forked from openkylin/platform_build
emulator: Enable dex-preoptimization in emulator-specific builds
This patch re-enables dex preoptimization in emulator-specific builds. This considerably speeds up the first-boot of SDK AVDs since the dex optimization pass is performed during the build instead. This was enabled in a previous patch, then reverted due to a bug in the build system that has been fixed since. This patch doesn't affect any device build. Change-Id: I3be8a9c7f51a86029fde30b7d37584cb40b4db69
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@ -31,5 +31,11 @@ USE_CAMERA_STUB := true
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# Set /system/bin/sh to ash, not mksh, to make sure we can switch back.
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TARGET_SHELL := ash
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# Enable dex-preoptimization to speed up the first boot sequence
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# of an SDK AVD. Note that this operation only works on Linux for now
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ifeq ($(HOST_OS),linux)
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WITH_DEXPREOPT := true
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endif
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# Build OpenGLES emulation guest and host libraries
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BUILD_EMULATOR_OPENGL := true
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@ -21,5 +21,11 @@ USE_CAMERA_STUB := true
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# Set /system/bin/sh to ash, not mksh, to make sure we can switch back.
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TARGET_SHELL := ash
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# Enable dex-preoptimization to speed up the first boot sequence
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# of an SDK AVD. Note that this operation only works on Linux for now
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ifeq ($(HOST_OS),linux)
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WITH_DEXPREOPT := true
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endif
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# Build OpenGLES emulation host and guest libraries
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BUILD_EMULATOR_OPENGL := true
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