27 KiB
Build System Changes for Android.mk Writers
Changes in system properties settings
Product variables
System properties for each of the partition is supposed to be set via following product config variables.
For system partititon,
PRODUCT_SYSTEM_PROPERITES
PRODUCT_SYSTEM_DEFAULT_PROPERTIES
is highly discouraged. Will be deprecated.
For vendor partition,
PRODUCT_VENDOR_PROPERTIES
PRODUCT_PROPERTY_OVERRIDES
is highly discouraged. Will be deprecated.PRODUCT_DEFAULT_PROPERTY_OVERRIDES
is also discouraged. Will be deprecated.
For odm partition,
PRODUCT_ODM_PROPERTIES
For system_ext partition,
PRODUCT_SYSTEM_EXT_PROPERTIES
For product partition,
PRODUCT_PRODUCT_PROPERTIES
Duplication is not allowed within a partition
For each partition, having multiple sysprop assignments for the same name is prohibited. For example, the following will now trigger an error:
PRODUCT_VENDOR_PROPERTIES += foo=true foo=false
Having duplication across partitions are still allowed. So, the following is not an error:
PRODUCT_VENDOR_PROPERTIES += foo=true
PRODUCT_SYSTEM_PROPERTIES += foo=false
In that case, the final value is determined at runtime. The precedence is
- product
- odm
- vendor
- system_ext
- system
So, foo
becomes true
because vendor has higher priority than system.
To temporarily turn the build-time restriction off, use
BUILD_BROKEN_DUP_SYSPROP := true
Optional assignments
System properties can now be set as optional using the new syntax:
name ?= value
Then the system property named name
gets the value value
only when there
is no other non-optional assignments having the same name. For example, the
following is allowed and foo
gets true
PRODUCT_VENDOR_PROPERTIES += foo=true foo?=false
Note that the order between the optional and the non-optional assignments doesn't matter. The following gives the same result as above.
PRODUCT_VENDOR_PROPERTIES += foo?=false foo=true
Optional assignments can be duplicated and in that case their order matters. Specifically, the last one eclipses others.
PRODUCT_VENDOR_PROPERTIES += foo?=apple foo?=banana foo?=mango
With above, foo
becomes mango
since its the last one.
Note that this behavior is different from the previous behavior of preferring the first one. To go back to the original behavior for compatability reason, use:
BUILD_BROKEN_DUP_SYSPROP := true
ELF prebuilts in PRODUCT_COPY_FILES
ELF prebuilts in PRODUCT_COPY_FILES that are installed into these paths are an error:
<partition>/bin/*
<partition>/lib/*
<partition>/lib64/*
Define prebuilt modules and add them to PRODUCT_PACKAGES instead.
To temporarily relax this check and restore the behavior prior to this change,
set BUILD_BROKEN_ELF_PREBUILT_PRODUCT_COPY_FILES := true
in BoardConfig.mk
.
COPY_HEADERS usage now produces warnings
We've considered BUILD_COPY_HEADERS
/LOCAL_COPY_HEADERS
to be deprecated for
a long time, and the places where it's been able to be used have shrinked over
the last several releases. Equivalent functionality is not available in Soong.
See the build/soong/docs/best_practices.md#headers for more information about how best to handle headers in Android.
m4
is not available on $PATH
There is a prebuilt of it available in prebuilts/build-tools, and a make
variable M4
that contains the path.
Beyond the direct usage, whenever you use bison or flex directly, they call m4 behind the scene, so you must set the M4 environment variable (and depend upon it for incremental build correctness):
$(intermediates)/foo.c: .KATI_IMPLICIT_OUTPUTS := $(intermediates)/foo.h
$(intermediates)/foo.c: $(LOCAL_PATH)/foo.y $(M4) $(BISON) $(BISON_DATA)
M4=$(M4) $(BISON) ...
Rules executed within limited environment
With ALLOW_NINJA_ENV=false
(soon to be the default), ninja, and all the
rules/actions executed within it will only have access to a limited number of
environment variables. Ninja does not track when environment variables change
in order to trigger rebuilds, so changing behavior based on arbitrary variables
is not safe with incremental builds.
