libssh2/example/ssh2_agent_forwarding.c

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2022-12-09 14:21:41 +08:00
/*
* Sample showing how to use libssh2 to request agent forwarding
* on the remote host. The command executed will run with agent forwarded
* so you should be able to do things like clone out protected git
* repos and such.
*
* The example uses agent authentication to ensure an agent to forward
* is running.
*
* Run it like this:
*
* $ ./ssh2_agent_forwarding 127.0.0.1 user "uptime"
*
*/
#include "libssh2_config.h"
#include <libssh2.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_SYS_SELECT_H
# include <sys/select.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#include <sys/types.h>
#include <stdlib.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
static int waitsocket(int socket_fd, LIBSSH2_SESSION *session)
{
struct timeval timeout;
int rc;
fd_set fd;
fd_set *writefd = NULL;
fd_set *readfd = NULL;
int dir;
timeout.tv_sec = 10;
timeout.tv_usec = 0;
FD_ZERO(&fd);
FD_SET(socket_fd, &fd);
/* now make sure we wait in the correct direction */
dir = libssh2_session_block_directions(session);
if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
readfd = &fd;
if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
writefd = &fd;
rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout);
return rc;
}
int main(int argc, char *argv[])
{
const char *hostname = "127.0.0.1";
const char *commandline = "uptime";
const char *username = NULL;
unsigned long hostaddr;
int sock;
struct sockaddr_in sin;
LIBSSH2_SESSION *session;
LIBSSH2_CHANNEL *channel;
LIBSSH2_AGENT *agent = NULL;
struct libssh2_agent_publickey *identity, *prev_identity = NULL;
int rc;
int exitcode;
char *exitsignal = (char *)"none";
int bytecount = 0;
#ifdef WIN32
WSADATA wsadata;
WSAStartup(MAKEWORD(2, 0), &wsadata);
#endif
if(argc < 2) {
fprintf(stderr, "At least IP and username arguments are required.\n");
return 1;
}
/* must be ip address only */
hostname = argv[1];
username = argv[2];
if(argc > 3) {
commandline = argv[3];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
hostaddr = inet_addr(hostname);
/* Ultra basic "connect to port 22 on localhost"
* Your code is responsible for creating the socket establishing the
* connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance */
session = libssh2_session_init();
if(!session)
return -1;
if(libssh2_session_handshake(session, sock) != 0) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* Connect to the ssh-agent */
agent = libssh2_agent_init(session);
if(!agent) {
fprintf(stderr, "Failure initializing ssh-agent support\n");
rc = 1;
goto shutdown;
}
if(libssh2_agent_connect(agent)) {
fprintf(stderr, "Failure connecting to ssh-agent\n");
rc = 1;
goto shutdown;
}
if(libssh2_agent_list_identities(agent)) {
fprintf(stderr, "Failure requesting identities to ssh-agent\n");
rc = 1;
goto shutdown;
}
while(1) {
rc = libssh2_agent_get_identity(agent, &identity, prev_identity);
if(rc == 1)
break;
if(rc < 0) {
fprintf(stderr,
"Failure obtaining identity from ssh-agent support\n");
rc = 1;
goto shutdown;
}
if(libssh2_agent_userauth(agent, username, identity)) {
fprintf(stderr, "\tAuthentication with username %s and "
"public key %s failed!\n",
username, identity->comment);
}
else {
fprintf(stderr, "\tAuthentication with username %s and "
"public key %s succeeded!\n",
username, identity->comment);
break;
}
prev_identity = identity;
}
if(rc) {
fprintf(stderr, "Couldn't continue authentication\n");
goto shutdown;
}
#if 0
libssh2_trace(session, ~0);
#endif
/* Set session to non-blocking */
libssh2_session_set_blocking(session, 0);
/* Exec non-blocking on the remove host */
while((channel = libssh2_channel_open_session(session)) == NULL &&
libssh2_session_last_error(session, NULL, NULL, 0) ==
LIBSSH2_ERROR_EAGAIN) {
waitsocket(sock, session);
}
if(channel == NULL) {
fprintf(stderr, "Error\n");
exit(1);
}
while((rc = libssh2_channel_request_auth_agent(channel)) ==
LIBSSH2_ERROR_EAGAIN) {
waitsocket(sock, session);
}
if(rc != 0) {
fprintf(stderr, "Error, couldn't request auth agent, error code %d.\n",
rc);
exit(1);
}
else {
fprintf(stdout, "\tAgent forwarding request succeeded!\n");
}
while((rc = libssh2_channel_exec(channel, commandline)) ==
LIBSSH2_ERROR_EAGAIN) {
waitsocket(sock, session);
}
if(rc != 0) {
fprintf(stderr, "Error\n");
exit(1);
}
for(;;) {
/* loop until we block */
int rc;
do {
char buffer[0x4000];
rc = libssh2_channel_read(channel, buffer, sizeof(buffer) );
if(rc > 0) {
int i;
bytecount += rc;
fprintf(stderr, "We read:\n");
for(i = 0; i < rc; ++i)
fputc(buffer[i], stderr);
fprintf(stderr, "\n");
}
else {
if(rc != LIBSSH2_ERROR_EAGAIN)
/* no need to output this for the EAGAIN case */
fprintf(stderr, "libssh2_channel_read returned %d\n", rc);
}
}
while(rc > 0);
/* this is due to blocking that would occur otherwise so we loop on
this condition */
if(rc == LIBSSH2_ERROR_EAGAIN) {
waitsocket(sock, session);
}
else
break;
}
exitcode = 127;
while((rc = libssh2_channel_close(channel)) == LIBSSH2_ERROR_EAGAIN) {
waitsocket(sock, session);
}
if(rc == 0) {
exitcode = libssh2_channel_get_exit_status(channel);
libssh2_channel_get_exit_signal(channel, &exitsignal,
NULL, NULL, NULL, NULL, NULL);
}
if(exitsignal) {
printf("\nGot signal: %s\n", exitsignal);
}
else {
printf("\nEXIT: %d bytecount: %d\n", exitcode, bytecount);
}
libssh2_channel_free(channel);
channel = NULL;
shutdown:
libssh2_session_disconnect(session,
"Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}