mirror of https://gitee.com/openkylin/libabw.git
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ChangeLog | ||
HACKING | ||
INSTALL | ||
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README | ||
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compile | ||
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libabw.pc.in | ||
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missing |
README
INSTALLATION: Unix/Linux ========== Installation on Unix/Linux should be simple. Simply execute the following sequence of commands: ./configure ; make ; su -c 'make install' Note that this assumes that you have development versions of glib (>= 2.0.0) and libgsf (>= 1.6.0). LINKS: glib is available at ftp://ftp.gnome.org/pub/gnome/sources/glib/ libgsf is available at ftp://ftp.gnome.org/pub/gnome/sources/libgsf/ Extensive installation instructions can be found in the INSTALL file. Windows - Microsoft(tm) Visual Studio/C++ ========================================= A workspace for MSVC6 can be found in the ./build/win32/ directory. This workspace contains a projects file to compile a release version or a debug version of libabw. NOTE: Using the MSVC build system will result in a static library only. No dll can be created yet using this build system. If you want to create a dll, please use the MingW build system (see below for details). Windows - MinGW =============== First of all, in order to use libabw in your application, you do not need to build it yourself. If you have access to a binary distribution, you are encouraged to use it. If for whatever reason you still want to build libabw using MinGW, read following instructions. * Build environment and dependencies In order to build libabw, you have to have installed MinGW distribution from http://www.mingw.org. Because the build system of libabw uses autotools, you must install also the MSys packages. It is advisable to install all recent packages into a path that does not contain spaces. Besides the MinGW distribution, you have to install the _runtime_ and _development_ packages of _ALL_ dependencies, namely: GNU libiconv, GNU gettext, zlib, glib2, pkg-config, libxml2 and libgsf. All these packages are linked to from Tor Lillqvist's "GTK+ and GIMP for Windows" web-site. Go directly to the download section (http://www.gimp.org/~tml/gimp/win32/downloads.html). You will have to create libtool import libraries for every DLL that you have to link with. To do this, generate from the DLL a *.def file using "pexports.exe" tool -- included in one of the packages of MinGW distribution -- and create a libtool import library using the DLL, the *.def file and "dlltool.exe". Put the result in the ../lib/ directory relative to the DLL file. For more details, check the documentation part of the MinGW web-site. Typically, in order to make libtool's work easier, call the import libraries "lib"$(dllname)".dll.a", unless the library has already the "lib" in the name. Example: iconv.dll -> libiconv.dll.a; intl.dll -> libintl.dll.a; BUT: libxml2.dll -> libxml2.dll.a * Build procedure 1. Unpack the source code by running: gunzip -dc libabw-{version}.tar.gz | tar xpf You can also use WinZip or any other GUI compression tool. 2. Next, run: export ACLOCAL_FLAGS='-I <pkg-config installation prefix>/share/aclocal'; \ ./autogen.sh Some versions of libtool have bug that prevents MinGW from creating shared libraries. The autogen.sh script "libtoolizes" the package using the libtool included with MinGW distribution. Like that you are sure that your libtool is able to create DLLs. The ACLOCAL_FLAGS variable is there in order to allow the auto* scripts to find the pkg.m4 macro that is part of the pkg-config distribution. If this macro is not found, the generated configure script will be ending with an error. 3. Time to configure libabw; run: ./configure [--prefix=<target>] [--enable-static] [--disable-shared] By default, the configure script uses as prefix "/usr/local" and configures to create only shared libraries. Myself, I build using following options: "./configure --prefix=/target --enable-static --enable-shared" 4. In the "libtool" created by the configure script, replace any occurrence of deplibs_check_method="file_magic ^x86 archive import|^x86 DLL" by deplibs_check_method="pass_all" For some reasons, libtool is not able to distinguish the libtool import libraries libXXX.dll.a from static libraries libXXX.a. This ugly hack makes it link with the first libXXX.dll.a that it meets. 5. Nearly done. Make sure you have a clean build by running: make clean all 6. And last but not least, compile and install libabw by running: make install [-i] If you configure using "--enable-static --disable-shared" (pure static library creation), the libtool import libraries are not created. Make will try to install them and will stop with error. The "-i" option makes it to report the error, but not to stop. Like that the installation will succeed. That's all folks! For more information, ask questions at the mailing list libabw-devel@list.sourceforge.net. Remember that Uncle Google can also be of big help especially when the problem is not with libabw, but with one of its dependencies. Mac OSX ======= Compilation on Mac OSX requires following fix in order not to have errors concerning unresolved symbols at runtime 1. perl -pi -e 's,need_relink=yes,need_relink=no,g' ltmain.sh 2. ALL IN ONE LINE !!! perl -pi -e 's,\$CC -r -keep_private_externs -nostdlib -o \$\{lib\}-master.o \$libobjs \&\& \$CC,\$nonopt -r -keep_private_externs -nostdlib -o \$\{lib\}-master.o \$libobjs \&\& \$nonopt,g' configure 3. ./configure --with-pic [all other options] make ; sudo make install The above-mentioned fix is from the libabw-1.info file of Justin F. Hallet who maintains the libabw-1* packages for Fink project (http://fink.sourceforge.net).