Kati and Soong can safely use environment variables, so the expectation is that you'd embed any environment variables that you need to use within the command line generated by those tools. See the export section below for examples.
For a temporary workaround, you can set ALLOW_NINJA_ENV=true
in your
environment to restore the previous behavior, or set
BUILD_BROKEN_NINJA_USES_ENV_VAR := <var> <var2> ...
in your BoardConfig.mk
to allow specific variables to be passed through until you've fixed the rules.
LOCAL_C_INCLUDES outside the source/output trees are an error
Include directories are expected to be within the source tree (or in the output directory, generated during the build). This has been checked in some form since Oreo, but now has better checks.
There's now a BUILD_BROKEN_OUTSIDE_INCLUDE_DIRS
variable, that when set, will
turn these errors into warnings temporarily. I don't expect this to last more
than a release, since they're fairly easy to clean up.
Neither of these cases are supported by Soong, and will produce errors when converting your module.
Absolute paths
This has been checked since Oreo. The common reason to hit this is because a makefile is calculating a path, and ran abspath/realpath/etc. This is a problem because it makes your build non-reproducible. It's very unlikely that your source path is the same on every machine.
Using ../
to leave the source/output directories
This is the new check that has been added. In every case I've found, this has
been a mistake in the Android.mk -- assuming that LOCAL_C_INCLUDES
(which is
relative to the top of the source tree) acts like LOCAL_SRC_FILES
(which is
relative to LOCAL_PATH
).
Since this usually isn't a valid path, you can almost always just remove the offending line.
BOARD_HAL_STATIC_LIBRARIES
and LOCAL_HAL_STATIC_LIBRARIES
are obsolete
Define proper HIDL / Stable AIDL HAL instead.
-
For libhealthd, use health HAL. See instructions for implementing health HAL:
- hardware/interfaces/health/2.1/README.md for health 2.1 HAL (recommended)
- hardware/interfaces/health/1.0/README.md for health 1.0 HAL
-
For libdumpstate, use at least Dumpstate HAL 1.0.
PRODUCT_STATIC_BOOT_CONTROL_HAL is obsolete
PRODUCT_STATIC_BOOT_CONTROL_HAL
was the workaround to allow sideloading with
statically linked boot control HAL, before shared library HALs were supported
under recovery. Android Q has added such support (HALs will be loaded in
passthrough mode), and the workarounds are being removed. Targets should build
and install the recovery variant of boot control HAL modules into recovery
image, similar to the ones installed for normal boot. See the change to
crosshatch for example of this:
- device/google/crosshatch/bootctrl/Android.bp for
bootctrl.sdm845
building rules - device/google/crosshatch/device.mk for installing
bootctrl.sdm845.recovery
andandroid.hardware.boot@1.0-impl.recovery
into recovery image
Deprecation of BUILD_*
module types
See build/make/Deprecation.md for the current status.
PRODUCT_HOST_PACKAGES
split from PRODUCT_PACKAGES
Previously, adding a module to PRODUCT_PACKAGES
that supported both the host
and the target (host_supported
in Android.bp; two modules with the same name
in Android.mk) would cause both to be built and installed. In many cases you
only want either the host or target versions to be built/installed by default,
and would be over-building with both. So PRODUCT_PACKAGES
will be changing to
just affect target modules, while PRODUCT_HOST_PACKAGES
is being added for
host modules.
Functional differences between PRODUCT_PACKAGES
and PRODUCT_HOST_PACKAGES
:
PRODUCT_HOST_PACKAGES
does not have_ENG
/_DEBUG
variants, as that's a property of the target, not the host.PRODUCT_HOST_PACKAGES
does not supportLOCAL_MODULE_OVERRIDES
.PRODUCT_HOST_PACKAGES
requires listed modules to exist, and be host modules. (UnlessALLOW_MISSING_DEPENDENCIES
is set)
This is still an active migration, so currently it still uses
PRODUCT_PACKAGES
to make installation decisions, but verifies that if we used
PRODUCT_HOST_PACKAGES
, it would trigger installation for all of the same host
packages. This check ignores shared libraries, as those are not normally
necessary in PRODUCT_*PACKAGES
, and tended to be over-built (especially the
32-bit variants).
