forked from openkylin/platform_build
envsetup.sh: Fix handling of emulator prebuilts path.
Due to a bad previous merge, everytime 'lunch' is called, a new instance of prebuilts/android-emulator/<system>/ will be added to your PATH. This patch fixes the issue by removing the duplicate code that should have been removed during the merge. Note that android-emulator is still being added once to the PATH by code that appears before in the script. BUG=17524154 Change-Id: Iaa03159b0c81b15ef4c7c420e2f76e0a48aba789
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envsetup.sh
18
envsetup.sh
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@ -206,24 +206,6 @@ function setpaths()
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unset ANDROID_HOST_OUT
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export ANDROID_HOST_OUT=$(get_abs_build_var HOST_OUT)
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# If prebuilts/android-emulator/<system>/ exists, prepend it to our PATH
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# to ensure that the corresponding 'emulator' binaries are used.
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case $(uname -s) in
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Darwin)
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ANDROID_EMULATOR_PREBUILTS=$T/prebuilts/android-emulator/darwin-x86_64
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;;
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Linux)
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ANDROID_EMULATOR_PREBUILTS=$T/prebuilts/android-emulator/linux-x86_64
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;;
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*)
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ANDROID_EMULATOR_PREBUILTS=
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;;
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esac
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if [ -n "$ANDROID_EMULATOR_PREBUILTS" -a -d "$ANDROID_EMULATOR_PREBUILTS" ]; then
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PATH=$ANDROID_EMULATOR_PREBUILTS:$PATH
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export ANDROID_EMULATOR_PREBUILTS
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fi
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# needed for building linux on MacOS
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# TODO: fix the path
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#export HOST_EXTRACFLAGS="-I "$T/system/kernel_headers/host_include
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