forked from openkylin/platform_build
Switch to mksh as the default shell.
Switch the emulator builds to ash to make sure it still works, in case we find that we need to go back to using ash. Change-Id: Id5641940b63cc4225011be1c375f4c86ec4d21cc
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1b53fbd61a
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@ -105,8 +105,8 @@ TARGET_ERROR_FLAGS := -Werror=return-type -Werror=non-virtual-dtor -Werror=addre
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# TODO: do symbol compression
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TARGET_COMPRESS_MODULE_SYMBOLS := false
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# Default shell is ash. Other possible value is mksh.
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TARGET_SHELL := ash
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# Default shell is mksh. Other possible value is ash.
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TARGET_SHELL := mksh
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# ###############################################################
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# Include sub-configuration files
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@ -13,5 +13,5 @@ BOARD_USES_GENERIC_AUDIO := true
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# no hardware camera
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USE_CAMERA_STUB := true
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# Set /system/bin/sh to mksh, not ash, to test the transition.
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TARGET_SHELL := mksh
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# Set /system/bin/sh to ash, not mksh, to make sure we can switch back.
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TARGET_SHELL := ash
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@ -18,5 +18,5 @@ BOARD_USES_GENERIC_AUDIO := true
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# no hardware camera
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USE_CAMERA_STUB := true
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# Set /system/bin/sh to mksh, not ash, to test the transition.
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TARGET_SHELL := mksh
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# Set /system/bin/sh to ash, not mksh, to make sure we can switch back.
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TARGET_SHELL := ash
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