forked from openkylin/platform_build
envsetup.sh: Use prebuilt emulator binaries if available.
This patch changes the setpaths() function in envsetup.sh to probe for prebuilts/android-emulator/<host>/, and prepend it to PATH if it exists. See https://android-review.googlesource.com/#/c/93399/ for a related patch that adds the binaries. BUG=13747402 Change-Id: I30794ea52f6dfc58908e6271f2c0da8e2f0b68e8
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envsetup.sh
19
envsetup.sh
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@ -171,6 +171,25 @@ function setpaths()
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export ANDROID_QTOOLS=$T/development/emulator/qtools
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export ANDROID_DEV_SCRIPTS=$T/development/scripts:$T/prebuilts/devtools/tools
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export ANDROID_BUILD_PATHS=$(get_build_var ANDROID_BUILD_PATHS):$ANDROID_QTOOLS:$ANDROID_TOOLCHAIN:$ANDROID_KERNEL_TOOLCHAIN_PATH$ANDROID_DEV_SCRIPTS:
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# If prebuilts/android-emulator/<system>/ exists, prepend it to our PATH
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# to ensure that the corresponding 'emulator' binaries are used.
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case $(uname -s) in
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Darwin)
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ANDROID_EMULATOR_PREBUILTS=$T/prebuilts/android-emulator/darwin-x86_64
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;;
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Linux)
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ANDROID_EMULATOR_PREBUILTS=$T/prebuilts/android-emulator/linux-x86_64
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;;
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*)
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ANDROID_EMULATOR_PREBUILTS=
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;;
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esac
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if [ -n "$ANDROID_EMULATOR_PREBUILTS" -a -d "$ANDROID_EMULATOR_PREBUILTS" ]; then
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ANDROID_BUILD_PATHS=$ANDROID_EMULATOR_PREBUILTS:$ANDROID_BUILD_PATHS
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export ANDROID_EMULATOR_PREBUILTS
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fi
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export PATH=$ANDROID_BUILD_PATHS$PATH
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unset ANDROID_JAVA_TOOLCHAIN
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