Future changes will switch installation decisions to PRODUCT_HOST_PACKAGES
for host modules, error when there's a host-only module in PRODUCT_PACKAGES
,
and do some further cleanup where LOCAL_REQUIRED_MODULES
are still merged
between host and target modules with the same name.
*.c.arm
/ *.cpp.arm
deprecation
In Android.mk files, you used to be able to change LOCAL_ARM_MODE for each
source file by appending .arm
to the end of the filename in
LOCAL_SRC_FILES
.
Soong does not support this uncommonly used behavior, instead expecting those
files to be split out into a separate static library that chooses arm
over
thumb
for the entire library. This must now also be done in Android.mk files.
Windows cross-compiles no longer supported in Android.mk
Modules that build for Windows (our only HOST_CROSS
OS currently) must now be
defined in Android.bp
files.
LOCAL_MODULE_TAGS := eng debug
are obsolete
LOCAL_MODULE_TAGS
value eng
and debug
are now obsolete. They allowed
modules to specify that they should always be installed on -eng
, or -eng
and -userdebug
builds. This conflicted with the ability for products to
specify which modules should be installed, effectively making it impossible to
build a stripped down product configuration that did not include those modules.
For the equivalent functionality, specify the modules in PRODUCT_PACKAGES_ENG
or PRODUCT_PACKAGES_DEBUG
in the appropriate product makefiles.
Core android packages like su
got added to the list in
build/make/target/product/base_system.mk
, but for device-specific modules
there are often better base product makefiles to use instead.
USER
deprecation
USER
will soon be nobody
in many cases due to the addition of a sandbox
around the Android build. Most of the time you shouldn't need to know the
identity of the user running the build, but if you do, it's available in the
make variable BUILD_USERNAME
for now.
Similarly, the hostname
tool will also be returning a more consistent value
of android-build
. The real value is available as BUILD_HOSTNAME
.
BUILD_NUMBER
removal from Android.mk
BUILD_NUMBER
should not be used directly in Android.mk files, as it would
trigger them to be re-read every time the BUILD_NUMBER
changes (which it does
on every build server build). If possible, just remove the use so that your
builds are more reproducible. If you do need it, use BUILD_NUMBER_FROM_FILE
:
$(LOCAL_BUILT_MODULE):
mytool --build_number $(BUILD_NUMBER_FROM_FILE) -o $@
That will expand out to a subshell that will read the current BUILD_NUMBER
whenever it's run. It will not re-run your command if the build number has
changed, so incremental builds will have the build number from the last time
the particular output was rebuilt.
DIST_DIR
, dist_goal
, and dist-for-goals
DIST_DIR
and dist_goal
are no longer available when reading Android.mk
files (or other build tasks). Always use dist-for-goals
instead, which takes
a PHONY goal, and a list of files to copy to $DIST_DIR
. Whenever dist
is
specified, and the goal would be built (either explicitly on the command line,
or as a dependency of something on the command line), that file will be copied
into $DIST_DIR
. For example,
$(call dist-for-goals,foo,bar/baz)
will copy bar/baz
into $DIST_DIR/baz
when m foo dist
is run.
Renames during copy
Instead of specifying just a file, a destination name can be specified, including subdirectories:
$(call dist-for-goals,foo,bar/baz:logs/foo.log)
will copy bar/baz
into $DIST_DIR/logs/foo.log
when m foo dist
is run.
.PHONY
rule enforcement
There are several new warnings/errors meant to ensure the proper use of
.PHONY
targets in order to improve the speed and reliability of incremental
builds.
.PHONY
-marked targets are often used as shortcuts to provide "friendly" names
for real files to be built, but any target marked with .PHONY
is also always
considered dirty, needing to be rebuilt every build. This isn't a problem for
aliases or one-off user-requested operations, but if real builds steps depend
on a .PHONY
target, it can get quite expensive for what should be a tiny
build.
