/*
* Copyright (C) 2013 ~ 2018 National University of Defense Technology(NUDT) & Tianjin Kylin Ltd.
*
* Authors:
* Kobe Lee xiangli@ubuntukylin.com/kobe24_lixiang@126.com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef CPUBALLWIDGET_H
#define CPUBALLWIDGET_H
#include
#include
class QGraphicsDropShadowEffect;
class CpuBallWidget : public QWidget
{
Q_OBJECT
public:
CpuBallWidget(QWidget *parent = 0);
~CpuBallWidget();
void loadWaveImage();
void updateCpuPercent(double value);
void startTimer();
void stopTimer();
public slots:
void onRepaintWaveImage();
protected:
void paintEvent(QPaintEvent *event) Q_DECL_OVERRIDE;
private:
QTimer *m_waveTimer = nullptr;
QGraphicsDropShadowEffect *m_shadowEffect = nullptr;
QString m_frontImagePath;
QString m_backimagePath;
QImage m_frontImage;
QImage m_backImage;
QString m_progressText;
double m_prevPercentValue;
double m_percentValue;
double m_xFrontOffset;
double m_xBackOffset;
double m_animationCounts;
int m_animationIndex;
};
#endif // CPUBALLWIDGET_H