf(stderr, "Error, couldn't request auth agent, error code %d.\n",
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rc);
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exit(1);
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}
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else {
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fprintf(stdout, "\tAgent forwarding request succeeded!\n");
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}
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while((rc = libssh2_channel_exec(channel, commandline)) ==
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LIBSSH2_ERROR_EAGAIN) {
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waitsocket(sock, session);
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}
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if(rc != 0) {
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fprintf(stderr, "Error\n");
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exit(1);
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}
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for(;;) {
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/* loop until we block */
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int rc;
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do {
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char buffer[0x4000];
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rc = libssh2_channel_read(channel, buffer, sizeof(buffer) );
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if(rc > 0) {
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int i;
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bytecount += rc;
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fprintf(stderr, "We read:\n");
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for(i = 0; i < rc; ++i)
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fputc(buffer[i], stderr);
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fprintf(stderr, "\n");
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}
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else {
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if(rc != LIBSSH2_ERROR_EAGAIN)
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/* no need to output this for the EAGAIN case */
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fprintf(stderr, "libssh2_channel_read returned %d\n", rc);
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}
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}
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while(rc > 0);
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/* this is due to blocking that would occur otherwise so we loop on
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this condition */
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if(rc == LIBSSH2_ERROR_EAGAIN) {
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waitsocket(sock, session);
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}
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else
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break;
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}
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exitcode = 127;
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while((rc = libssh2_channel_close(channel)) == LIBSSH2_ERROR_EAGAIN) {
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waitsocket(sock, session);
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}
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if(rc == 0) {
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exitcode = libssh2_channel_get_exit_status(channel);
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libssh2_channel_get_exit_signal(channel, &exitsignal,
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NULL, NULL, NULL, NULL, NULL);
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}
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if(exitsignal) {
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printf("\nGot signal: %s\n", exitsignal);
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}
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else {
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printf("\nEXIT: %d bytecount: %d\n", exitcode, bytecount);
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}
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libssh2_channel_free(channel);
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channel = NULL;
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shutdown:
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libssh2_session_disconnect(session,
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"Normal Shutdown, Thank you for playing");
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libssh2_session_free(session);
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#ifdef WIN32
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closesocket(sock);
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#else
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close(sock);
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#endif
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fprintf(stderr, "all done\n");
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libssh2_exit();
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return 0;
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}
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