...mk:42: warning: PHONY target "out/.../foo" looks like a real file (contains a "/")
Between this warning and the next, we're requiring that .PHONY
targets do not
have "/" in them, and real file targets do have a "/". This makes it more
obvious when reading makefiles what is happening, and will help the build
system differentiate these in the future too.
...mk:42: warning: writing to readonly directory: "kernel-modules"
This warning will show up for one of two reasons:
- The target isn't intended to be a real file, and should be marked with
.PHONY
. This would be the case for this example. - The target is a real file, but it's outside the output directories. All
outputs from the build system should be within the output directory,
otherwise
m clean
is unable to clean the build, and future builds may not work properly.
...mk:42: warning: real file "out/.../foo" depends on PHONY target "buildbins"
If the first target isn't intended to be a real file, then it should be marked
with .PHONY
, which will satisfy this warning. This isn't the case for this
example, as we require .PHONY
targets not to have '/' in them.
If the second (PHONY) target is a real file, it may unnecessarily be marked
with .PHONY
.
.PHONY
and calling other build systems
One common pattern (mostly outside AOSP) that we've seen hit these warning is
when building with external build systems (firmware, bootloader, kernel, etc).
Those are often marked as .PHONY
because the Android build system doesn't
have enough dependencies to know when to run the other build system again
during an incremental build.
We recommend to build these outside of Android, and deliver prebuilts into the Android tree instead of decreasing the speed and reliability of the incremental Android build.
In cases where that's not desired, to preserve the speed of Android
incrementals, over-specifying dependencies is likely a better option than
marking it with .PHONY
:
out/target/.../zImage: $(sort $(shell find -L $(KERNEL_SRCDIR)))
...
For reliability, many of these other build systems do not guarantee the same level of incremental build assurances as the Android Build is attempting to do -- without custom checks, Make doesn't rebuild objects when CFLAGS change, etc. In order to fix this, our recommendation is to do clean builds for each of these external build systems every time anything they rely on changes. For relatively smaller builds (like the kernel), this may be reasonable as long as you're not trying to actively debug the kernel.
export
and unexport
deprecation
The export
and unexport
keywords are obsolete, and will throw errors when
used.
Device specific configuration should not be able to affect common core build steps -- we're looking at triggering build steps to be invalidated if the set of environment variables they can access changes. If device specific configuration is allowed to change those, switching devices with the same output directory could become significantly more expensive than it already can be.
If used during Android.mk files, and later tasks, it is increasingly likely that they are being used incorrectly. Attempting to change the environment for a single build step, and instead setting it for hundreds of thousands.
It is not recommended to just move the environment variable setting outside of the build (in vendorsetup.sh, or some other configuration script or wrapper). We expect to limit the environment variables that the build respects in the future, others will be cleared. (There will be methods to get custom variables into the build, just not to every build step)
Instead, write the export commands into the rule command lines themselves:
$(intermediates)/generated_output.img:
rm -rf $@
export MY_ENV_A="$(MY_A)"; make ...
If you want to set many environment variables, and/or use them many times, write them out to a script and source the script:
envsh := $(intermediates)/env.sh
$(envsh):
rm -rf $@
echo 'export MY_ENV_A="$(MY_A)"' >$@
echo 'export MY_ENV_B="$(MY_B)"' >>$@
$(intermediates)/generated_output.img: PRIVATE_ENV := $(envsh)
$(intermediates)/generated_output.img: $(envsh) a/b/c/package.sh
rm -rf $@
source $(PRIVATE_ENV); make ...
source $(PRIVATE_ENV); a/b/c/package.sh ...
Implicit make rules are obsolete
Implicit rules look something like the following:
$(TARGET_OUT_SHARED_LIBRARIES)/%_vendor.so: $(TARGET_OUT_SHARED_LIBRARIES)/%.so
...
%.o : %.foo
...
