forked from openkylin/platform_build
am f13231ef: am ea79e65f: Merge change Ib7704386 into eclair
Merge commit 'f13231ef8afc6eb2f1ffc14a61d106daa5be8de5' * commit 'f13231ef8afc6eb2f1ffc14a61d106daa5be8de5': BUILD SYSTEM ONLY - Add TARGET_BUILD_VARIANT to buildspec.mk.default,
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commit
523d6fa026
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@ -21,6 +21,30 @@
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# "buildspec.mk" should never be checked in to source control.
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######################################################################
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# Choose a product to build for. Look in the products directory for ones
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# that work.
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ifndef TARGET_PRODUCT
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#TARGET_PRODUCT:=generic
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endif
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# Choose a variant to build. If you don't pick one, the default is eng.
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# User is what we ship. Userdebug is that, with a few flags turned on
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# for debugging. Eng has lots of extra tools for development.
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ifndef TARGET_BUILD_VARIANT
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#TARGET_BUILD_VARIANT:=user
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#TARGET_BUILD_VARIANT:=userdebug
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#TARGET_BUILD_VARIANT:=eng
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endif
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# Choose additional targets to always install, even when building
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# minimal targets like "make droid". This takes simple target names
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# like "Browser" or "MyApp", the names used by LOCAL_MODULE or
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# LOCAL_PACKAGE_NAME. Modules listed here will always be installed in
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# /system, even if they'd usually go in /data.
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ifndef CUSTOM_MODULES
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#CUSTOM_MODULES:=
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endif
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# Uncomment this if you want the simulator, otherwise, build for arm
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ifndef TARGET_SIMULATOR
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#TARGET_SIMULATOR:=true
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@ -50,21 +74,6 @@ endif
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#HOST_CUSTOM_DEBUG_CFLAGS:=
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#TARGET_CUSTOM_DEBUG_CFLAGS:=
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# Choose a product to build for. Look in the products directory for ones
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# that work.
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ifndef TARGET_PRODUCT
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#TARGET_PRODUCT:=generic
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endif
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# Choose additional targets to always install, even when building
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# minimal targets like "make droid". This takes simple target names
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# like "Browser" or "MyApp", the names used by LOCAL_MODULE or
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# LOCAL_PACKAGE_NAME. Modules listed here will always be installed in
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# /system, even if they'd usually go in /data.
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ifndef CUSTOM_MODULES
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#CUSTOM_MODULES:=
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endif
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# Choose additional locales, like "en_US" or "it_IT", to add to any
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# built product. Any locales that appear in CUSTOM_LOCALES but not in
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# the locale list for the selected product will be added to the end
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