/* * Copyright (C) 2013 ~ 2018 National University of Defense Technology(NUDT) & Tianjin Kylin Ltd. * * Authors: * Kobe Lee xiangli@ubuntukylin.com/kobe24_lixiang@126.com * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef CPUBALLWIDGET_H #define CPUBALLWIDGET_H #include #include class QGraphicsDropShadowEffect; class CpuBallWidget : public QWidget { Q_OBJECT public: CpuBallWidget(QWidget *parent = 0); ~CpuBallWidget(); void loadWaveImage(); void updateCpuPercent(double value); void startTimer(); void stopTimer(); public slots: void onRepaintWaveImage(); protected: void paintEvent(QPaintEvent *event) Q_DECL_OVERRIDE; private: QTimer *m_waveTimer = nullptr; QGraphicsDropShadowEffect *m_shadowEffect = nullptr; QString m_frontImagePath; QString m_backimagePath; QImage m_frontImage; QImage m_backImage; QString m_progressText; double m_prevPercentValue; double m_percentValue; double m_xFrontOffset; double m_xBackOffset; double m_animationCounts; int m_animationIndex; }; #endif // CPUBALLWIDGET_H