These can have wide ranging effects across unrelated modules, so they're now obsolete. Instead, use static pattern rules, which are similar, but explicitly match the specified outputs:
libs := $(foreach lib,libfoo libbar,$(TARGET_OUT_SHARED_LIBRARIES)/$(lib)_vendor.so)
$(libs): %_vendor.so: %.so
...
files := $(wildcard $(LOCAL_PATH)/*.foo)
gen := $(patsubst $(LOCAL_PATH)/%.foo,$(intermediates)/%.o,$(files))
$(gen): %.o : %.foo
...
Removing '/' from Valid Module Names
The build system uses module names in path names in many places. Having an extra '/' or '../' being inserted can cause problems -- and not just build breaks, but stranger invalid behavior.
In every case we've seen, the fix is relatively simple: move the directory into
LOCAL_MODULE_RELATIVE_PATH
(or LOCAL_MODULE_PATH
if you're still using it).
If this causes multiple modules to be named the same, use unique module names
and LOCAL_MODULE_STEM
to change the installed file name:
include $(CLEAR_VARS)
LOCAL_MODULE := ver1/code.bin
LOCAL_MODULE_PATH := $(TARGET_OUT_ETC)/firmware
...
include $(BUILD_PREBUILT)
include $(CLEAR_VARS)
LOCAL_MODULE := ver2/code.bin
LOCAL_MODULE_PATH := $(TARGET_OUT_ETC)/firmware
...
include $(BUILD_PREBUILT)
Can be rewritten as:
include $(CLEAR_VARS)
LOCAL_MODULE := ver1_code.bin
LOCAL_MODULE_STEM := code.bin
LOCAL_MODULE_PATH := $(TARGET_OUT_VENDOR)/firmware/ver1
...
include $(BUILD_PREBUILT)
include $(CLEAR_VARS)
LOCAL_MODULE := ver2_code.bin
LOCAL_MODULE_STEM := code.bin
LOCAL_MODULE_PATH := $(TARGET_OUT_VENDOR)/firmware/ver2
...
include $(BUILD_PREBUILT)
You just need to make sure that any other references (PRODUCT_PACKAGES
,
LOCAL_REQUIRED_MODULES
, etc) are converted to the new names.
Valid Module Names
We've adopted lexical requirements very similar to Bazel's
requirements for
target names. Valid characters are a-z
, A-Z
, 0-9
, and the special
characters _.+-=,@~
. This currently applies to LOCAL_PACKAGE_NAME
,
LOCAL_MODULE
, and LOCAL_MODULE_SUFFIX
, and LOCAL_MODULE_STEM*
.
Many other characters already caused problems if you used them, so we don't expect this to have a large effect.
PATH Tools
The build has started restricting the external host tools usable inside the build. This will help ensure that build results are reproducible across different machines, and catch mistakes before they become larger issues.
To start with, this includes replacing the $PATH with our own directory of tools, mirroring that of the host PATH. The only difference so far is the removal of the host GCC tools. Anything that is not explicitly in the configuration as allowed will continue functioning, but will generate a log message. This is expected to become more restrictive over time.
The configuration is located in build/soong/ui/build/paths/config.go, and
contains all the common tools in use in many builds. Anything not in that list
will currently print a warning in the $OUT_DIR/soong.log
file, including the
command and arguments used, and the process tree in order to help locate the
usage.
In order to fix any issues brought up by these checks, the best way to fix them is to use tools checked into the tree -- either as prebuilts, or building them as host tools during the build.
As a temporary measure, you can set TEMPORARY_DISABLE_PATH_RESTRICTIONS=true
in your environment to temporarily turn off the error checks and allow any tool
to be used (with logging). Beware that GCC didn't work well with the interposer
used for logging, so this may not help in all cases.
Deprecating / obsoleting envsetup.sh variables in Makefiles
It is not required to source envsetup.sh before running a build. Many scripts, including a majority of our automated build systems, do not do so. Make will transparently make every environment variable available as a make variable. This means that relying on environment variables only set up in envsetup.sh will produce different output for local users and scripted users.
Many of these variables also include absolute path names, which we'd like to keep out of the generated files, so that you don't need to do a full rebuild if you move the source tree.
