BoardConfig: Add and document vsync phase offset setting

Bug: 10624956
Change-Id: I82def5730f9d09396809d4b8cd2ea44829b21f22
This commit is contained in:
Jamie Gennis 2013-10-06 16:02:02 -07:00
parent 36e95f316f
commit 782f2ad375
1 changed files with 22 additions and 0 deletions

View File

@ -45,6 +45,28 @@ BUILD_EMULATOR_OPENGL := true
# the GLES renderer disables itself if host GL acceleration isn't available.
USE_OPENGL_RENDERER := true
# Set the phase offset of the system's vsync event relative to the hardware
# vsync. The system's vsync event drives Choreographer and SurfaceFlinger's
# rendering. This value is the number of nanoseconds after the hardware vsync
# that the system vsync event will occur.
#
# This phase offset allows adjustment of the minimum latency from application
# wake-up (by Choregographer) time to the time at which the resulting window
# image is displayed. This value may be either positive (after the HW vsync)
# or negative (before the HW vsync). Setting it to 0 will result in a
# minimum latency of two vsync periods because the app and SurfaceFlinger
# will run just after the HW vsync. Setting it to a positive number will
# result in the minimum latency being:
#
# (2 * VSYNC_PERIOD - (vsyncPhaseOffsetNs % VSYNC_PERIOD))
#
# Note that reducing this latency makes it more likely for the applications
# to not have their window content image ready in time. When this happens
# the latency will end up being an additional vsync period, and animations
# will hiccup. Therefore, this latency should be tuned somewhat
# conservatively (or at least with awareness of the trade-off being made).
VSYNC_EVENT_PHASE_OFFSET_NS := 0
TARGET_USERIMAGES_USE_EXT4 := true
BOARD_SYSTEMIMAGE_PARTITION_SIZE := 576716800
BOARD_USERDATAIMAGE_PARTITION_SIZE := 209715200