To fix this, we're marking the variables that are set in envsetup.sh as deprecated in the makefiles. This will trigger a warning every time one is read (or written) inside Kati. Once all the warnings have been removed for a particular variable, we'll switch it to obsolete, and any references will become errors.
envsetup.sh variables with make equivalents
instead of | use |
---|---|
OUT {#OUT} | PRODUCT_OUT |
ANDROID_HOST_OUT {#ANDROID_HOST_OUT} | HOST_OUT |
ANDROID_PRODUCT_OUT {#ANDROID_PRODUCT_OUT} | PRODUCT_OUT |
ANDROID_HOST_OUT_TESTCASES {#ANDROID_HOST_OUT_TESTCASES} | HOST_OUT_TESTCASES |
ANDROID_TARGET_OUT_TESTCASES {#ANDROID_TARGET_OUT_TESTCASES} | TARGET_OUT_TESTCASES |
All of the make variables may be relative paths from the current directory, or absolute paths if the output directory was specified as an absolute path. If you need an absolute variable, convert it to absolute during a rule, so that it's not expanded into the generated ninja file:
$(PRODUCT_OUT)/gen.img: my/src/path/gen.sh
export PRODUCT_OUT=$$(cd $(PRODUCT_OUT); pwd); cd my/src/path; ./gen.sh -o $${PRODUCT_OUT}/gen.img
ANDROID_BUILD_TOP
In Android.mk files, you can always assume that the current directory is the root of the source tree, so this can just be replaced with '.' (which is what $TOP is hardcoded to), or removed entirely. If you need an absolute path, see the instructions above.
Stop using PATH directly
This isn't only set by envsetup.sh, but it is modified by it. Due to that it's rather easy for this to change between different shells, and it's not ideal to reread the makefiles every time this changes.
In most cases, you shouldn't need to touch PATH at all. When you need to have a rule reference a particular binary that's part of the source tree or outputs, it's preferrable to just use the path to the file itself (since you should already be adding that as a dependency).
Depending on the rule, passing the file path itself may not be feasible due to layers of unchangable scripts/binaries. In that case, be sure to add the dependency, but modify the PATH within the rule itself:
$(TARGET): myscript my/path/binary
PATH=my/path:$$PATH myscript -o $@
Stop using PYTHONPATH directly
Like PATH, this isn't only set by envsetup.sh, but it is modified by it. Due to that it's rather easy for this to change between different shells, and it's not ideal to reread the makefiles every time.
The best solution here is to start switching to Soong's python building support, which packages the python interpreter, libraries, and script all into one file that no longer needs PYTHONPATH. See fontchain_lint for examples of this:
- external/fonttools/Lib/fontTools/Android.bp for python_library_host
- frameworks/base/Android.bp for python_binary_host
- frameworks/base/data/fonts/Android.mk to execute the python binary
If you still need to use PYTHONPATH, do so within the rule itself, just like path:
$(TARGET): myscript.py $(sort $(shell find my/python/lib -name '*.py'))
PYTHONPATH=my/python/lib:$$PYTHONPATH myscript.py -o $@
Stop using PRODUCT_COMPATIBILITY_MATRIX_LEVEL_OVERRIDE directly
Specify Framework Compatibility Matrix Version in device manifest by adding a target-level
attribute to the root element <manifest>
. If PRODUCT_COMPATIBILITY_MATRIX_LEVEL_OVERRIDE
is 26 or 27, you can add "target-level"="1"
to your device manifest instead.
Stop using USE_CLANG_PLATFORM_BUILD
Clang is the default and only supported Android compiler, so there is no reason for this option to exist.
Other envsetup.sh variables
- ANDROID_TOOLCHAIN
- ANDROID_TOOLCHAIN_2ND_ARCH
- ANDROID_DEV_SCRIPTS
- ANDROID_EMULATOR_PREBUILTS
- ANDROID_PRE_BUILD_PATHS
These are all exported from envsetup.sh, but don't have clear equivalents within the makefile system. If you need one of them, you'll have to set up your own version.